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		<title>S T A R   T R E K   T E C H N O L O G Y : WARP THEORY</title>
		<link>http://dragondon.net/2010/06/29/s-t-a-r-t-r-e-k-t-e-c-h-n-o-l-o-g-y-warp-theory/</link>
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		<pubDate>Tue, 29 Jun 2010 15:00:12 +0000</pubDate>
		<dc:creator>DragonDon</dc:creator>
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		<description><![CDATA[S T A R T R E K T E C H N O L O G Y by Leon Myerson COPYRIGHT 1988 by Leon Myerson &#8211; permission to download and reprint this essay for free distribution within the ranks of Star Trek fandom is hereby granted provided the author&#8217;s name and this copyright notice [...]]]></description>
			<content:encoded><![CDATA[<p>S T A R   T R E K   T E C H N O L O G Y</p>
<p>					 by Leon Myerson</p>
<p>COPYRIGHT 1988 by Leon Myerson &#8211; permission to download and reprint this<br />
essay for free distribution within the ranks of Star Trek fandom is hereby<br />
granted provided the author&#8217;s name and this copyright notice are retained.<br />
This essay may be periodically superceded by revised versions uploaded to<br />
Data Library 2 of CompuServe&#8217;s Science Fiction Forum.</p>
<p>    DISCLAIMER SECTION:  None of the ideas expressed in this essay are<br />
&#8220;official&#8221;.  All concepts put forth are solely my own opinions and<br />
speculations, and as such, might be completely contradicted by &#8220;official&#8221;<br />
Star Trek material issued in the future.  I have drawn as much as possible<br />
upon the filmed Star Trek episodes and features, and refer to such<br />
&#8220;references&#8221; as the Franz Joseph blueprints and Technical Manual, and to the<br />
&#8220;Spaceflight Chronology&#8221; book, when I have found it useful to do so.  At<br />
other times, I made it up.  This material and any companion essays I may<br />
upload, are for the sole purpose of having fan-fun with the Star Trek<br />
universe.  I have no connection whatsoever with ST:TNG or with Paramount, I<br />
just like to speculate regarding futuristic science. -Leon.</p>
<p>    Warp numbers do not directly refer to speed, but to power.  Warp 1 is the<br />
power level required to enter the warp continuum, and is known as Threshold<br />
power.  Warp 2 is twice that power level, etc.  Fractional warp is simply<br />
less than Threshold power while the ship, though traveling via warp field<br />
effect, is still &#8220;in&#8221; the Einstein space-time continuum at sub-light speed.<br />
The unit of power between whole warp factors for a given vessel is one<br />
&#8220;Impulse&#8221;, as in the ST:TNG episode &#8220;Conspiracy&#8221; when Geordi answers Riker&#8217;s<br />
command to increase from Warp 5 to Warp 6 by acknowledging the addition of<br />
yet another full impulse to the power already coursing thru the warp<br />
nacelles.<br />
    The formula relating the Warp number W to velocity in terms of C is not<br />
the hopelessly inadequate V = W^3.  In Trek Classic&#8217;s very first episode the<br />
Enterprise was seen at the edge of our galaxy.  Even assuming this to be the<br />
near edge reached by going perpendicular to the galactic plane, it is still<br />
at least 1500 light years from Earth.  At a cruising speed of Warp 6 = 216 C,<br />
the ship would have spent at least 7 years getting out there, then 7 more<br />
back.<br />
    Nor would that formula fit the size of the United Federation of Planets&#8217;<br />
Treaty Exploration Zone mapped in the &#8220;StarFleet Technical Manual&#8221;.  This zone<br />
was pictured as being approximately 12,000 light years in radius, with both<br />
the Klingon and Romulan empires located at the rim some 60 degrees apart.<br />
Clearly, Enterprise did not require an excess of 50 years to reach the neutral<br />
zone.<br />
    In the ST:TNG episode &#8220;Conspiracy&#8221;, Picard and Riker confront the parasite<br />
mother creature in the guise of Lt.  Cmdr.  Remmick as he/it sends a beacon to<br />
the parasite beings&#8217; homeworld via StarFleet&#8217;s own CommNet.  The 3-D map of<br />
that network on the wall behind him fits almost perfectly the Treaty<br />
Exploration Zone of the Trek Classic Era.</p>
<p>    Instead of V = W^3, velocity is defined by the sum of an infinite series<br />
known as the 3rd-order Cochrane function, which is applicable to Tertiary<br />
warp effect fields such as are utilized by major Federation vessels from the<br />
Tritium class onward.  The first term of this series is the familiar W^3, the<br />
second term is the integral of the first term, W^4/4, the third is the<br />
integral of the second, W^5/20, and so on, ad infinitum.  Each term is the<br />
integral of the preceding term.  Thus the common mistake so often made is to<br />
quote only the first term of the series as if it were the entire function.<br />
   The behavior of this series is such that the terms rise in value at<br />
first, then become increasingly smaller so as to converge on a definite<br />
value.  This may be calculated by the equivalent formula:</p>
<p>                   V =  6 * { e^W &#8211; [ (W^2)/2 + W + 1] }</p>
<p>where V = velocity, W = Warp factor, and e = base for natural logs 2.71828..</p>
<p>    When calculated in this manner, this function gives the following values:</p>
<p>                    Generated              Uncorrected<br />
                       Power               Warp Speed x C</p>
<p>                           1                      1.31<br />
                           2                     14.33<br />
                           3                     69.51<br />
                           4                    249.59<br />
                           5                    779.48<br />
                           6                   2270.57<br />
                           7                   6384.80<br />
                           8                  17639.75<br />
                           9                  48315.50<br />
                          10                 131792.79<br />
                          11                 358809.85<br />
                          12                 976018.75<br />
                          13                2653889.35<br />
                          14                7214947.68<br />
                          15               19613332.78</p>
<p>    For starship designers, these numbers seemed too good to be true, and<br />
indeed they were.  From the earliest days of starship operations, warp<br />
engines had always registered a small power loss as they were fed more than<br />
Warp 1 power.  Defined as the difference between Generated Power and<br />
Delivered Power, this drain was ascribed to the faintly conceived notion of<br />
&#8220;continuum drag&#8221;.  It was Delivered Power that determined actual velocity<br />
according to the 3rd-order Cochrane function.  As the phenomena was still too<br />
poorly understood for mathematical description, progressive increases in<br />
power generation capability had to be matched empirically with increases in<br />
Delivered Power via actual flight testing, and the term Warp Factor continued<br />
to refer to Generated Power.<br />
    The Dilithium breakthru made it possible to generate unprecedented<br />
multiples of threshold power, and led to the Federation&#8217;s investment in the<br />
Constitution class vessels.  Able to safely generate and sustain Warp 8<br />
power, these ships found the drag/drain worsening rapidly at the higher<br />
levels.<br />
    It was the USS Enterprise, under Christopher Pike, that first challenged<br />
the &#8220;Warp Barrier&#8221;.  After three month&#8217;s total overhaul at the Terran Orbital<br />
Shipyards personally supervised at every stage by Montgomery Scott, the ship<br />
went on speed runs pushing her anti-matter reactors as high as Warp 13 for a<br />
few seconds at a time.  The resulting measurements at last permitted Scott to<br />
define the continuum drag equation:</p>
<p>                                   tan(A)<br />
          CDF = G &#8211; &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; + 10<br />
                    (G-S) + (tan^2(A)+((G-S)^2)-1)^(1/2)</p>
<p>and thus</p>
<p>                                 D = G &#8211; CDF</p>
<p>    where D = Delivered Power; G = Generated Power; CDF = Continuum Drag<br />
Factor; A = 5.1050881 radians; and S = 9.8658770244 (Scott&#8217;s constant).  The<br />
corrected table of Warp speeds is therefore:</p>
<p>                  Generated         Delivered      Warp Speed<br />
                    Power             Power           x C</p>
<p>                      1              1T A 000            1.31<br />
                      2              1.98354           13.91<br />
                      3              2.96260           65.98<br />
                      4              3.93509          230.94<br />
                      5              4.89755          696.42<br />
                      6              5.84370         1926.80<br />
                      7              6.76140         4999.38<br />
                      8              7.62571        12075.26<br />
                      9              8.38615        26048.20<br />
                     10              8.96633        46707.91<br />
                     11              9.33067        67348.90<br />
                     12              9.53548        82717.85<br />
                     13              9.65322        93087.64<br />
                     14              9.72615       100151.85<br />
                     15              9.77477       105155.01</p>
<p>                  Old Warp          New Warp</p>
<p>    A graph of Scott&#8217;s equation plotting Generated Power as X against<br />
Delivered Power as Y, shows that at threshold power (Scott&#8217;s equation and the<br />
3rd-order Cochrane&#8217;s function are not applicable below this point) X = Y = 1,<br />
and the graph line proceeds at an almost 45 degree angle assuming equal<br />
scales.  (This graph is available as WARP10.RLE in DL2 for those with IBM PCs<br />
or compatibles.)<br />
    But as Generated Power exceeds 8 times threshold level, Delivered Power<br />
deviates ever more significantly and the graph curves sharply to the right.<br />
The curve is half of a hyperbola, rotated by angle A, with the significant<br />
asymptote line represented by the equation Y = 10, so that while the<br />
Generated Power may go arbitrarily high, the Delivered Power will only<br />
approach ever more closely but never equal 10.  The speed value for Warp 10<br />
from the uncorrected chart, 131792.39 times the speed of light, is the<br />
theoretical limit of the Tertiary warp effect, and can only be approached,<br />
never equaled or exceeded.  This is also the velocity of such warp continuum<br />
energy transmission phenomena as sub-space radio and the standard phaser<br />
effect.  (The complete hyperbola is graphed in WARP_X.RLE, also in DL2.)<br />
    By the time of ST:TNG, it had become standard practice to quote Warp<br />
factors in terms of Delivered, rather than Generated, power.  This explains<br />
the apparent discrepancy between the eras.  Overall Generated Power<br />
capabilities are still crucial to military vessels, as even a few dozen extra<br />
C&#8217;s may mean the difference between success and failure when outrunning or<br />
persuing an opponent.  Here then is the standard warp factor scale used in the<br />
24th century:</p>
<p>                 Delivered      Generated         Tertiary<br />
                   Power          Power               Warp</p>
<p>                     1         1.0000000000           1.31<br />
                     2         2.0167653720          14.33<br />
                     3         3.0383208502          69.51<br />
                     4         4.0670614879         249.59<br />
                     5         5.1072983806         779.48<br />
                     6         6.1676537197        2270.57<br />
                     7         7.2682459514        6384.80<br />
                   7.5         7.8487197368       10628.50<br />
                     8         8.4694304149       17639.75<br />
                   8.2         8.7364919027       21588.78<br />
                   8.4         9.0203187626       26414.32<br />
                   8.6         9.3280961537       32310.48<br />
                   8.8         9.6717993420       39514.34<br />
                     9        10.0729838055       48315.50<br />
                   9.1        10.3071067812       53422.73<br />
                   9.2        10.5747605008       59067.65<br />
                   9.3        10.8903152831       65306.85<br />
                   9.4        11.2777216596       72202.80<br />
                   9.5        11.7800905867       79824.61<br />
                   9.6        12.4836439773       88248.61<br />
                   9.7        13.5895662949       97559.17<br />
                   9.8        15.7014109302      107849.55<br />
                   9.9        21.8369448362      119222.79<br />
                    10          INFINITE         131792.79</p>
<p>                 New Warp       Old Warp        Velocity x C</p>
<p>    To calculate the Generated Power corresponding to a given Delivered<br />
Power level, use the formula:</p>
<p>                        ((D-10)^2*(tan(A)^2-1)-tan(A)^2<br />
               G = S &#8211; &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
                               2*(D-10)*tan(A))</p>
<p>    An interesting aspect of the 3rd-order Cochrane function is that Warp 1<br />
is not C but 1.31 x C.  Taking the reciprocal of this number, 0.763, gives<br />
what is known as threshold velocity.  Under fractional warp power, a starship<br />
&#8220;accelerates&#8221; as the power is steadily increased.  At Warp .99999 etc., the<br />
ship is traveling at 0.763 x C.  Transition occurs, an explosive event<br />
accompanied by the hauntingly beautiful phenomena known as the Chromatic<br />
Detonation, the optical analog of a sonic boom.  In the next micro-instant,<br />
the ship is on &#8220;the other side&#8221;, traveling through the warp continuum at 1.31<br />
x C.  The ship is never observed at speeds 0.763 < V < 1.31 under normal<br />
conditions.<br />
    It should be noted however, that the boundary layer of the warp field<br />
effect creates an envelope of 4 dimensional Einsteinian space-time within<br />
which the ship travels.  Therefore, all the familiar physical laws of the<br />
&#8220;ordinary&#8221; continuum still apply within the envelope.  From the outside, it<br />
appears as though a space-time anomaly were manifested sequentially along a<br />
linear path.  Fleeting, multiple images of the vessel in the center of the<br />
anomaly are created at widely spaced intervals which grow more distant at<br />
higher warp factors.  Light coming from within the envelope gathers at the<br />
boundary layer until it reaches optical crossover threshold, at which point<br />
it &#8220;pulses&#8221; through, thus re-entering normal space-time to project the image<br />
of the ship.  This effect was nicely filmed for the climactic scene in<br />
ST:TSFS when we see the Enterprise fleeing the detonation of the Genesis<br />
Device.<br />
    External light enters the envelope via complex optical interaction with<br />
the warp field boundary layer.  The micro-instant lost for photons in front<br />
of the ship&#8217;s path to cross the boundary layer causes them to appear to<br />
originate from directions shifted away from the line of motion in favor of<br />
apparent origins perpendicular to the direction of travel.  While an optical<br />
blind spot exists directly behind the ship along the direction of motion, due<br />
to the superluminal velocity involved, the tear-drop shape of the overall<br />
warp field minimizes the area so blanked out to a vanishingly small region.<br />
    The overall effect is curiously symmetrical to that observed by vessels<br />
approaching light speed in normal space-time.  Such a vessel would see its<br />
3-dimensional field of view collapsed into twin circles of light in front of<br />
and behind the ship, with a band of darkness around its mid-section.  A<br />
vessel in the warp field traveling at superluminal velocities experiences a<br />
tunnel-like effect in which the dark region consists of circles in front of<br />
and behind the vessel, and its view of the universe is projected onto a<br />
cylindrical tube which the ship appears to travel through.<br />
    Of course, the ship&#8217;s computers correct for this effect to present an<br />
intuitively &#8220;normal&#8221; view upon the bridge and other viewscreens.  Windows<br />
facing port or starboard reveal a relatively normal view without<br />
sophisticated correction, others have internal holographic layers which serve<br />
as the functional equivalents of corrective lenses to keep the view at least<br />
intelligible, if not exactly accurate.<br />
    Sometimes a foreign body, such as small pieces of asteroidal rock or<br />
chunks of cometary ice are pulled into the forming continuum envelope as a<br />
starship achieves transition.  Usually this is a harmless occurence, unless<br />
the &#8220;dragger&#8221; is massive enough to damage the hull if it should collide with<br />
the vessel.  If so, the ship will usually power down below threshold to<br />
release the object, otherwise it can remain within the influence of the warp<br />
field effect and go along for the5.84o the starship&#8217;s scheduled<br />
destination.  An unusually extreme instance of this effect occurs in ST:TMP<br />
when the old Enterprise, bucking wildly from her imbalanced engines, pulled a<br />
whole asteroid into the warp envelope formed around herself, and was forced<br />
to pulverize it with a photon torpedo.<br />
    Old space junk from various inhabited systems often gets distributed<br />
about the galaxy in this fashion, centuries in orbit about their star of<br />
origin affording plenty of time for a chance encounter with a transitioning<br />
starship.  Some of places identifiable objects ultimately turn up can be<br />
downright humorous.  Items too small to possibly damage a vessel thru its<br />
deflector shield are usually ignored, especially when they have no possible<br />
salvage value.<br />
    An example would be the cryonics satellite found just prior to the<br />
NCC-1701-D&#8217;s recent visit to the Neutral Zone which originally WAS orbiting<br />
Sol, minding its own business for centuries.  People in the future tend to<br />
leave space junk that old alone, the objects most popular as tourist sights<br />
actually being protected with &#8220;landmark&#8221; status.  A sleeper ship such as<br />
Khan&#8217;s would certainly have been detected, but the cryonauts registered NO<br />
life signs at all, so no one ever knew what was in this craft.  Eventually, a<br />
starship pulled it into its envelope and carried it thousands of light years<br />
out to the vicinity of the starbase Enterprise was visiting for Captain<br />
Picard&#8217;s conference with StarFleet authorities regarding the apparent loss of<br />
stations near the Neutral Zone.<br />
    This is also now considered the most probable explanation for the early<br />
1990&#8242;s Voyager 6 probe having reached a black hole capable of sending it to<br />
the &#8220;machine&#8221; planet, as various research ships have made many voyages<br />
directly from the Sol system to known black holes since warp drive was first<br />
employed.  Its return to the Sol system as &#8220;V&#8217;ger&#8221; prompted some talk<br />
off a system wide clean up of old hardware, but nothing ever came of it.</p>
<p>    The relativistic time dilation experienced at Tertiary threshold<br />
velocity is such that time passes at 64.6% per cent, or roughly 2/3&#8242;s,<br />
the &#8220;normal&#8221; rate of objects &#8220;at rest&#8221;.  This time dilation factor goes<br />
along with the ship as the warp effect envelope separates from normal<br />
space/time in crossing over the threshold, and remains stable<br />
thereafter, so that all the time spent under way at superluminal<br />
velocities is discounted by 1/3 for those on the vessel vs.  those<br />
staying behind.  The effect is rather conveinient for starship crews, as<br />
it effectively cuts by 1/3 the travel time between stop-overs, and since<br />
all Tertiary warp vessels experience it, there is no disadvantage in<br />
reaction time against opponents.<br />
    There are social aspects to the cumulative effect of a lifetime career<br />
devoted to star travel, in that one&#8217;s age starts falling behind that of<br />
friends, family, and above all spouse&#8217;s left behind.  In the 2nd, 3rd, and<br />
4th feature films, we see James Kirk wearing four bars and three dots on his<br />
sleeve, indicating 23 years service in StarFleet.  Yet his birthday<br />
depression in ST:TWOK and the presence of the fully grown David Marcus all<br />
point towards a 50th birthday.  Assuming Kirk graduated the Academy at the<br />
normal age of 22, adding 23 years leaves a 5 year gap.  The gap is simply the<br />
cumulative effect of the time he&#8217;s spent cruising at warp speed.  For married<br />
personnel, this &#8220;age gaping&#8221; becomes a serious problem over a lifetime, and<br />
was a major factor in StarFleet&#8217;s decision to allow families to go along on<br />
its latest vessels of the ST:TNG era.<br />
    A very important aspect of this effect derives from the behavior of the<br />
threshold cross-over phenomena in the presence of intense gravitational<br />
fields, such as would be found near stellar bodies.  The intense warping of<br />
space/time already imposed upon the region of the continuum nearest the star<br />
causes it to become more tolerant of extreme profile skewing than normal<br />
space.  As a nearby ship accelerates, the threshold velocity is reached, but<br />
cross-over does not occur, one has to increase the degree of skew with still<br />
more power.  This means going nearer to lightspeed while still in the normal<br />
continuum, thus the time dilation factor increases.  Since the time dilation<br />
at cross-over remains in effect throughout the period spent in the warp<br />
continuum&#8217;s sub-space, it is possible to retard one&#8217;s own rate of time<br />
passage to an arbitrarily high degree to assist in making extremely long<br />
voyages.<br />
    Some of the early Federation exploration ships, such as the famous USS<br />
Horizon, used this sort of maneuver on occasion, but more often avoided it<br />
due to the detrimental effect upon shipboard reaction time it causes.<br />
Merchant vessels sometimes tried it, but the extreme danger of maneuvering so<br />
close to a star led first to uninsurability and finally to outright<br />
regulatory prohibitions against the practice.  Ships full of colonists almost<br />
always housed them in sleeper chambers, an old and proven technology dating<br />
as far back as the late 20th century, leaving only the crew awake.<br />
    One of the greatest scientific discoveries made by the original<br />
NCC-1701 Enterprise was that if a ship went EXTREMELY close to an object<br />
of stellar mass while in the normal continuum, then poured on maximum<br />
power to force its way to threshold before putting significant distance<br />
between itself and the gravity field of the celestial body in question,<br />
then the effective threshold velocity could actually be slightly above<br />
lightspeed, and the associated time dilation not only extremely large<br />
but NEGATIVE.  This is the essence of time travel under what has become<br />
known as the breakaway maneuver.<br />
    The class of phenomena known as &#8220;time travel&#8221; are extremely complex<br />
and remain poorly understood.  Most recorded incidents have involved<br />
multiple effects which, in the absence of a fully developed theory of<br />
time, are often difficult to untangle for separate description and<br />
analysis.  The Enterprise&#8217;s unintentional journey to the Terra of the<br />
late 1960&#8242;s began with an accidental encounter with an uncharted black<br />
hole.  The unusual properties of this particular hole had attracted<br />
their attention, resulting in the Enterprise making a low warp speed<br />
sensor pass.  The anomalous readings prevented them from realizing the<br />
nature of this object until it was too late.  The hole&#8217;s intense<br />
distortion of the continuum pulled the Enterprise out of warp, where the<br />
ship was in iminent danger of being sucked into the hole itself.<br />
    On Kirk&#8217;s orders, Sulu applied full emergency power in a desperate<br />
attempt to fight their way back to threshold so as to to re-enter the<br />
warp continuum, but even as the mighty starship trembled under the<br />
effort, the threshold power level was moving higher and higher as they<br />
neared the event horizon.  With seconds left before the end, Mr.  Scott<br />
in engineering surmised the nature of their situation.  Knowing the ship<br />
could never make the rising tertiary warp threshold in time, he engaged<br />
the emergency circuit breakers to take the tertiary booster coils<br />
offline, and diverted 100% of the reactor output into what was now a<br />
lower threshold secondary warp field system.  The collapse of the<br />
tertiary field into a secondary one &#8220;collided&#8221; with the rapidly growing<br />
overall power level, kicking the ship into the warp continuum with such<br />
explosive force that she briefly left sub-space itself on a kind of<br />
&#8220;ballistic arc&#8221; OVER rather than thru the warp-space she would normally<br />
traverse.<br />
    It would take Spock many weeks of theoretical study and analysis<br />
before he would devise a tentative explanation for their seemingly<br />
miraculous appearance within the Terran atmosphere.  Ultimately, his<br />
explanation for their movement thru space as well as time rested upon<br />
two major points.<br />
    First, time travel does not permit violation of the conservation of<br />
mass law.  One cannot simply send 200,000 metric tons of starship back<br />
in time to coexist with an &#8220;earlier&#8221; copy of the same 200,000 tons of<br />
matter without in some way compensating for the effect such functional<br />
duplication of mass will have on the overall gravitational process of<br />
the cosmos.<br />
    Second, in this particular incident the mode of compensation took<br />
the form of an exchange or displacement of the 20th century matter that<br />
would one day be the Enterprise and her crew, this material swapping out<br />
of the normal plane of existance to reside in the hyper-continuum the<br />
ship had traversed to reach its destination.  Therefore, in a manner<br />
related to the phenomena of &#8220;symmetry breaking&#8221;, the cosmos &#8220;selected&#8221;<br />
as the ship&#8217;s re-entry point a location determined by the whereabouts at<br />
that time of the raw materials which would one day be the Enterprise and<br />
her crew.<br />
    As most of this material would be found on Terra in the 1960&#8242;s, that<br />
is where the ship materialized.  Fortunately, not quite all of the<br />
material constituting the Enterprise was of Terrestrial origin, or the<br />
ship would appeared at the center of the Earth instead of 5 miles above<br />
its surface.  That it wasn&#8217;t 5 miles below the surface instead was<br />
simply good luck as to the total net effect of the mass-origin location<br />
factors.  When the Enterprise returned to its proper place in time, the<br />
older version of her material constituents resumed their proper place in<br />
the continuum as well.<br />
    Later studies of the &#8220;breakaway maneuver&#8221; and its associated<br />
parameters revealed that had this early incident not involved such<br />
extreme conditions, the time traveling starship would have remained<br />
&#8220;linked&#8221; to the net gravitational influence of the star used as the<br />
initiator mass.  This would have caused the celestial body itself to<br />
assume the role of adjusting its own impact on the expansion of the<br />
universe to compensate for sending a vessel back in time, and would<br />
permit such voyages thru time while retaining the ability to target<br />
spatial destinations as well.  This type of controled temporal<br />
translation was successfully demonstrated by the Enterprise via Sol<br />
during the mission Kirk&#8217;s log describes as &#8220;Assignment:  Earth&#8221;, and<br />
was later employed from a captured Klingon cruiser to solve the<br />
&#8220;Whalesinger&#8221; crisis.<br />
    Given the operational parameters of starship reactor systems, the<br />
time it takes to build up power applied to generating the warp field<br />
effect normally requires an initiator mass the size of a star or greater<br />
to perform the breakaway maneuver.  A planetary mass is just too small<br />
under most circumstances as the vessel will have already moved too far<br />
from the center of its gravitational field before attaining threshold<br />
power where the time dilation effects are manifested.  This does not<br />
mean it isn&#8217;t possible to use a planetary mass as the initiator, only<br />
that the ship in question would have to bring up its power output in an<br />
incredibly rapid surge to do so.  The only known means of doing this is<br />
the all but suicidal technique of deliberate implosion to &#8220;cold-start&#8221;<br />
completely shut down power systems.  Only one ship, NCC-1701, is known<br />
to have ever survived this procedure.  Historians remained baffled as to<br />
why the crew dubbed the gambit an &#8220;Irishman&#8217;s Chance&#8221;.<br />
    Were you to travel back in time without triggering some form of<br />
gravitational impact compensation for your mass, the continuum would<br />
soon destroy you via an effect strikingly similar to the manner in which<br />
a living creature&#8217;s immune system destroys that which does not belong.<br />
The unfortunate time traveler would experience progressive<br />
disintegration as the particles of his/her body are randomly pushed back<br />
to their own correct time.<br />
    An advanced form of such compensation was an integral part of the<br />
Atavachron, which functioned by actually forcing open &#8220;portals&#8221; between<br />
times.  As Kirk, Spock, and McCoy went through the portal but bypassed<br />
the compensation stage, they were in grave danger and had but little<br />
time to return.  Sarabeth could not return with them unless they could<br />
have learned to use the machine to compensate for her entry into their<br />
era, but alas there was no time for that before the star in that system<br />
went nova.</p>
<p>    Just as the 3rd-order Cochrane function is known as Tertiary Warp, the<br />
1st and 2nd orders represent Primary, and Secondary Warp.  Primary Warp is<br />
the function consisting of the sum of the infinite series begining with X<br />
plus (X^2)/2 plus (X^3)/6 etc.  As with the 3rd-order series, it may be<br />
calculated with the equivalent formula (e^W)-1.  This was the first type of<br />
warp field effect propulsion system developed, and it is still in use on<br />
later vessels as the Impulse Drive sub-system.<br />
    When Secondary Warp drive systems were developed, governed by the<br />
2nd-order Cochrane function consisting of the sum of the infinite series<br />
begining with X^2 + (X^3)/3 +(X^4)/12 etc., equivalent formula:<br />
2*((e^W)-(W+1)), it was learned that they, and all higher order warp fields,<br />
were dangerously unstable at low fractions of threshold power.  This forced<br />
the retention of some form of Primary warp drive, though it need not handle<br />
enough power to go superluminal.<br />
    All warp field effects are created via the use of superconducting<br />
Cochrane coils, which are wound according to the complex topological patterns<br />
defined by Impulsor Calculus, the branch of mathematics developed by Zephram<br />
Cochrane to express the new kinematics and mechanics resulting from his<br />
successful unification of gravity with the electro-strong-weak force of<br />
quantum physics.  As this essay is intended for a 20th century audience,<br />
ethical constraints place severe limits on the range of comments that can be<br />
made on this subject, but the inference should be obvious that if theoretical<br />
physics has mastered the unification of the primal forces of nature, it<br />
becomes possible to use a force easily generated and controled, such as<br />
electromagnetism, to manipulate phenomena normally governed by another force,<br />
such as gravity.<br />
    Cochrane&#8217;s mechanics superceded Einstein&#8217;s, as his in its time<br />
supplanted Newton&#8217;s.  Each is &#8220;true&#8221; or at least acceptably valid,<br />
within its range, and may be thought of as a special case approximation<br />
of its successor, which is itself regarded as a superset of its<br />
predecessor.  The following clues to Cochrane&#8217;s accomplishment,<br />
paraphrased from the preface to his own textbook, are deemed safe for<br />
20th century humans.<br />
    The first is that while current attempts to build ever larger particle<br />
accelerators will lead to the unification of the strong nuclear force with<br />
the electro-weak force, this approach will not be successful with gravity.<br />
The reason is that while accelerators of sufficient power approximate the<br />
fantastic extremes of temperature and pressure found during the era<br />
immediately following the Big Bang, it was not these aspects of the early<br />
universe but rather the extreme curvature of space-time then in force which<br />
wedded gravity to the other forces.  As space-time expanded, or flattened,<br />
gravity was the first force to de-couple from the others.<br />
    The second clue is that while Newton&#8217;s mechanics were based upon the<br />
Euclidean model of geometry, and Einstein&#8217;s was grounded in 19th century<br />
alternatives such as that of Riemann, Cochrane found the mathematical tools<br />
he needed to join the probability functions of quantum physics to the<br />
structures defined by distortions of space-time in the &#8220;strange attractors&#8221;<br />
of Fractal Geometry&#8217;s framework for the study of &#8220;chaos&#8221;.<br />
    The warp effect itself derives from Cochrane&#8217;s advanced concepts of<br />
gravitation under which the interaction between the mass of a physical body<br />
and the surrounding space/time matrix defines a complex mathematical field<br />
known as a continuum profile.  On a purely theoretical level, Cochrane was<br />
able to establish a new understanding of the term velocity by demonstrating<br />
an intriguing difference in the continuum profiles of moving objects versus<br />
those stationary relative to the observer.  All objects having mass distort<br />
the space/time continuum around them, but when an object is in motion<br />
relative to the observer, the pattern of the this distortion, known as the<br />
continuum profile, becomes skewed along the direction of travel.<br />
    Space/time is not infinitely malleable, it takes a minute but finite<br />
interval for gravitational distortions to be fully manifested upon newly<br />
encountered regions.  Because of this propagation-time factor, the region of<br />
space/time in front of a moving object at a given instant is not as distorted<br />
as it would be had the object in question been excerting its gravitational<br />
influence on it for an arbitrarily long period, and the region behind the<br />
traveling body shows excess distortion because of the time it takes to flatten<br />
back to its undisturbed state.  The concept of relative motion remains in<br />
force, for the skewing of the continuum profiles of all objects in the<br />
universe is measured from the vantage point of the observer&#8217;s own comparably<br />
skewed line of travel.  In measuring the velocity relative to himself, the<br />
observer is actually noting the degree of continuum profile skewing relative<br />
to his own, and an inertial frame of reference becomes one with a constant<br />
degree of skew.<br />
    In astrophysics, this effect is largely muted by the ability of<br />
space/time to &#8220;remember&#8221; repeated transits, so that all cyclic motions, such<br />
as the orbits of planets, literally &#8220;groove&#8221; their paths into the very fabric<br />
of the continuum, diminishing the skewing effect to almost vanishing levels.<br />
Also, such circular motions involve the interaction of mutually influencing<br />
bodies, so that each experiences far more change in the direction of its<br />
skewing factor than in its absolute magnitude.<br />
    But for non-cyclic motions, such as that of spacecraft executing huge<br />
linear translations thru the continuum, the effect is sufficiently pronounced<br />
to impact observations made from onboard instruments.  Generations after<br />
Cochrane, the ability of the space/time continuum to store such<br />
information-laden &#8220;memories&#8221; would be used by Dr.  Carol Marcus to establish<br />
the theoretical basis for the long suspected existence of morphogenetic<br />
fields, and would lead her to attempt the exploitation of this phenomena via<br />
the &#8220;Genesis&#8221; technology.<br />
    In creating his unified field theory, Cochrane opened the door to<br />
full-scale interaction/exchange between the primal forces of nature.  Using<br />
the analytic tools of his carefully derived Impulsor Calculus, he has able to<br />
map out complex yet stable forms of interwoven electro-magnetic fields which<br />
would cross &#8220;the line&#8221; by manifesting part of their effect in the form of<br />
gravitational phenomena.  He was then able to follow the conceptual trail<br />
back to the actual design and contruction of field generating coils that<br />
could transform his theories into useful technology.  In his first great<br />
practicle success, he proved that if his coil systems were used to<br />
reconfigure the continuum profile of a &#8220;stationary&#8221; object so that it<br />
acquired the relative &#8220;skew&#8221; of a moving one, it moved accordingly.<br />
    This led first to the developement of the long wished-for &#8220;jetless&#8221; space<br />
drive, ultimately called &#8220;Impulse drive&#8221;, in which designers no longer needed<br />
to bother about reaction mass carried onboard only to serve as kinetic<br />
exhaust.  Later studies revealed that the application of sufficient power to<br />
the skewing field would produce a degree of skew effect so highly pronounced<br />
as to be insupportable by the familiar Einsteinian continuum.  Attaining this<br />
&#8220;threshold&#8221; level would so stress the ordinary continuum that a vessel and its<br />
surrounding field envelope would literally be ejected into a higher order<br />
continuum in which the speed of light was no longer relevant as a limiting<br />
factor.  Cochrane himself visualized our familiar continuum as &#8220;floating&#8221;<br />
above the larger realm, and so described the transition process as &#8220;dropping<br />
into sub-space&#8221; rather than apply an upward linguistic bias and the overused<br />
&#8220;hyperspace&#8221;.<br />
    A gentle, private, and in some respects almost old-fashioned man,<br />
Cochrane lived far enough into his twilight years to see his work send<br />
humanity to the stars, before he mysteriously vanished.  Some say that the<br />
warp-driven space yacht presented to him by the greatful governments of<br />
several worlds disappeared at the same time, fueling speculation that he<br />
headed into unknown space on some final adventure.  While historians argue<br />
over his ultimate fate, none dispute the enormity of his contributions,<br />
without which the very founding of the Federation could never have occurred.</p>
<p>    Just as the 20th century&#8217;s mastery of undreamed of natural forces such as<br />
electricity produces technological wonders inconceivable to 17th century<br />
minds, so did Cochrane&#8217;s breakthru set the stage for a vast family of related<br />
discoveries and devices that seem almost magical to residents of our time.<br />
In the decades following the construction of the first &#8220;impulsor drives&#8221;,<br />
further experimentation and theoretical studies led to totally different,<br />
often unexpected, applications of the basic Cochrane coil system.  The coil<br />
itself would become as basic a concept to an entire branch of technology as<br />
the &#8220;circuit&#8221; is to the field of electrical engineering.<br />
    Physicist Alicia Chalmbers interwove two coils, one wound clockwise, the<br />
other anti-clockwise, and sent twin currents thru them in opposite<br />
directions.  The &#8220;Chalmbers&#8221; coil did not move, as its external effect upon<br />
the continuum was balanced between opposite and equal influences, but within<br />
the dual-coil itself a profound disruption of space/time took place.  Wave<br />
like patterns of variation in the &#8220;topological gradient&#8221; or distortability of<br />
space/time, went out equally in all directions.  A second Chalmbers coil,<br />
though unenergized, reacted to the distortion pattern by converting part of<br />
its energy content back into electricity.<br />
    Of course, modulations in the current flow to the first Chalmbers coil<br />
were echoed analog fashion in the current output of the second &#8220;receiving&#8221;<br />
coil, giving birth to sub-space radio.  The effect propagates at the<br />
theoretical limit of the warp effect, Warp 10, the actual speed depending on<br />
whether the Chalmbers coils are of the Primary, Secondary, or Tertiary<br />
variety.  All StarFleet, and virtually all modern civilian vessels, use<br />
Tertiary Chalmbers systems, allowing communications at 131792.79 x C.<br />
Passive listening for natural occurences of this phenomena, and the active<br />
use of a form of sub-space radio in &#8220;radar&#8221; mode, constitute much of the<br />
sensor technology of Starships.<br />
    Another variation of the basic Cochrane device bends the coil away from<br />
its &#8220;barber-pole&#8221; configuration, to double back on itself full circle, in<br />
effect coiling the coil in a single loop.  The result is an artificial<br />
gravity field projected perpendicular to the plane of the loop, in either<br />
pull or push mode depending on the orientation of the windings and/or the<br />
direction of current flow.  Within its housing, the loop coil is physically<br />
anchored or it would simply spin in a warp driven circle rather than impart<br />
its effect to the gravity field.  Such units are always paired so that the<br />
torque from each cancels the other rather than be imparted to the vessel via<br />
the structural elements holding them in place.<br />
    Other variants of the Cochrane coil take the form of conical shaped pairs<br />
of coils nested within each other facing in opposite directions.  The conical<br />
shape causes the warp field&#8217;s skewing effect to be projected away from the<br />
coil system rather than centered upon it.  By using the two coils in tandem,<br />
one can induce any desired combination of push or pull force up to the<br />
system&#8217;s operational limits on a distant object, moving it arbitrarily close<br />
to the starship&#8217;s hull and holding it there.  Known as a tractor beam, this<br />
piece of equipment is indispensable for modern spacecraft operations, without<br />
it sleek warp-driven starships would be reduced to reliance upon primitive<br />
manipulator arms such as the one found on the 1980&#8242;s space shuttle.  When<br />
holding a derelict vessel via tractor beam, it is possible to apply the the<br />
repulsive force against selected portions of the outer hull, concentrating<br />
the attractive force thru the vehicles&#8217; center, so as to not only retrieve<br />
and stabilize it, but provide artificial gravity as well for the comfort of<br />
boarding parties.<br />
    In man&#8217;s first experience with interstellar combat, the technological<br />
level of the participants had the vessels of both sides drop into sub-light<br />
speeds to maneuver against each other in a tight volume of laser crossfired<br />
space.  These primitive battles were analogous to the way in which late 20th<br />
century fighter planes would reach a combat zone via supersonic travel, then<br />
go subsonic for the actual dogfight.  The advantages of a weapon that could<br />
unleash its effect at warp speed were so obvious that an all out technology<br />
race to build such a device began even before the first Romulan War was over.<br />
    Ultra high velocity missiles carrying powerful matter/anti-matter<br />
warheads were already in use.  As the M/A anhilation produces a shower of<br />
photons in the extremely high energy gamma ray portion of the spectrum, these<br />
missiles were dubbed photon mines.  Though their highly developed fusion<br />
thrusters could accelerate them at hundreds of G&#8217;s, they were still so slow<br />
compared to even the sublight capabilties of impulse driven starships that<br />
one had to use them in the manner of depth charges, simply deploying them in<br />
the expected path of the enemy ship and hoping for the best.  Attempts to<br />
replace the fusion thruster with a warp engine enjoyed some success against<br />
vehicles moving at sublight speeds, but against vessels traveling at warp<br />
speeds what was needed was a weapon that could travel substantially faster<br />
than any ship.<br />
    The answer was ultimately inspired by the ancient submarine torpedo,<br />
which used steam power pumped into the torpedo by the submarine rather<br />
generated onboard the weapon itself.  The modern analog of the torpedo tube<br />
emerged as an inside out warp engine coil which generated its field within<br />
its own interior and imparted an enormous skewing effect on any object placed<br />
inside.  The specially designed warhead pod would zip out of the tube at<br />
extremely high warp speeds, having an unprecendented degree of skew, but free<br />
of the mass of any onboard warp field generating equipment.  Though the<br />
warhead pod is designed to retain its imparted skew as long as possible, it<br />
does begin to decay immediately after leaving the tube.  As this takes at<br />
least several minutes, the effective range is quite adequate for the tactical<br />
role these weapons play.  Note that these devices have almost no steering,<br />
only a slight course correction capability, and so must be carefully aimed.<br />
The parallel to ancient submarine weapons was so close that the term &#8220;photon<br />
torpedo&#8221; became permanently attached to these deadly implements of celestial<br />
combat, which in the ST:TNG era are capable of as much as 10 to 15 minutes<br />
travel at speeds approaching warp 9.9.</p>
<p>    Early experiments with Dilithium crystals found that two such crystals, a<br />
mirror, a semi-reflector, and a light source made a marvelously efficient<br />
laser, as Spock once demonstrated in escaping from Gestapo headquarters on<br />
the planet Ekos.  When Science Officer Bruno Wilhelm placed a dilithium laser<br />
setup inside a Chalmbers coil, the crystals synchronized so as to overlap the<br />
coinciding lightwaves exactly out of &#8220;phase&#8221; making the light energy<br />
effectively vanish from our continuum, only to reimerge as a uni-directional<br />
highly intense disruption of the space/time continuum now known as the<br />
&#8220;phaser effect&#8221;.  Such synchronization of the crystals required a<br />
super-luminal transfer of coordinating influences, and so was only possible<br />
in the context of a coil-induced sub-space environment.  Within the coil, one<br />
can reasonably construe the laser as being &#8220;in&#8221; sub-space.<br />
    When fully powered, the phaser effect travels at the Warp 10 limit for<br />
the type of Chalmbers coil used, be it Primary, Secondary, or Tertiary.<br />
Naturally, StarFleet vessels are armed only with Tertiary phasers, anything<br />
less would produce a &#8220;beam&#8221; literally too slow to catch a Tertiary warp<br />
starship with Dilithium focused anti-matter reactors.<br />
    However, hand phasers don&#8217;t have access to quite enough power to energize<br />
the coil component to its equivalent threshold power level.  The result is<br />
that the phaser beam produced travels at a speed dependent upon the power<br />
level applied to the coil.  Whereas a beam emitted from a coil at threshold<br />
power would always move at Warp 10, with additional coil power just boosting<br />
the intensity or striking power of the beam, at just below threshold power<br />
the beam&#8217;s speed is the reciprocal of Warp 10.  This is a mere 7.58766 x<br />
10^(-6) x C, or approximately 7300 feet per second from a Tertiary coil,<br />
therefore hand phasers use Primary coils so that the phaser effect<br />
propagatation velocity is proportional to the reciprocal of the Primary warp<br />
field&#8217;s Warp 10 limit of 22025.47 x C.  The reciprocal value is therefore<br />
approxiamately 8.45 miles per second.  At still less coil power, the speed<br />
diminishes in direct proportion to the fraction of threshold power applied to<br />
the coil.  Operational maximums for ST:TNG hand phasers take their coils to<br />
about 1/3 of threshold velocity, so that the weapons full power effect moves<br />
at roughly 2.82 miles per second.<br />
    One can vary the proportion of coil vs.  initiating light energy levels<br />
only so far without overloading the hand phaser, causing burnout or even<br />
detonation.  Thus to moderate the phaser effect down to stun levels, the beam<br />
in some models of hand phaser may travel as slowly as 200 or 300 feet per<br />
second.  We&#8217;ve seen this effect quite clearly when Kirk once fired his phaser<br />
set for stun at the metabolically accelerated Deela of Scalos, who simply<br />
stepped out of the way.  Hand phaser on stun is definitely a close quarters<br />
only weapon, where speed is not significant.<br />
    Unlike sub-space &#8220;radio&#8221;, which simply attenuates under an inverse square<br />
law, phaser beams have a much shorter range due their propensity to &#8220;decay&#8221;<br />
by losing their energy to the creation of visible spectrum photons all along<br />
their path of travel.  This is what the observer sees, not the phaser beam<br />
itself.  The actual phaser effect is one of micro-range random space/time<br />
fluctuations in the topological gradient of the space encountered, imparting<br />
warp impulses to the atoms encountered.  The effect tends to spread and<br />
propagate thru solid matter, so that material objects are likely to<br />
distribute the effect throughout their particularly shaped volumes.<br />
    At high power, the effect is so severe that all molecular bonds are<br />
snapped, and all of the particles are &#8220;impulsed&#8221; in random directions.  What<br />
had been a solid object becomes an expanding cloud of particles moving fast<br />
enough to penetrate other solid matter to an enormous extent.  A body so<br />
&#8220;disintegrated&#8221; on a ship would pass right thru the hull like a burst of<br />
gamma rays, but because the particles are traveling via impulse rather than<br />
momentum, their behavior apes that of neutrinos in that they do almost no<br />
damage to the matter they pass thru.<br />
    Lower power simply streches the molecular bonds without breaking them,<br />
their rebounding motions translating into simple heat.  In this manner, a<br />
hand phaser may be used to heat rocks for warmth, cook food, or even act as a<br />
very precise cutting torch.  At the lowest useful power, the jolting of<br />
molecules is too slight to really impact inanimate matter, but does tend to<br />
produce neurological shock as large numbers of synapses have their firing<br />
threshold randomly raised or lowered.  The vast number of additional versus<br />
inhibited synaptic firings causes a biological equivalent of &#8220;systems crash&#8221;<br />
leading to unconsciousness, as the nervous system becomes hopelessly confused<br />
and overloaded by spurious signals.  As no actual tissue damage is sustained,<br />
the nervous system &#8220;reboots&#8221; itself eventually.  Somewhat higher power can do<br />
permanent, even lethal damage to the nervous system however, and can cause a<br />
seizure-like muscular convulsion.  This minimally lethal effect is not unlike<br />
electric shock.</p>
<p>    To residents of the 20th century, the transporter is perhaps a more<br />
incredible application of Cochrane&#8217;s Unified Field Theory than superluminal<br />
travel, since the later affords no real Terrestrial gauge for appreciating<br />
the effect, whereas the wonder of instantaneously materializing elsewhere has<br />
been part and parcel of Earth&#8217;s mythology/magic belief systems for millenia.<br />
    Building on the ability of the &#8220;looped coil&#8221; to project gravitational<br />
fields, experimenters eventually learned to handle gravity d sues in ways that<br />
parallel optical technology&#8217;s capabilities with light waves.  Ultimately,<br />
command of these techniques was sufficient to produce a gravitational wave<br />
&#8220;hologram&#8221; in which the system literally captured the continuum profile of an<br />
object down to the minutest detail of atomic constituents and molecular<br />
bondings in the intersection between its stationary &#8220;reference beam&#8221; and the<br />
rotating &#8220;scanning beam&#8221;.  Sophisticated split beam techiniques permitted the<br />
&#8220;projection&#8221; of a second &#8220;continuum profile image&#8221;, which, depending on the<br />
operational limits of the equipment, could be located at an arbitrarily<br />
large distance and direction from the source.  These experiments were<br />
originally conceived in pursuit of improved medical technology following the<br />
progression of X-rays, ultrasound, nuclear magnetic resonance, and positron<br />
emmision tomography, with the result enabling Dr. Crusher to obtain a clear<br />
view of the parasite creature embedded in Admiral Quinn during the<br />
&#8220;Conspiracy&#8221; period.<br />
    The transporter breakthru grew out of experiments attempting to<br />
manipulate matter via alterations of the continuum profile associated<br />
with an object.  If a continuum profile projection were maintained long<br />
enough, it began to fill itself in with atoms picked up from the<br />
environment.  Eventually, it would recreate the original, though in the<br />
meantime, if sufficient power was used to intensify the projection, this<br />
profile construct could behave like the original, even appearing to be<br />
solid matter, as long it remained within range of the projection radius.<br />
At the same time, it was shown that changes in the profile of the<br />
original were reflected in the original object as well in the<br />
projection, establishing the real-time linkage between the two.  Early<br />
attempts at matter manipulation were usually destructive, not until the<br />
early 24th century would the raw computer power be available for such<br />
things as the holodeck, where the projection could be based on computer<br />
simulations rather than real life / real time models, but in these<br />
pioneering efforts, the ability to project a profile back on its own<br />
source object, while maintaining an independent second projection<br />
elsewhere, was developed.<br />
    Dr.  Janet Hester of the Deneva Research Station first conceived the idea<br />
that if one reversed the &#8220;topological polarity&#8221; of the image projected back<br />
upon the source, in effect FLATTENING the impression it made in space/time,<br />
while simultaneously boosting the gravitational intensity, and thus the DEPTH<br />
of the spatially projected image, one could create a situation in which the<br />
probability of finding any given constituent of the source object at the<br />
original location could be reduced to zero, even as the probability of<br />
finding it at the projection&#8217;s location went up to unity.  Every component of<br />
an object, its atoms, the chemical bonds between them, even the ongoing<br />
molecular processes, would cascade back and forth between the twin loci of<br />
probable locations, finally coming to rest at the one brought to unity.  Of<br />
all the marvels that have sprung from Zephram Cochrane&#8217;s insights, none more<br />
clearly demonstrate his success at unifying gravitational space/time<br />
continuum phenomena with quantum mechanical probability functions.<br />
    It would take another four decades of dedicated experiment and study<br />
before Science Officer Winston of the USS Moscow became the first human to<br />
transport across to the USS Tehran.  Still more work was required before the<br />
ability of the tranporter to project a &#8220;virtual&#8221; yet functional copy of the<br />
active components of the scanning and projection processes to envelope the<br />
retrieval site would eliminate the need for physical hardware at both ends of<br />
the transport linkage, and theb to learn to bend the projection around the<br />
surfaces of planets using the natural gravitational field so that transport<br />
could be free of line-of-sight restraints.  The depth of dense planetary<br />
matter the transporter can penetrate is still limited, but the often<br />
life-saving speed and conveinience of transport in general has proved well<br />
worth the time, cost, and often sacrifice it took to perfect.</p>
<p>    The Secondary Warp field effect was originally achieved by winding a<br />
second-stage &#8220;booster&#8221; coil around a specially designed Primary coil.  The<br />
early versions of this system would energize the Primary coil first to<br />
navigate at low percentages of threshold power.  Once clear of stellar and<br />
planetary gravitational fields, they would engage the booster coil<br />
reconfiguring their warp field into the 2nd order type.  When this was<br />
accomplished, power would be steadily increased until the threshold level was<br />
attained and transition to the warp continuum occured.  The Primary and the<br />
booster together constitute the Secondary coil.  Should the booster fail<br />
under operational stress, a fairly common occurence in the early days, the<br />
Primary alone could be used and could operate above its threshold level to<br />
take the ship to superluminal velocities.<br />
    While later vessels retained the above system layout, experience proved<br />
it far more efficient to energize the whole Secondary coil system as a single<br />
circuit, and to navigate at very low power and speeds with an independent<br />
miniature Primary system.  This became known as the Impulse Drive.  As it was<br />
intended only for low speed operations, this system would not normally be<br />
capable of handling the power load it would require to bring the vessel past<br />
the threshold point.  However, engineers took advantage of this dual<br />
propulsion system to split the vessel itself, letting each major sub-division<br />
of the hull house one of the systems.  It became customary to place the major<br />
living quarters in the hull with the smaller Impulse Drive, both to better<br />
shield the crew from the higher radiation levels the more powerful Secondary<br />
system created, and also with the idea of better accomodating the entire crew<br />
should &#8220;coil burnout&#8221; force the abandonment of the other hull.<br />
    The terminology of vessel design adopted the convention of referring to<br />
the hull housing the Secondary coil system as the Secondary Hull, and<br />
the other housing the Primary coil only Impulse Drive as the Primary Hull.<br />
Tertiary drive systems simply wound yet another type of booster coil around<br />
the Primary and Secondary stages nested inside it, but as there were still<br />
only two drive systems and two main hull sections, the one with the large<br />
engine system continued to be called the Secondary Hull.<br />
    In the event of separation, the Primary Hull&#8217;s Impulse Drive, freed of<br />
the weight of the entire Secondary Hull and the even more massive main drive<br />
engine nacelles, is usually large enough for superluminal propulsion.  This<br />
has been shown quite clearly in ST:TNG during the initial encounter with Q,<br />
when the Primary Hull found its way to Farpoint after the entire ship spent<br />
some 10 minutes pushing itself to its operational limits while going in<br />
exactly the opposite direction.  It is equally well implied by Geordi&#8217;s<br />
instructions to Engineer Logan to take the Primary Hull to a Starbase if<br />
unable to re-establish contact with him after performing the saucer-sep<br />
manuevar in the &#8220;Arsenal of Freedom&#8221; incident.<br />
    The first three orders of warp field phenomena correspond to the first<br />
three &#8220;generations&#8221; of warp drive technology in the &#8220;Spaceflight Chronology&#8221;.<br />
Logically, a &#8220;Fourth generation&#8221; designation should have waited for the<br />
developement of Quarternary warp, the sum of X^4 + (X^5)/5 + (X^6)/30 etc.,<br />
equivalent formula 24*((e^W)-((W^3)/6 + (W^2)/12 + W + 1)), but the impact of<br />
Dilithium on power generation, and thus overall performance, was so great<br />
that the &#8220;Fourth generation&#8221; label took hold for the Constitution class.  All<br />
orders of warp field phenomena remain subject to the Warp 10 limit on<br />
Delivered Power, but higher order warps produce greater velocity for the same<br />
Delivered Power than lower orders.  (See Appendix for tables of Primary,<br />
Secondary, and Quartenary Warp Factor Equivalent Velocities).<br />
    The term &#8220;Fifth generation&#8221; is usually applied to the abortive attempt to<br />
harness &#8220;Trans-Warp&#8221;, a misbegotten application of the Interphase phenomena<br />
first observed by the Enterprise NCC-1inguchurg the &#8220;Tholian Web&#8221; incident.<br />
The abandonment of this dangerous system was made doubly disappointing by the<br />
continued failure of Federation science to perfect a workable Quartenary warp<br />
drive.  The seemingly insurmountable difficulties encountered in the early<br />
attempts at Quarternary drive design were the prime reason for the costly<br />
&#8220;Trans-Warp&#8221; interlude.<br />
    However, in the intervening decades advanced theoretical studies have led<br />
to vastly simpler, more reliable Tertiary drives which can be pushed, and<br />
above all held, far closer to the Warp 10 limit of Delivered Power than the<br />
original design multi-stage units.  These single stage &#8220;integrated&#8221; units<br />
were first used in ship&#8217;s of the NCC-1701-C&#8217;s Ambassador class, and marked<br />
the arrival of warp technology&#8217;s &#8220;Sixth generation&#8221;.  A highly refined and<br />
advanced version of this type of drive serves as the main propulsion for<br />
&#8220;Galaxy&#8221; class starships such as Enterprise NCC-1701-D.  Gone are the<br />
inefficientcies of the nested, three coil approach, advances in Impulsor<br />
Calculus theory and supercomputer simulation techniques having found a single<br />
coil equivalent.<br />
    As the early efforts at Quarternary warp floundered on the complexities<br />
of a four level multi-stage approach, the success of the single stage<br />
&#8220;integrated&#8221; approach for Tertiary warp has scientists of SF:TNG&#8217;s era once<br />
more confident of eventual success, and aggressively paced research programs<br />
are again under way in the race for the Quartenary drive.  It should be noted<br />
that the extra heavy warp nacelle mountings and overall structural strength<br />
rating of the Galaxy class design should easily permit retrofitting of<br />
Quarternary Warp engines when they become available.<br />
    Montgomery Scott correctly predicted the crippling deficientcies of the<br />
Trans-Warp system, but was unable to dissuade StarFleet from investing in it.<br />
Rightly convinced that Quartenary warp would have to await improvements in<br />
warp theory permitting &#8220;integrated&#8221; designs, he attempted to convince<br />
StarFleet to allow him to challenge the Warp 10 Barrier itself.  Alas, Scott<br />
was never able to secure StarFleet backing for his proposal, and only a<br />
handful of ST:TNG era technical persons who&#8217;ve studied his original notes<br />
even know what he had in mind.<br />
    Realizing that the &#8220;SuperWarp&#8221; scheme was far too radical for his era,<br />
Scott dedicated his leisure time engineering studies to the design of the<br />
ship he felt StarFleet should build in place of more &#8220;Excelsior&#8221; class<br />
vessels.  Yet this project also offered too many radical advances, as Scott<br />
was allowing for upgrades to integrated Tertiary or even Quartenary main<br />
drives in his huge dreamship.  But while the Galaxy class would ultimately be<br />
larger and incorporate advances beyond his wildest imaginings, even a cursory<br />
glance at Scott&#8217;s old plans and drawings reveals the striking similarities<br />
that mark the true lineage of these greatest of all StarShips.  NCC-1701-D&#8217;s<br />
operational status is the way Scott would most have wanted StarFleet<br />
Engineering to acknowledge its continuing debt to its greatest practitioner.<br />
    As for the mechanics of SuperWarp, the mathematically inclined are invited<br />
to contemplate the significance of the other half of the hyperbola relating<br />
Generated to Delivered power, which most Federation scientists dismiss as a<br />
mere geometric curiousity.  Of course, scientists once thought that C itself<br />
represented an impassable barrier, yet as Spock would say, &#8220;There are always<br />
possibilities&#8221;.<br />
    Without giving too much away, I can offer the following clue, that the<br />
Constitution class USS Enterprise NCC-1701 under James Kirk, once broke<br />
through the Warp Barrier by accident, the result of her Captain&#8217;s famous<br />
propensity for taking desperate gambles in otherwise hopeless situations.<br />
Students of warp physics correctly identifying the occassion are eligible to<br />
win a scholarship to StarFleet academy, which, alas, may not be used until the<br />
23rd century.</p>
<p>                                        -Leon Myerson; 72157,3432; 6/23/88</p>
<p>                         APPENDIX 1 &#8211; PRIMARY WARP</p>
<p>                    Generated     Delivered         Primary<br />
                    Power             Power         Warp x C</p>
<p>                           1        1.00000            1.72<br />
                           2        1.98354            6.27<br />
                           3        2.96260           18.35<br />
                           4        3.93509           50.17<br />
                           5        4.89755          132.96<br />
                           6        5.84370          344.05<br />
                           7        6.76140          862.85<br />
                           8        7.62571         2049.24<br />
                           9        8.38615         4384.92<br />
                          10        8.96633         7833.82</p>
<p>                    Theoretical Limit = 22025.47 x C<br />
                    Threshold Velocity = 0.5814 x C<br />
                    Time Dilation at threshold = 0.813205</p>
<p>                         APPENDIX 2 &#8211; SECONDARY WARP</p>
<p>                    Generated     Delivered       Secondary<br />
                    Power             Power       Warp x C</p>
<p>                           1        1.00000            1.44<br />
                           2        1.98354            8.57<br />
                           3        2.96260           30.77<br />
                           4        3.93509           92.46<br />
                           5        4.89755          256.13<br />
                           6        5.84370          676.42<br />
                           7        6.76140         1712.18<br />
                           8        7.62571         4083.24<br />
                           9        8.38615         8753.06<br />
                          10        8.96633        15649.70</p>
<p>                    Theoretical Limit = 44030.93 x C<br />
                    Threshold Velocity = 0.6944 x C<br />
                    Time Dilation at threshold = 0.71793</p>
<p>                         APPENDIX 3 &#8211; QUARTERNARY WARP</p>
<p>                    Delivered      Generated      Quarternary<br />
                      Power          Power               Warp</p>
<p>                              1   1.0000000000           1.24<br />
                              2   2.0167653720          25.34<br />
                              3   3.0383208502         170.05<br />
                              4   4.0670614879         742.36<br />
                              5   5.1072983806        2617.92<br />
                              6   6.1676537197        8218.29<br />
                              7   7.2682459514       24167.20<br />
                            7.5   7.8487197368       40826.52<br />
                              8   8.4694304149       68510.99<br />
                            8.2   8.7364919027       84149.66<br />
                            8.4   9.0203187626      103286.47<br />
                            8.6   9.3280961537      126697.69<br />
                            8.8   9.6717993420      155331.49<br />
                              9  10.0729838055      190346.01<br />
                            9.1  10.3071067812      210676.62<br />
                            9.2  10.5747605008      233155.87<br />
                            9.3  10.8903152831      258009.95<br />
                            9.4  11.2777216596      285488.88<br />
                            9.5  11.7800905867      315868.94<br />
                            9.6  12.4836439773      349455.49<br />
                            9.7  13.5895662949      386586.00<br />
                            9.8  15.7014109302      427633.43<br />
                            9.9  21.8369448362      473009.97<br />
                             10    INFINITE         523171.18</p>
<p>                    Theoretical Limit = 523171.18 x C<br />
                    Threshold Velocity = 0.8065 x C<br />
                    Time Dilation at threshold = 0.590200</p>
<p>    For comparison, here is a chart of Quarternary Warp Factor equivalent<br />
velocities keyed on the older &#8220;Generated Power&#8221; scale.</p>
<p>                    Generated     Delivered     Quarternary<br />
                    Power             Power      Warp x C</p>
<p>                           1        1.00000            1.24<br />
                           2        1.98354           24.41<br />
                           3        2.96260          159.92<br />
                           4        3.93509          680.00<br />
                           5        4.89755         2315.80<br />
                           6        5.84370         6908.99<br />
                           7        6.76140        18761.08<br />
                           8        7.62571        46527.25<br />
                           9        8.38615       101833.70<br />
                          10        8.96633       183948.24<br />
                          11        9.33067       266146.24<br />
                          12        9.53548       327403.32<br />
                          13        9.65322       368752.42<br />
                          14        9.72615       396927.10<br />
                          15        9.77477       416884.29<br />
                          16        9.80915       431599.84<br />
                          17        9.83463       442835.76<br />
                          18        9.85421       451667.92<br />
                          19        9.86971       458779.77<br />
                          20        9.88225       464622.34<br />
                          21        9.89262       469503.75<br />
                          22        9.94445       494688.02</p>
]]></content:encoded>
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		<title>A    S T A R   T R E K (TM)   C H R O N O L O G Y</title>
		<link>http://dragondon.net/2010/06/28/a-s-t-a-r-t-r-e-k-tm-c-h-r-o-n-o-l-o-g-y/</link>
		<comments>http://dragondon.net/2010/06/28/a-s-t-a-r-t-r-e-k-tm-c-h-r-o-n-o-l-o-g-y/#comments</comments>
		<pubDate>Mon, 28 Jun 2010 15:00:49 +0000</pubDate>
		<dc:creator>DragonDon</dc:creator>
				<category><![CDATA[BBS]]></category>
		<category><![CDATA[star trek]]></category>

		<guid isPermaLink="false">http://dragondon.net/?p=512</guid>
		<description><![CDATA[A S T A R T R E K (TM) C H R O N O L O G Y by Allan Finkas and William Stone, III Version 3.06, dated July 1, 1991 COPYRIGHT 1990 BY William Stone, III and Allan Finkas &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; STAR TREK (TM) is a registered trademark of Paramount Pictures Corporation. All [...]]]></description>
			<content:encoded><![CDATA[<p>A   S T A R   T R E K (TM)   C H R O N O L O G Y<br />
                    by Allan Finkas and William Stone, III</p>
<p>                       Version 3.06,  dated July 1, 1991<br />
                               COPYRIGHT 1990 BY<br />
                      William Stone, III and Allan Finkas</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>  STAR TREK (TM) is a registered trademark of Paramount Pictures Corporation.<br />
                             All rights reserved.</p>
<p>Permission to download and/or reprint this article in it entirety for free<br />
distribution is hereby granted provided the authors&#8217; names and this copyright<br />
notice are retained.</p>
<p>This essay may be periodically updated.</p>
<p>DISCLAIMER:<br />
None of the ideas expressed in this article are &#8220;official&#8221; or &#8220;canonical&#8221;.<br />
All concepts put forth are our own opinions and speculations, and as such,<br />
might be completely contradicted by &#8220;official&#8221; STAR TREK material issued in<br />
the future.  We have drawn as much as possible upon the filmed STAR TREK<br />
episodes and features, and refer to other media when we have found it useful<br />
to do so.  This essay or other similar essays written by ourselves are for the<br />
sole purpose of speculation about the STAR TREK universe.  We have no<br />
connection whatsoever with STAR TREK or Paramount Pictures.</p>
<p>Feedback regarding this essay may be addressed to:</p>
<p>         William Stone, III                         Allan Finkas<br />
          137 Golfview Dr.                      #14-96 Hanbidge Cres.<br />
 Glendale Heights, IL, USA  60139-3675       Regina, SK, CANADA  S4R 7C5<br />
        FidoNet: 1:115/439.2                      FidoNet: 1:140/31<br />
          GEnie: W.Stone7                        FidoNet: 1:140/1701<br />
       America OnLine: WRStone         Allan.Finkas@f1701.n140.z1.FidoNet.org</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>    This essay consists of two parts.  The first is the timeline proper.  The<br />
second (for those that are interested) is a detailed description of how we<br />
came to the conclusions we did.  We hope you&#8217;ll not dismiss this timeline as<br />
being incongruent with other sources.  We assure you that if you take the time<br />
to read the documentation, you&#8217;ll discover that very little was subject to our<br />
personal interpretation.  Only those items marked with an asterisk (*) have<br />
no clear basis in onscreen evidence.</p>
<p>    A list of abbreviations used in the timeline follows the article.</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>   The authors would like to thank the users of the FidoNet TREK conference<br />
    &#8211; and in particular Michael Marek &#8211; for their insight and suggestions.</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>                     The Finkas/Stone STAR TREK Time Line</p>
<p>1,741,647BC Last of &#8220;The Makers&#8221; from the Andromeda galaxy die leaving an<br />
            android population behind on an outpost in our galaxy.<br />
            Harry Mudd happens upon their world in 2265 AD and they declare<br />
            him, Mudd the First.<br />
            (TOS: &#8220;I, Mudd&#8221;)</p>
<p>c1,000,000 BC The Slaver Empire falls in a massive interstellar war that<br />
            destroys all intelligent life in the galaxy, leaving it to<br />
            re-evolve all over again.<br />
            (TAS: &#8220;The Slaver Weapon&#8221;)</p>
<p>c600,000 BC Tkon Empire, a large technologically advanced interstellar<br />
            federation which occupied regions of the galaxy that would one<br />
            day become part of the United Federation of Planets frontier,<br />
            is wiped out due to a supernova in the Tkon home system.  All that<br />
            survives is several outpost worlds which would leave reminders<br />
            of the Tkon legacy for future generations.<br />
            (TNG: &#8220;The Last Outpost&#8221;)</p>
<p>c500,000 BC A great war between the possible pregenators of all humanoid<br />
            species in this galaxy ravages all participants.  Survivors from<br />
            both sides: Sargon, Thalassa, and Henoch, preserve their minds in<br />
            receptacles on the planet Arret.  Its atmosphere is ripped away<br />
            as a result of the war.<br />
            (TOS: &#8220;Return to Tomorrow&#8221;)</p>
<p>c300,000 BC The Borg, a flourishing humanoid species, begin the process of<br />
            learning how to cyborg their species.  Although their technology<br />
            is sufficiently advanced, they find it is still insufficient to<br />
            the improvement of their lifeform.  It is the beginning of the<br />
            process which sees the Borg evolve by stealing the technology<br />
            of other species and absorbing those populations within<br />
            their own.  *<br />
            (TNG: &#8220;Q Who&#8221;)</p>
<p>c50,000 BC  Lokai of Cheron tried and convicted as a political traitor by<br />
            Bele, the Chief Officer of the Commission of Political<br />
            Traitors on Cheron.  Lokai escapes, to be chased around the<br />
            galaxy by Bele until they both eventually return to Cheron<br />
            on the USS Enterprise in 2267 AD, finding it to be a dead<br />
            planet.<br />
            (TOS: &#8220;Let That Be Your Last Battlefield&#8221;)</p>
<p>c30,000 BC  American Indians are transplanted to another world by a<br />
            mysterious race known only as &#8220;The Preservers&#8221;.<br />
            (TOS: &#8220;The Paradise Syndrome&#8221;)</p>
<p>c7500 BC    Star Fabrina goes nova.  Inhabitants of habitable planet build<br />
            a generation ship called Yonada to carry its descendants<br />
            to a new world before nova occurs.<br />
            (TOS: &#8220;For the World is Hollow and I have Touched the Sky&#8221;)</p>
<p>3834 BC     Birth of Flint, the immortal, in Mesopotamia as Akharin, a<br />
            foot soldier.<br />
            (TOS: &#8220;Requiem For Methuselah&#8221;)</p>
<p>c3700 BC    Spock and McCoy trapped on planet Sarpeidon in this time by<br />
            time machine called the atavachron.<br />
            (TOS: &#8220;All Our Yesterdays&#8221;)</p>
<p>c3500 BC    Landru, a great scientist on the planet Beta III, dies, but<br />
            leaves his memories in a computer which would help guide<br />
            future generations of inhabitants.<br />
            (TOS: &#8220;The Return of the Archons&#8221;)</p>
<p>c2700 BC    Humanoids from Pollux IV arrive on Earth.  They are regarded<br />
            as gods by the native humans, classical literature would<br />
            eventually refer to them as the Olympian Gods.  They would later<br />
            return to Pollux IV after human civilization grows tired of<br />
            worshipping them in favor of a new and growing religion,<br />
            Christianity.<br />
            (TOS: &#8220;Who Mourns For Adonis?&#8221;)</p>
<p>44 BC       Birth of Parman of Sandara, Leader of the immortals living on the<br />
            planet Platonius.<br />
            (TOS: &#8220;Plato&#8217;s Stepchildren&#8221;)</p>
<p>33 BC       Birth of Philana of Sandara, another immortal later found on<br />
            planet Platonius.<br />
            (TOS: &#8220;Plato&#8217;s Stepchildren&#8221;)</p>
<p>84 AD       Parman marries Philana.<br />
            (TOS: &#8220;Plato&#8217;s Stepchildren&#8221;)</p>
<p>c865        Civil war breaks out on Solais V.  Bloody battles would rage for<br />
            next 1500 years.<br />
            (TNG: &#8220;Loud as a Whisper&#8221;)</p>
<p>c1200       War destroys planet Zetar, leaving several inhabitants to flee<br />
            as little more than mental forces of light to search the galaxy<br />
            for a body to take over so they might live again.<br />
            (TOS: &#8220;The Lights of Zetar&#8221;)</p>
<p>c1350       Battle of Aurilius IX,  where the Menthas and the Promelians<br />
            fought their final battle in a legendary interstellar war.<br />
            (TNG: &#8220;Booby Trap&#8221;)</p>
<p>1367        &#8220;Ardra&#8221;, a female representation of the Prince of Darkness,<br />
            allegedly strikes a deal with the natives of Bentax II so that<br />
            they would gain 1000 years of peace and prosperity in exchange<br />
            for their souls and eternal slavery at the end of that time.<br />
            (TNG: &#8220;Devil&#8217;s Due&#8221;)</p>
<p>c1760       Start of interplanetary war between planets Eminiar VII and<br />
            Vendikar.  First known war completely waged by computer with<br />
            &#8220;casulties&#8221; reporting to disintegration chambers when they are<br />
            instructed.<br />
            (TOS: &#8220;A Taste of Armageddon&#8221;)</p>
<p>1888        Redjac entity kills six in London on Earth.<br />
            (TOS: &#8220;Wolf in the Fold&#8221;)</p>
<p>1930        Time vortex Guardian of Forever places McCoy, Kirk and Spock back<br />
            in time.<br />
            (TOS: &#8220;The City on the Edge of Forever&#8221;)</p>
<p>1932        Redjac entity kills seven women in Shanghai, China on Earth<br />
            (TOS: &#8220;Wolf in the Fold&#8221;)</p>
<p>1936        USS Enterprise (CV-6) commissioned</p>
<p>1939        Birth of Ralph Olphemhouse, future financier.  Will live until<br />
            the 24th century through cryogenic technique.<br />
            (TNG: &#8220;The Neutral Zone&#8221;)</p>
<p>1946        USS Enterprise (CV-6) dismantled</p>
<p>1948        Birth of Roberta Lincoln, Gary Seven&#8217;s secretary.<br />
            (TOS: &#8220;Assignment: Earth&#8221;)</p>
<p>c1950       A group of scientists begins clandestine experimentation which<br />
            leads to advanced practical genetic engineering techniques by<br />
            about 1960, with the goal of uniting the world.<br />
            (TOS: &#8220;Space Seed&#8221;, ST2.)</p>
<p>1959        Birth of Claire Raymond, future homemaker.  Will live until<br />
            the 24th century through cryogenic technique.<br />
            (TNG: &#8220;The Neutral Zone&#8221;)</p>
<p>1963        USS Enterprise (CV(N)-65) commissioned</p>
<p>1965        The entire population of Miri&#8217;s World dies from a virus created in<br />
            an effort to prolong life.  Only children under age 15 survive.<br />
            (TOS:  &#8220;Miri&#8221;)</p>
<p>1968        Two agents from an unknown race (Gary Seven and Isis) are assigned<br />
            to earth and meet Roberta Lincoln.  A rocket carrying a nuclear<br />
            weapon malfunctions and explodes, causing world powers to agree to<br />
            keep nuclear weapons out of space.  The incident is not made<br />
            public but is reported in historical documents which are<br />
            eventually revealed.  Unfortunate timing brings the Enterprise<br />
            back in time to this same date via a planned slingshot effect.<br />
            (TOS: &#8220;Assignment: Earth&#8221;)</p>
<p>1969        Accidental slingshot effect takes Enterprise back in time.<br />
            (TOS: &#8220;Tomorrow is Yesterday&#8221;)</p>
<p>1969        Mid July: Man walks on the moon.</p>
<p>1974        Redjac entity kills five women in Kiev, USSR on Earth.<br />
            (TOS: &#8220;Wolf in the Fold&#8221;)</p>
<p>1976        USS Enterprise (OV-101) &#8211; ALT Test Vehicle commissioned</p>
<p>1977        First of the &#8220;Voyager&#8221; series of space probes launched, designed<br />
            to explore the outer solar system and near interstellar space.<br />
            several of these probes are sent out during the following decades.<br />
            Contact is lost with Voyager Six when it encounters with a black<br />
            hole.<br />
            (ST: THE MOTION PICTURE)</p>
<p>1987        Slingshot effect carries HMS Bounty back in time.  Two humpback<br />
            whales and Dr. Gillian Taylor are displaced to 2286.<br />
            (STIV: THE VOYAGE HOME)</p>
<p>1992        &#8220;Chicago Mobs of the 1920s&#8221; published in New York.  The Book<br />
            which Iotian culture would eventually be based upon.<br />
            (TOS: &#8220;A Piece of the Action&#8221;)</p>
<p>1992-1996   Eugenics War.  Previously unknown race of &#8220;supermen&#8221; are<br />
            introduced as adults by scientists as the future of the human<br />
            race.  Aspirations of power has these supermen take over several<br />
            key governments, leading to a major war between them and their<br />
            scientist creators against the rest of the world.  Eventually<br />
            overthrown, some &#8220;supermen&#8221; leave Earth on the sleeper ship<br />
            `Botany Bay&#8217;.  Some of the scientists involved leave Earth as<br />
            well, among them Dr. Stavros Keniculus.<br />
            (TOS: &#8220;Space Seed&#8221; &#038; TAS: &#8220;The Infinite Vulcan&#8221;)</p>
<p>1994        Cryogenic satellite launched containing the bodies of Claire<br />
            Raymond, Ralph Ophemhouse, and L.Q. &#8220;Sonny&#8221; Clemens.  Satellite<br />
            lost, but apparently never missed.  Later retrieved in<br />
            interstellar space 370 years later.<br />
            (TNG: &#8220;The Neutral Zone&#8221;)</p>
<p>1996        SS Botany Bay, a DY-100 vessel, leaves earth.<br />
            (TOS: &#8220;Space Seed&#8221;)</p>
<p>1996        &#8220;Nightingale Woman&#8221;, a love sonnet, written by Phineas Tarbolde<br />
            on the Canopus planet.<br />
            (TOS: &#8220;Where No Man Has Gone Before&#8221;)</p>
<p>2010        Earth-Saturn probe, led by Col. Shaun Geoffrey Christopher<br />
            launched.  *<br />
            (TOS: &#8220;Tomorrow is Yesterday&#8221;)</p>
<p>2018        The use of DY-100 class Sleeper Ships is discontinued.<br />
            (TOS: &#8220;Space Seed&#8221;)</p>
<p>2020        Space probe &#8220;Nomad&#8221; launched from Earth to explore space outside<br />
August      the solar system.  Perhaps the first attempted extrasolar mission<br />
            by NASA, but without a crew.  Nomad designed and built by Jackson<br />
            Roykirk.<br />
            (TOS: &#8220;The Changeling&#8221;)</p>
<p>2029        Birth of Zefram Cochrane, discoverer of the space warp.<br />
            (TOS: &#8220;Metamorphisis&#8221;)</p>
<p>2037        The `Carybdis&#8217;, NASA&#8217;s 3rd attempted extrasolar mission ship<br />
July 23     launched, Col. Steven Richey commanding<br />
            (TNG: &#8220;The Royale&#8221;)</p>
<p>2040        Television fades away as a source of entertainment.<br />
            (TNG: &#8220;The Neutral Zone&#8221;)</p>
<p>2044        `Carybdis&#8217; mysteriously disappears.  Assumed that telemetry<br />
            had failed.  Ship&#8217;s fate remains unknown for next 321 years.<br />
            (TNG: &#8220;The Royale&#8221;)</p>
<p>c2050       &#8220;The Great Awakening&#8221; on planet Argelius II<br />
            (TOS: &#8220;Wolf in the Fold&#8221;)</p>
<p>c2050       Cryogenics abadoned as a fad.  Never proven to this point that<br />
            it would be feasable and cast as nothing more than a scam.<br />
            (TNG: &#8220;The Neutral Zone&#8221;)</p>
<p>2053        The New United Nations establishes that no Earth Citizen can be<br />
            held responsible for the crimes of his race or forbearers.<br />
            (TNG: &#8220;Encounter at Farpoint&#8221;)</p>
<p>2053-2079   The United States of America has 52 states.<br />
            (TNG: &#8220;The Royale&#8221;)</p>
<p>c2060       First of 6 planetary conquests over 300 years on planet<br />
            Mizar II.<br />
            (TNG: &#8220;Allegiance&#8221;)</p>
<p>c2066       SS Valiant launched and encounters energy barrier at the edge<br />
            of the galaxy.<br />
            (TOS: &#8220;Where No Man Has Gone Before&#8221;)</p>
<p>c2070       The region of space that includes Sherman&#8217;s Planet first observed<br />
            by John Burke, Chief Astronomer of the Royal Academy of Great<br />
            Britain.<br />
            (TOS: &#8220;The Trouble with Tribbles&#8221;)</p>
<p>c2079       World War Three, (may also have been known as Colonel Green&#8217;s<br />
            War [ TOS: "The Savage Curtain" ] or possibly the Mind Control<br />
            Revolts [ ST-TMP novelization ]).  Nuclear devastation is<br />
            widespread, known as &#8220;the Post-Atomic Horror&#8221; (TNG: &#8220;Encounter at<br />
            Farpoint&#8221;).  In some areas, populations must resort to controlling<br />
            their military with drugs.<br />
            (TNG: &#8220;Encounter at Farpoint&#8221;)</p>
<p>2079        The New United Nations is abolished.<br />
            (TNG: &#8220;Encounter at Farpoint&#8221;)</p>
<p>2082        Col. Richey dies in &#8216;Hotel Royale&#8217; on planet Theta VIII<br />
            (TNG: &#8220;The Royale&#8221;)</p>
<p>2105        Redjac entity kills eight women at the colonies on Mars.<br />
            (TOS: &#8220;Wolf in the Fold&#8221;)</p>
<p>2116        Zefram Cochrane disappears, presumed dead at age 87.<br />
            (TOS: &#8220;Metamorphisis&#8221;)</p>
<p>2123        November 23rd.  SS Mariposa, DY-500 class, launched for Ficus<br />
            Sector with two separate groups of colonists.<br />
            (TNG: &#8220;Up the Long Ladder&#8221;)</p>
<p>c2140       Kal Dayno, fleeing from criminals in the mid 27th century, hides<br />
            the Tax Utat in a cave in Rhysa.<br />
            (TNG: &#8220;Captain&#8217;s Holiday&#8221;)</p>
<p>2156        Redjac entity kills two women at Heliopolis on Alpha Proxima II.<br />
            (TOS: &#8220;Wolf in the Fold&#8221;)</p>
<p>2157        First contact with the Romulan Empire leads to immediate<br />
            hostilities, due to the aggressive, imperialistic nature of<br />
            Romulan culture.  The Romulans declare war. *</p>
<p>c2160       Planet Deneva first colonized as part of a trading line between<br />
            other Federation planets<br />
            (TOS: &#8220;Operation: Annihilate!&#8221;)</p>
<p>2164        Birth of Sarek of Vulcan<br />
            (TOS: &#8220;Journey to Babel&#8221; &#038; TNG: &#8220;Sarek&#8221;)</p>
<p>2164        First contact with Delos star system by Federation scout ship.<br />
            Reports two inhabited planets, Brekka and Onarra, one close<br />
            to space travel technology, the other, a simple agricultural<br />
            society.  (TNG: &#8220;Symbiosis&#8221;)</p>
<p>2165        Plague strikes planet Onarra.  Cure provided by Brekkans which<br />
            is eventually to be found to be a narcotic.<br />
            (TNG: &#8220;Symbiosis&#8221;)</p>
<p>2165        The Federation/Romulan War ends in stalemate.  A peace treaty is<br />
            negotiated via subspace radio.  The Romulan Neutral Zone is<br />
            established, entry into which &#8211; by either side &#8211; constitutes an<br />
            act of war.<br />
            (TOS: &#8220;Balance of Terror&#8221;)</p>
<p>c2167       Guinan and Q have some sort of encounter.<br />
            (TNG: &#8220;Deja Q&#8221;)</p>
<p>c2170       USS Horizon visits planet Iotia, leaving behind a book called<br />
            &#8220;Chicago Mobs of the 1920s&#8221;, which the culture eventually<br />
            imitates.<br />
            (TOS: &#8220;A Piece of the Action&#8221;)</p>
<p>c2170       USS Archon visits planet Beta III.  Ship is pulled from orbit<br />
            and destroyed by computer, Landru.  Survivors mix with natives<br />
            and implant the seeds of rebellion against Landru.<br />
            (TOS: &#8220;Return of the Archons&#8221;)</p>
<p>2194        Birth of Robert April<br />
            (TAS: &#8220;The Counter-Clock Incident&#8221;)</p>
<p>2212        Birth of Amanda Grayson, 1st wife of Sarek, mother of Spock *</p>
<p>2214        Birth of Christopher Pike (Mojave, Arizona, Earth) *</p>
<p>2215        First Federation contact with planet Eminiar VII by USS Valiant.<br />
            Valiant never heard from again, assumed destroyed in the ongoing<br />
            war of that planet with its neighbor, Vendikar.<br />
            (TOS: &#8220;A Taste of Armageddon&#8221;)</p>
<p>c2215       First hostilities and mutual tolerance between the Federation<br />
            and the Klingon Empire.<br />
            (TOS: &#8220;Day of the Dove&#8221;)<br />
            Because of the circumstances surrounding the Klingon first<br />
            contact, leaders of the Federation establish the Prime Directive,<br />
            which prohibits Federation ships from interfering with the<br />
            progress of a growing society.<br />
            (TNG: &#8220;First Contact&#8221;)</p>
<p>2224        Birth of Montgomery Scott (Aberdeen, Scotland, Earth) *</p>
<p>2227        Birth of Leonard H. McCoy  (Georgia, Earth)<br />
            (TNG: &#8220;Encounter at Farpoint&#8221;)</p>
<p>2231        Birth of Spock (Vulcan)</p>
<p>2232        Birth of James Tiberious Kirk (Iowa, Earth)<br />
            (TOS: &#8220;The Deadly Years&#8221;)</p>
<p>2234        SS Columbia (a research vessel attached to the American Continent<br />
            Institute) crash lands on Talos IV with one survivor&#8211;Vina.<br />
            (TOS: &#8220;The Menagerie&#8221;)</p>
<p>2236        Sarek of Vulcan becomes Vulcan&#8217;s ambassador to sixteen planets<br />
            before becoming ambassador to Earth<br />
            (TAS: &#8220;Yesteryear&#8221;)</p>
<p>2237        Mr. Brack (Flint) purchases planet Holberg 917G as a personal<br />
            retreat.<br />
            (TOS: &#8220;Requiem for Methuselah&#8221;)</p>
<p>2239        Birth of Hikaru Sulu (San Francisco, California, Earth) *</p>
<p>2240        Birth of Nyota Upenda Uhura *</p>
<p>2241        Dr. Richard Daystrom develops the Duotronics.  This new technology<br />
            would be the prototype of all future Federation computers.<br />
            (TOS: &#8220;The Ultimate Computer&#8221;)</p>
<p>2241        Birth of Kevin Riley (Tarsus IV)<br />
            (TOS: &#8220;The Conscience of the King&#8221;)</p>
<p>2243        Battle of Donatu V is fought near Sherman&#8217;s Planet on the Klingon<br />
            boarder.<br />
            (TOS: &#8220;The Trouble with Tribbles&#8221;)</p>
<p>2244        Birth of Pavel Andreievich Chekov (USSR, Earth)<br />
            (TOS: &#8220;Who Mourns For Adonis?&#8221;)</p>
<p>2245        Governor Kodos of Tarsus IV declares martial law and executes<br />
            most of the population in his solution to save the colony.<br />
            There were few survivors including James Kirk, Kevin Riley,<br />
            and Thomas Leighton.<br />
            (TOS: &#8220;The Conscience of the King&#8221;)</p>
<p>2245        Population of planet Lavinius V wiped out by flying parasites<br />
            (TOS: &#8220;Operation: Annihilate!&#8221;)</p>
<p>2247        Capt. Robert April heads the &#8220;Starship Project.&#8221;  USS<br />
            Enterprise constructed.<br />
            (FINAL FRONTIER by Diane Carey)</p>
<p>2248        Spock of Vulcan recieves Starfleet commission</p>
<p>2249        James T. Kirk enters Starfleet Academy</p>
<p>2249        Birth of Joanna McCoy<br />
            (TAS: &#8220;The Survivor&#8221;)</p>
<p>2250        Dr. McCoy leads a mass-inoculation program on Dramia II to<br />
            conquer Saurian virus.  Plague strikes the planet after the<br />
            medical team leaves Dramia, killing many of the inhabitants.<br />
            (TAS: &#8220;Albatross&#8221;)</p>
<p>2250        Capt. Robert April leads a rescue mission to the Romulan Neutral<br />
            Zone<br />
            (FINAL FRONTIER by Diane Carey)</p>
<p>Late 2250   USS Enterprise undergoes post-shakedown refit *<br />
- mid 2251</p>
<p>Mid 2251    USS Enterprise commissioned.  Captain Robert April is C.O on six<br />
            month shakedown cruise. *</p>
<p>2251        A colony ship crashes on the planet Thasus, leaving only a<br />
            three year old survivor, Charlie Evans.<br />
            (TOS: &#8220;Charlie X&#8221;)</p>
<p>2252        Capt. Christopher Pike takes command of the Enterprise *</p>
<p>2252        The Enterprise intercepts a distress call from Talos IV and<br />
            investigates.  The discover a race of beings with incredible<br />
            mental powers.  General Order Number Seven is esablished,<br />
            prohibiting any Federation ship from visiting Talos IV.  To do so<br />
            is punishable by death (the only remaining instance of the capital<br />
            punishment for a violation of Starfleet regulations).<br />
            (TOS: &#8220;The Cage&#8221;, &#8220;The Menagerie&#8221;)</p>
<p>2253        Ensign James Kirk serves on the USS Republic, NCC-1373<br />
            (TOS:&#8221;Court-Martial&#8221;)</p>
<p>2253        Federation starship (possibly the USS Republic) first visits<br />
            planet Neural.  Lt. James Kirk leads survey team that finds planet<br />
            to be in relatively primitive state.<br />
            (TOS: &#8220;A Private Little War&#8221;)</p>
<p>2254        Lieutenant James Kirk serves on the ill-fated USS Farragut,<br />
            which encounters a gaseous cloud that drains red blood cells<br />
            from living organisms on planet Tycho IV.<br />
            (TOS: &#8220;Obsession&#8221;)</p>
<p>2255        Treaty of Armens signed between representatives of the<br />
            Federation and the Sheliak Corporate.  Contact between these<br />
            parties severed after this for next 111 years.<br />
            (TNG: &#8220;The Ensigns of Command&#8221;)</p>
<p>c2255       Guinan&#8217;s home world is ravaged by a fleet of Borg vessels<br />
            which swarm on the planet and cause the inhabitants to flee<br />
            to various portions of the galaxy.<br />
            (TNG: &#8220;Q Who&#8221;)</p>
<p>2258        Carter Winston helps planet Cerberus, which experienced major<br />
            crop failure and faced mass starvations.  Dr. McCoy&#8217;s daughter<br />
            was going to school on Cerberus during this time.<br />
            (TAS: &#8220;The Survivor&#8221;)</p>
<p>2259        Spock meets Leila Kalomi on Earth.<br />
            (TOS: &#8220;This Side of Paradise&#8221;)</p>
<p>2260        Birth of David Marcus</p>
<p>2260        SS Beagle, Class 4 stardrive vessel commanded by Captain<br />
            R. M. Merik, damaged by Merik so that he can maroon his<br />
            crew on planet 892-IV.<br />
            (TOS: &#8220;Bread and Circuses&#8221;)</p>
<p>c2260       Ruins of Teigas III made off limits to offworlders, including<br />
            archeologists.  All further archeological studies conducted by<br />
            native scientists.<br />
            (TNG: &#8220;Qpid&#8221;)</p>
<p>2261        Birth of Saavik (Hellguard)</p>
<p>2263        Carter Winston, successful space trader and a noted<br />
            philanthropist, disappears.  It is later learned that he dies and<br />
            his identity is assumed by a Vendorian shape-changer.<br />
            (TAS: &#8220;The Survivor&#8221;)</p>
<p>2263        Population of planet Ingraham B wiped out by flying parasites<br />
            (TOS: &#8220;Operation: Annihilate!&#8221;)</p>
<p>Late 2263   Enterprise returns from latest five-year mission.  Pike is<br />
            promoted to Fleet Captain and assigned to Starfleet Academy<br />
            (TOS: &#8220;The Menagerie&#8221;)</p>
<p>2263 &#8211;      Major refit/reconstruction of USS Enterprise<br />
late 2264</p>
<p>2264        Redjac entity, as Beratis, kills women on Rigel IV.<br />
            (TOS: &#8220;Wolf in the Fold&#8221;)</p>
<p>Late 2264   Capt. James Kirk takes command of Enterprise</p>
<p>2264 &#8211;      Unchronicled adventures.  Up to and including &#8220;Where no Man Has<br />
early 2265  Gone Before&#8221;</p>
<p>Jan. 2265   Minor refit of Enterprise following events at the edge of the<br />
            galaxy (TOS: &#8220;Where No Man Has Gone Before&#8221;)</p>
<p>2265        Episodes of STAR TREK&#8217;s first season</p>
<p>2265        Talosians allow crippled Fleet Captain Pike to remain on Talos IV<br />
            (TOS: &#8220;The Menagerie&#8221;)</p>
<p>2265        SS Botany Bay recovered with all hands by USS Enterprise.  Khan<br />
            Noonian Singh, genetic superman from Eugenics War, tries to<br />
            overtake ship.  Khan and his followers are marooned on Ceti Alpha<br />
            V to prevent exposure to rest of the Federation.<br />
            (TOS: &#8220;Space Seed&#8221;)</p>
<p>2265        Abortive Federation/Klingon war.  Organians intervene, establish<br />
            the Organian Peace Treaty and the Federation/Klingon Neutral<br />
            Zone.<br />
            (TOS: &#8220;Errand of Mercy&#8221;)</p>
<p>Late 2265   Ceti Alpha VI explodes, throwing Ceti Alpha V off its orbit,<br />
            laying the planet to waste and forcing Kahn&#8217;s colony into chaos to<br />
            survive.<br />
            (ST2:TWOK)</p>
<p>2266        Episodes of STAR TREK&#8217;s second season</p>
<p>2266        The Enterprise hosts a number of dignitaries going to the planet<br />
            Babel to debate the admission of Coridan into the Federation.  En<br />
            route, ambassador Sarek of Vulcan suffers cardial problems at a<br />
            particularly inopportune time.<br />
            (TOS: &#8220;Journey to Babel&#8221;)</p>
<p>c2266       &#8220;Official&#8221; end of the clan wars that had ravaged on planet<br />
            Achamar for generations.  Group of Achamarions calling themselves<br />
            &#8220;The Gatherers&#8221; split from popular Achamarion culture and leave<br />
            the planet to find their fortunes plundering neighboring solar<br />
            systems.  (TNG: &#8220;The Vengeance Factor&#8221;)</p>
<p>2267        Episodes of STAR TREK&#8217;s third season</p>
<p>2267        Doctor Leonard McCoy diagnosed with a fatal, rare disease,<br />
            xenoplycythemia.  He is gives himself about a year to live.  Cure<br />
            for the disease is found on the asteroid world, Yonada.<br />
            (TOS: &#8220;For the World is Hollow and I Have Touched the Sky&#8221;)</p>
<p>c2267       Birth of Uta of the Trelestas (Achamar).<br />
            (TNG: &#8220;The Vengeance Factor&#8221;)</p>
<p>c2267       First recorded occurances of wormhole phenomena in the<br />
            39 Titaura star system.<br />
            (TNG: &#8220;Clues&#8221;)</p>
<p>2268        Establishment of Nimbus III, publicly touted as &#8220;The Planet of<br />
            Galactic Peace.&#8221;  It is jointly governed by the Romulans,<br />
            Klingons, and Federation and colonized by races from all over the<br />
            known galaxy.<br />
            (STV: THE FINAL FRONTIER)</p>
<p>2268        Episodes of animated STAR TREK&#8217;s first season</p>
<p>2268        A giant clone of Dr. Stavros Keniculus (one of the scientists<br />
            responsible for the gentic supermen of the Eugenics Wars) is found<br />
            by the Enterprise on the planet Phylos.  As the Phlosians are a<br />
            dying race, both he and a giant clone of Spock are left on that<br />
            planet to try and save them from extinction.<br />
            (TAS: &#8220;The Infinite Vulcan&#8221;)</p>
<p>2269        Episodes of animated STAR TREK&#8217;s second season</p>
<p>2270        Early in year, Enterprise returns from five-year mission.  Of the<br />
            original 13 Constitution-class starships launched circa 2251, she<br />
            is the only to return relatively intact.  James T. Kirk promoted<br />
            to Admiral.</p>
<p>2270-2271   Enterprise mothballed</p>
<p>2271 &#8211;      Enterprise undergoes major refit/reconstruction<br />
mid 2273</p>
<p>2273        Vejur Incident (ST &#8211; THE MOTION PICTURE)</p>
<p>Mid 2273 &#8211;  Unchronicled second five-year mission *<br />
late 2278</p>
<p>2274        Colony ship &#8216;Artemis&#8217; launched for system Septimus Minor.<br />
            Accident causes ship to go off course and eventually crash land<br />
            on Tau Cygna V, a planet, by treaty, belonging to the Sheliak<br />
            Corporate, but uninhabited.  Survivors start colony which<br />
            thrives for next 92 years.<br />
            (TNG: &#8220;The Ensigns of Command&#8221;)</p>
<p>2275        Sarek begins first of a series of negotiations with the<br />
            Legarans which would take 93 years to culminate in a<br />
            settlement that would see the Legarans finally become members<br />
            of the Federation.<br />
            (TNG: &#8220;Sarek&#8221;)</p>
<p>2278        Minor refit of Enterprise.  James Kirk appointed Commandant of<br />
            Starfleet Academy.</p>
<p>2279        Enterprise assigned as Starfleet Academy training vessel<br />
            (STII: THE WRATH OF KHAN)</p>
<p>2279        Birth of Admiral Mark Jameson<br />
            (TNG: &#8220;Too Short a Season&#8221;)</p>
<p>2281        Record of when Kevin Uxbridge, a botanist, is supposed to have<br />
            been born on Earth.  Uxbridge is later found to have been a<br />
            wandering immortal of the species, the Dowd.  It is uncertain<br />
            if this was when he arrived on Earth.<br />
            (TNG: &#8220;The Survivors&#8221;)</p>
<p>2284        Rashan Uxbridge, a future botanist, born on Earth.  She would<br />
            eventually fall victim of an attack on her colony by a hostile<br />
            race, the Huwsnok.<br />
            (TNG: &#8220;The Survivors&#8221;)</p>
<p>2286        Genesis Conference, Whalesong Crisis, destruction of NCC-1701,<br />
            terrorist takeover of Nimbus III.  Launch of Enterprise<br />
            NCC-1701-A, Capt. James Kirk commanding.  Klingon ambassador to<br />
            the Federation vows: &#8220;There will be no peace as long as Kirk<br />
            lives!&#8221;<br />
            (STII through V)</p>
<p>2286        Trelesta clan thought to be wiped out by Lornak clan on planet<br />
            Achamar, ending a 200 year blood feud.<br />
            (TNG: &#8220;The Vengeance Factor&#8221;)</p>
<p>2287        Last known occurance of a systems-wide technological failure<br />
            on a starship.<br />
            (TNG: &#8220;Evolution&#8221;)<br />
            Note: The above could have referred to USS Enterprise,<br />
            NCC-1701-A (ST5)</p>
<p>2288        Mysteriously, the Organians disappear, leaving the treaty without<br />
            its enforcers *</p>
<p>2289        Rising tensions of the last twenty years combined with the recent<br />
            Purge of Klingon non-Imperial races and the withdrawal of the<br />
            Organians ignite the Federation/Klingon War.</p>
<p>2290        Klingon Battlecruiser Tong launched on secret military mission to<br />
            Federation frontier with her crew in suspended animation.<br />
            (TNG: &#8220;The Emissary&#8221;)</p>
<p>2297        First Klingon contact with planet Bentax II<br />
            (TNG: &#8220;Devil&#8217;s Due&#8221;)</p>
<p>2302        Last known contact with planet Angel I by Federation starship<br />
            before visit by USS Enterprise in 2364.<br />
            (TNG: &#8220;Angel One&#8221;)</p>
<p>2307        Launch of USS Enterprise, NCC-1701-B, an EXCELSIOR-class<br />
            starship *</p>
<p>2307        The Federation/Klingon War ends in stalemate, due to the<br />
            reticence of the Romulans to become involved.  They apparently<br />
            have problems on another frontier. *</p>
<p>2310        Birth of Jean-Luc Picard (France, Earth) *</p>
<p>2311        Romulans sever diplomatic relations with the Federation during<br />
            the Tomad Incident, costing thousands of lives.<br />
            (TNG: &#8220;The Neutral Zone&#8221;)</p>
<p>2313        Kevin and Rashan Uxbridge married on Earth.<br />
            (TNG: &#8220;The Survivors&#8221;)</p>
<p>2313        Penthar Mohl of Lornak clan killed by microvirus engineered by<br />
            Trelesta clan and transmitted by Uta of the Trelestas on planet<br />
            Achamar.  (TNG: &#8220;The Vengeance Factor&#8221;)</p>
<p>2314        Future Admiral Mark Jameson marries (TNG: &#8220;Too Short a Season&#8221;)</p>
<p>2319        Civil war rages on Mordan IV.  Gov&#8217;t kidnaps 63 passengers and<br />
            crew of a passing starliner.  Jameson sent by StarFleet after 2<br />
            Federation negotiators are killed to bargain for the hostages.<br />
            Jameson violates Prime Directive by providing Mordanians with<br />
            Federation weapons for the release of the hostages.  This results<br />
            in 4 decades of continuing civil war on Mordan IV.<br />
            (TNG: &#8220;Too Short a Season&#8221;)</p>
<p>2323        Birth of Beverly Crusher *</p>
<p>2330        Ensign Jean-Luc Picard gets into a ballroom brawl with a trio of<br />
            Norsicans at Starbase Eirhardt.  Picard is impaled and requires<br />
            cardiac replacement in order to survive.<br />
            (TNG: &#8220;Samaritan Snare&#8221;)</p>
<p>2334        USS Enterprise, NCC-1701-B decommissioned *</p>
<p>c2335       Lieutenant Jean-Luc Picard attends the wedding of Ambassador<br />
            Sarek&#8217;s son.<br />
            (TNG: &#8220;Sarek&#8221;)</p>
<p>2335        Birth of William T. Riker (Valdez, Alaska, Earth)<br />
            (TNG: &#8220;The Icarus Factor&#8221;)</p>
<p>2335        Launch of USS Enterprise NCC-1701-C, an AMBASSADOR-class<br />
            starship *</p>
<p>c2337       Civil war breaks out on colony world Turkana IV, leading to an<br />
            anarchist society that still rules the colony<br />
            (TNG: &#8220;Legacy&#8221;)</p>
<p>2338        Birth of Worf, son of Morgh (Kling) *</p>
<p>2338        Lt. Cmdr. Data found by a landing party from the starship<br />
            USS Tripoli on the planet Omicron Theta while investigating<br />
            the disappearance of the planet&#8217;s colony.<br />
            (TNG: &#8220;Datalore&#8221;)</p>
<p>2340        Birth of Tasha Yar (Turkana IV) *</p>
<p>2342        Negotiations for Federation/Klingon alliance begin.</p>
<p>2342        J.L. Picard stands up the future Jenise Manhiem by not showing up<br />
April 9     at the Cafe des Artistes in Paris before end of shore leave on<br />
            Earth.  Shipped out on the USS Stargazer, Picard&#8217;s first command.<br />
            (TNG: &#8220;We&#8217;ll Always Have Paris&#8221;)</p>
<p>2344        NCC-1701-C, Captain Rachel Garrett commanding, destroyed while<br />
            defending Klingon outpost Nirendra III from Romulans.<br />
            (TNG:  &#8220;Yesterday&#8217;s Enterprise&#8221;)</p>
<p>2344        A Federation starship is destroyed by the Harada during<br />
            diplomatic contact when the ship&#8217;s captain mispronounced a<br />
            Haradan greeting, outraging the insectoid race.<br />
            (TNG: &#8220;The Big Goodbye&#8221;)</p>
<p>2345        Birth of K&#8217;Hern, brother of Worf, son of Morgh.<br />
            (TNG: &#8220;Sins of the Father&#8221;)</p>
<p>2346        Romulan/Klingon Alliance collapses as the result of a Romulan<br />
            attacks on Klingon bases (including Khitomer).</p>
<p>2347        Federation/Klingon Alliance begins, directly as a result of<br />
            Enterprise-C&#8217;s sacrifice in defense of Nirendra III.</p>
<p>2348        Last attempt of reconcilliation between the Achmarions and the<br />
            Gatherers.<br />
            (TNG: &#8220;The Vengeance Factor&#8221;)</p>
<p>Late 2348   Birth of Wesley Crusher<br />
            (TNG: &#8220;Evolution&#8221;)</p>
<p>2349        Dr. Paul Manhiem leaves Earth to find a planet suitable for<br />
            conducting experiments relating to his time theories.<br />
            (TNG: &#8220;We&#8217;ll Always Have Paris&#8221;)</p>
<p>2350        William Riker leaves home to join Star Fleet Academy.<br />
            (TNG: &#8220;The Icarus Factor&#8221;)</p>
<p>2350        Salia of Dalid IV taken as an infant to grow up on Clavdia III<br />
            where she would be educated until she returns to her homeworld<br />
            to reunite two warring factions of a centuries-old civil war.<br />
            (TNG: &#8220;The Dauphin&#8221;)</p>
<p>c2351 *     USS Stargazer (Captain Jean-Luc Picard, commanding) is chased from<br />
            sector 21505 by a Cardassian warship.  The Stargazer was to<br />
            attempt peace treaty negotaions, but was attacked when she lowered<br />
            shields as a gesture of good faith.<br />
            (TNG: &#8220;The Wounded&#8221;)</p>
<p>2351        Dr. Paul Manhiem and collegues take up shop on planet Vandor IV.<br />
            Begins time experiments that would come to a head and take the<br />
            lives of all of his collegues an nearly himself 15 years later.<br />
            (TNG: &#8220;We&#8217;ll Always Have Paris&#8221;)</p>
<p>2352        Tasha Yar escapes from her homeworld, Turkana IV, eventually to<br />
            join Starfleet.<br />
            (TNG: &#8220;Legacy&#8221;)</p>
<p>2353        Kyle Riker was a civilian strategist advising Starfleet in<br />
            their continuing conflict with the Tholians.  The Starbase he was<br />
            on is attacked, leaving Riker the sole survivor.  Riker meets<br />
            Kate Pulaski at this time, nearly marries her.<br />
            (TNG: &#8220;The Icarus Factor&#8221;)</p>
<p>2353        Jeremiah Rossa born on colony world Gaelin IV.<br />
            (TNG: &#8220;Suddenly Human&#8221;)</p>
<p>2354        While commanding the USS Stargazer, J.L. Picard visits planet<br />
            Chalna.<br />
            (TNG: &#8220;Allegiance&#8221;)</p>
<p>2355        USS Stargazer (NCC-2893) attacked by a then unidentified Ferengi<br />
            vessel. The Stargazer is abandoned in the Maxia Zeta star system.<br />
            (TNG: &#8220;The Battle&#8221;)</p>
<p>2356        J.L. Picard cleared in court-martial proceedings following<br />
            the loss of the USS Stargazer.  He doesn&#8217;t see Phillipa Luvoir<br />
            (the JAG officer assigned to prosecute his case) for 10 years.<br />
            (TNG: &#8220;The Measure of a Man&#8221;)</p>
<p>2356        Last Terallian plague ship believed destroyed by the Alcians.<br />
            Another ship is encountered in 2364.<br />
            (TNG: &#8220;Haven&#8221;)</p>
<p>Early 2357  Gaelin IV attacked by Tellerian military forces.  Jeremiah Rossa&#8217;s<br />
            parents are killed in the action.  Jeremiah survives and is<br />
            rescued by the Tellerian captain responsible.  By Tellerian<br />
            custom, Jeremiah is raised as the Captain&#8217;s son.<br />
            (TNG: &#8220;Suddenly Human&#8221;)</p>
<p>2357        Accident befalls the freighter Odin in space near the Romulan<br />
            Neutral Zone.  Four survivors in escape pods reach planet<br />
            Angel One where they seek refuge.<br />
            (TNG: &#8220;Angel One&#8221;)</p>
<p>2359        Civil war ends on Mordan IV<br />
            (TNG: &#8220;Too Short a Season&#8221;)</p>
<p>2360        Birth of Alexander, son of Worf and K&#8217;Eylar.<br />
            (TNG: &#8220;Reunions&#8221;)</p>
<p>2361        Turkana IV visted by USS Potemkin, colonists warn starship that<br />
            if anyone beams down to the planet, they will be killed.<br />
            (TNG: &#8220;Legacy&#8221;)</p>
<p>2361        Kevin and Rashan Uxbridge move from Earth to their retirement<br />
            home on planet Delta Rana IV.<br />
            (TNG: &#8220;The Survivors&#8221;)</p>
<p>2362        Lt. Geordi LaForge, serving aboard the USS Victory (NCC-9754),<br />
            unknowingly contracts a parasite during away duty on planet<br />
            Tarchanan III while investigating the disappearance of 49<br />
            colonists.  Fate of the colonists would remain unknown until the<br />
            parasite became active within LaForge and other members of that<br />
            away team five years later.<br />
            (TNG: &#8220;Identity Crisis&#8221;)</p>
<p>2364        Miles Edward O&#8217;Brian transferred to USS Enterprise after<br />
            serving aboard the USS Rutlidge (Captain Benjamin Maxwell<br />
            commanding) as tactical officer.  The Rutlidge was a front line<br />
            ship involved in the Federation/Cardassian conflict. *<br />
            (TNG: &#8220;The Wounded&#8221;)</p>
<p>2364        Launch of GALAXY-class USS Enterprise, NCC-1701-D, Capt. Jean-Luc<br />
            Picard commanding<br />
            (TNG: &#8220;Encounter at Farpoint&#8221;)</p>
<p>2364        Episodes of TNG&#8217;s first season</p>
<p>Early 2364  USS Stargazer recovered during a Ferengi attempt to discredit<br />
            Captain Picard in the Zendi Sabu star system.<br />
            (TNG:&#8221;The Battle&#8221;)</p>
<p>Mid 2364    Admiral Mark Jameson lured to Mordan IV where he eventually<br />
            dies from a drug overdose.<br />
            (TNG: &#8220;Too Short a Season&#8221;)</p>
<p>Late 2364   Tasha Yar killed by Armus on planet Vagra II<br />
            (TNG: &#8220;Skin of Evil&#8221;)</p>
<p>Late 2364   Conspiracy to take over Star Fleet by an alien life form thwarted<br />
            by the actions of a few individuals, followed through and<br />
            ended by Captain Jean-Luc Picard and Cmdr. Will Riker of the<br />
            USS Enterprise.<br />
            (TNG: &#8220;Conspiracy&#8221;)</p>
<p>Late 2364   Evidence of unknown species that &#8220;scoops&#8221; away inhabitants and<br />
            technology of several Federation and Romulan outposts along<br />
            the Neutral Zone.<br />
            (TNG: &#8220;The Neutral Zone&#8221;)</p>
<p>2365        Episodes of TNG&#8217;s second season</p>
<p>2365        Beverly Crusher promoted to head of Star Fleet Medical<br />
            (TNG: &#8220;The Child&#8221;)</p>
<p>Mid 2365    IKV Tong arrives at Federation frontier (TNG: &#8220;The Emissary&#8221;)</p>
<p>2365        Enterprise thrown 7000 light years by Q to system J-25 where<br />
            they make first contact with the Borg, a cyborg species<br />
            described by Guinan and Q as the perfect &#8220;users&#8221;<br />
            (TNG: &#8220;Q Who?&#8221;)</p>
<p>2366        Episodes of TNG&#8217;s third season</p>
<p>2366        Beverly Crusher returns as CMO to starship Enterprise to remain<br />
            closer to her son.<br />
            (TNG: &#8220;Evolution&#8221;)</p>
<p>2366        Sector 23 JAG, Captain Phillipa Luvoir presiding, upholds<br />
            previous Starfleet ruling that LCDR Data &#8211; while admittedly a<br />
            machine &#8211; is a sentient being, deserving the rights and<br />
            priviledges granted all other sentient life forms.<br />
            (TNG: &#8220;The Measure of a Man&#8221;)</p>
<p>2366        Peace treaty signed between the Cardassians and the Federation<br />
            after a protracted interstellar war.<br />
            (TNG: &#8220;The Wounded&#8221;)</p>
<p>2366        The android Lore, Data&#8217;s &#8220;brother&#8221; found floating in space by<br />
            a Paklid starship.  Fate of the Paklid crew is unknown, presumed<br />
            dead.<br />
            (TNG: &#8220;Brothers&#8221;)</p>
<p>2366        A star-faring race, the Huwsnok, are exterminated by an immortal<br />
            being of a race called the Dowd (Kevin Uxbridge) living on colony<br />
            planet Delta Rana IV.  After a Huwsnok warship destroys the<br />
            colony, killing 11,000 humans, the Dowd kills 50 billion Huwsnok.<br />
            Delta Rana IV is quarantined by Starfleet Command to avoid contact<br />
            with the lone Dowd inhabitant.<br />
            (TNG: &#8220;The Survivors&#8221;)</p>
<p>Late 2366/  Borg starship kidnaps Capt. Picard of the Enterprise, destroys<br />
Early 2367  39 Starfleet vessels (11,000 hands lost) and nearly has the<br />
            opportunity to assimilate the inhabitants of planet Earth into<br />
            their collective.  Attempt repelled by Enterprise under Brevet<br />
            Captain William T. Riker, and Picard is retrieved.<br />
            (TNG: &#8220;The Best of Both Worlds (Parts I and II)&#8221;) &#038;<br />
            (TNG: &#8220;The Drumhead&#8221;)</p>
<p>2367        Episodes of TNG&#8217;s fourth season.</p>
<p>2367        Doctor Noonian Soongh, creater of the androids Data and Lore,<br />
            found to still be alive on planet in uncharted star system.<br />
            It is believed Soongh died shortly after an encounter with<br />
            the starship USS Enterprise.<br />
            (TNG: &#8220;Brothers&#8221;)</p>
<p>2367        Transporter Chief Miles Edward O&#8217;Brien marries<br />
            (TNG: &#8220;Data&#8217;s Day&#8221;)</p>
<p>2367        Wesley Crusher enters Star Fleet Academy.<br />
            (TNG: &#8220;Final Mission&#8221;)</p>
<p>2367        Captain Benjamin Maxwell is arrested and transported back to<br />
            Starfleet when he uses the USS Phoenix to make preventative<br />
            strikes against Cardassian bases and ships.  Evidence that the<br />
            Cardassians are re-arming for war is discovered.<br />
            (TNG: &#8220;The Wounded&#8221;)</p>
<p>2367        An interstellar con artist uses the legend of Ardra to attempt to<br />
            gain control of Bentax II.  The entire planet is nearly duped into<br />
            believing a goddess of evil had returned.<br />
            (TNG: &#8220;Devil&#8217;s Due&#8221;)</p>
<p>2368        Episodes of TNG&#8217;s fifth season.</p>
<p>c2650       Kal Dayno invents the Tax Utat&#8211;a quantum phase inhibitor in the<br />
            shape of a large crystal.  It is capable of halting all nuclear<br />
            activity within a star.  Two Vorgon criminals attempt to steal the<br />
            Utat and Dayno flees to the 22nd century.  He hides it on Rhysa.<br />
            (TNG: &#8220;Captain&#8217;s Holiday&#8221;)</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>    Abbreviations:<br />
         TOS    &#8211;    The Original Series<br />
                     79 episodes which aired on NBC 1966-1969<br />
                     starring William Shatner, Leonard Nimoy,<br />
                     and DeForest Kelley.<br />
         TAS    &#8211;    The Animated Series<br />
                     22 episodes which aired on NBC 1973-1975<br />
                     starring William Shatner, Leonard Nimoy,<br />
                     and DeForest Kelley.<br />
         TMS    &#8211;    The Movie Series<br />
                     Six theatrically released movies released<br />
                     1979-1991 starring William Shatner, Leonard<br />
                     Nimoy, and DeForest Kelley.<br />
         TNG    &#8211;    The Next Generation<br />
                     100+ episodes currently airing in first-run<br />
                     syndication, starring Patrick Stewart,<br />
                     Johnathan Frakes, and Brent Spiner.<br />
         TMP    &#8211;    Star Trek &#8211; The Motion Picture<br />
                     The first Star Trek movie, released 1979<br />
         STII   &#8211;    Star Trek II:  The Wrath of Khan<br />
                     Second move, released 1982<br />
         STIII  &#8211;    Star Trek III:  The Search For Spock<br />
                     Third movie, released 1985<br />
         STIV   &#8211;    Star Trek IV:  The Voyage Home<br />
                     Fourth movie, released 1987<br />
         STV    &#8211;    Star Trek V:  The Final Frontier<br />
                     Fifth movie, released 1989<br />
         STVI   &#8211;    Star Trek VI<br />
                     Sixth movie, tentative release December 13, 1991</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>                  &#8220;When&#8217;s When In the STAR TREK Universe&#8221;</p>
<p>    Those who construct Star Trek timelines have generally placed the voyages<br />
of the original starship Enterprise (NCC-1701) at the late 22nd or early 23rd<br />
century.  This assumption is apparently due to information from &#8220;Space Seed:&#8221;<br />
Kirk tells Khan, whose ship launched in 1996, that he and his fellow supermen<br />
have been asleep for &#8220;about two centuries.&#8221;  Thus, an approximation of early<br />
23rd century was assumed.  There are two major pieces of evidence which<br />
contradict this:  in STAR TREK IV: THE VOYAGE HOME, Kirk tells Gillian Taylor<br />
he is from the late 23rd century, and in &#8220;The Neutral Zone,&#8221; Data specifically<br />
states the current year is 2364.</p>
<p>    The key facts in constructing a realistic timeline are these:</p>
<p>    The Enterprise (NCC-1701-D) was launched in the year 2364.  The authors<br />
take the liberty of that small assumption because it seems that since the<br />
traditional Terran end-of-year celebrations were still being practiced in the<br />
time of Captain Kirk (reference was made to a Christmas party &#8220;Dagger of the<br />
Mind&#8221;), it would be unusual for the new crew to let these incidents pass by<br />
unnoticed.   In addition, Picard&#8217;s log entry stardates have proceeded unevenly<br />
from 41153.7 through the 44000s.  The move from the &#8220;41&#8243; to the &#8220;44&#8243; prefixes<br />
seems to indicate a new year, and an early first season writers&#8217; guide would<br />
tend to corroborate this.</p>
<p>    The voyages of NCC-1701-D are seventy-eight years &#8220;after the days of the<br />
original starship Enterprise.&#8221;  This is an oft-quoted statement from the STAR<br />
TREK offices and virtually incontrovertible.</p>
<p>    Admiral Leonard H. McCoy, M.D., though unnamed in the episode, made a<br />
recognizable cameo appearance in &#8220;Encounter at Farpoint.&#8221;  Data stated at that<br />
time that he was one-hundred thirty-seven years of age &#8220;according to Starfleet<br />
records.&#8221;</p>
<p>    Ambassador Sarek of Vulcan was 202 years old when he made an appearance in<br />
&#8220;Sarek&#8221; (STAR TREK: THE NEXT GENERATION&#8217;s third season, or 2366).</p>
<p>    Since Sarek was 102.437 years of age when he appeared in &#8220;Journey to<br />
Babel,&#8221; STAR TREK&#8217;s second season takes place in 2266.  Sarek was born in<br />
2164.</p>
<p>    McCoy&#8217;s age provides us with further clues.  Subtracting 137 from 2364<br />
gives us 2227.  Leonard H. McCoy was born sometime during that year.  In STAR<br />
TREK&#8217;s second season, he was 39.</p>
<p>    If McCoy was thirty-nine, then STAR TREK&#8217;s first season takes place in the<br />
year 2265.  There is a high degree of probability (the reasons for which are<br />
explained in greater detail later) that &#8220;Where No Man Has Gone Before&#8221; was not<br />
Kirk&#8217;s first mission as Enterprise&#8217;s commander.  It&#8217;s more likely that the<br />
Enterprise&#8217;s five-year mission began in late 2264.</p>
<p>    As a sidelight, we can now pinpoint the year in which Kirk was born.  Kirk<br />
was thirty-four the STAR TREK&#8217;s second season (stated in &#8220;The Deadly Years&#8221;),<br />
therefore he was born in 2232.  For those who are interested, if Kirk avoided<br />
death by mishap, he would be 134 in 2366 and possibly still alive since McCoy<br />
(five years his senior) was living in 2364.</p>
<p>    Given these years, it is then possible to make other deductions about the<br />
history of the Enterprise.  As it is easiest to work backward with the<br />
vessel&#8217;s commanders, one ponders the captaincy of Christopher Pike.  Spock<br />
says in &#8220;The Menagerie&#8221; that the Enterprise&#8217;s visit to Talos IV happened<br />
&#8220;thirteen years ago,&#8221; and that he served with Pike for &#8220;eleven years, four<br />
months, five days.&#8221;  If &#8220;The Menagerie&#8221; was in 2265, then &#8220;The Cage&#8221; was in<br />
2252.  Since Spock served with Pike for eleven years and not thirteen, and as<br />
also stated in that episode, Kirk &#8220;took over the Enterprise&#8221; from Pike, &#8220;The<br />
Cage&#8221; was probably early in Pike&#8217;s command.  We personally like to place it in<br />
the first year of his command.  These dates in mind, Christopher Pike was<br />
Captain of the Enterprise from 2252 well into 2263.</p>
<p>    Where was the Enterprise between mid 2263 to late 2264?  It seems that<br />
Starfleet has a tendency to extensively refit existing starships rather than<br />
build new ones.  From mid-2269 to early 2271 James Kirk was probably with<br />
Lieutenant Commander Montgomery Scott at Spacedock overseeing a refit of his<br />
new command.  A young Captain named Willard Decker later did a similar thing<br />
from early 2271 to mid 2273.  A refit at some point between &#8220;The Cage&#8221; and<br />
&#8220;Where No Man Has Gone Before&#8221; is quite likely, considering several major<br />
differences in appearance (the primary hull, the nacelles, the shuttle bay,<br />
etc).  There was also a lesser refit sometime following that latter adventure,<br />
but considering the ship regained warp drive only due to Lee Kelso&#8217;s &#8220;talented<br />
thievery&#8221;, a period of time in a starbase drydock following this incident<br />
would not be amiss.</p>
<p>    Prior to Pike&#8217;s Captaincy, things become much more subject to conjecture.<br />
We know that Commodore Robert April was the first captain of the Enterprise<br />
(&#8220;The Counter-Clock Incident&#8221;).  We don&#8217;t know from onscreen evidence that he<br />
commanded the ship immediately before Pike, but it would seem likely.  By the<br />
time Kirk commanded her, she was at least thirteen years old.  It is easiest<br />
on the ship if we assume April was captain immediately before Pike.</p>
<p>    Commodore Robert April was a retiring ambassador aged seventy-five in &#8220;The<br />
Counter-Clock Incident.&#8221;  Our personal preference is to place this adventure<br />
very close to the end of the five-year mission.  Since this assumption would<br />
place &#8220;The Counter-Clock Incident&#8221; in 2269, Robert April was born in early<br />
2194.</p>
<p>    Unfortunately, all we know about April from the series is that he<br />
commanded the ship for some period, and that the bridge of the Enterprise<br />
&#8220;feels more like home&#8221; than anywhere he&#8217;s ever been.  Since eighteen months<br />
seems to be the standard Starfleet refit, one could assume that such a refit<br />
existed after April&#8217;s command.   This way, one does as little damage as<br />
possible to the events of the novel FINAL FRONTIER by Diane Carey, although<br />
the dates become inaccurate.  If April&#8217;s command proceeded much as chronicled<br />
in that novel, then he probably wasn&#8217;t aboard the Enterprise for any<br />
appreciable length of time.  There was probably the chronicled &#8220;unofficial&#8221;<br />
mission, a shakedown refit, and then a shakedown cruise.  Following this,<br />
Captain Christopher Pike took command.</p>
<p>    This would place April&#8217;s mission to the Neutral Zone in 2250, and the<br />
commissioning of the Enterprise in 2251.  The flaw in our preferred assumption<br />
is that this makes April&#8217;s age about fifty-six.  This would make him the<br />
average age for a Captain in any traditional quasi-military organization, but<br />
disagrees with his age in FINAL FRONTIER.  Our purpose, however, is not to<br />
bridge continuity gaps between different media but establish a theoretical<br />
continuity for Roddenberry&#8217;s filmed media.  This seems best, since most fans<br />
accept his as the &#8220;official&#8221; canon.</p>
<p>    During the latter years of Pike&#8217;s command James Kirk was a very active<br />
man.  In order for David Marcus to be in his mid 20s in 2286, Kirk would have<br />
had to have sired him with Carol Marcus around 2260, about four years before<br />
he became captain of the Enterprise.</p>
<p>    A sidelight: if Saavik was about ten when Spock discovered her around the<br />
year 2270, then in 2366, she would be about 107.  This would put her at Vulcan<br />
middle age, and almost certainly alive, assuming she didn&#8217;t meet with mishap.</p>
<p>    There are a number of other deductions one can make once the above<br />
information is known.  Spock&#8217;s year of birth, for example, was probably 2223,<br />
since he was in his late twenties in 2252.  This would make him 143 years of<br />
age in TNG, and considering the long Vulcan life span, probably still alive<br />
(if he avoided mishap).</p>
<p>    Pavel Chekov was a recently-graduated Ensign in 2265 (somewhere in the<br />
background during &#8220;Space Seed&#8221;), making him approximately 22.  Thus, he was<br />
born in 2243.  Similarly, if one assumes ages of 41, 26, and 25 for Scotty,<br />
Sulu, and Uhura in 2265, then their birth years are 2224, 2239, and 2240<br />
respectively.</p>
<p>    The Enterprise&#8217;s mission under James T. Kirk was five years long, ending<br />
therefore in 2269 or 2270.  It was probably early 2270, in order for the<br />
numbers to work out nicely.  Following her triumphant return, Kirk was<br />
promoted to Admiral and posted to Chief of Starfleet Operations (stated in<br />
STAR TREK &#8211; THE MOTION PICTURE).  McCoy resigned Starfleet in disgust when<br />
Admiral Nogura (Starfleet&#8217;s Chief of Staff) ignored McCoy&#8217;s advice against a<br />
ground assignment for Kirk.  Spock led a mission to the planet Vonda McIntyre<br />
nicknamed &#8220;Hellguard&#8221; and discovered a half-Romulan, half-Vulcan survivor<br />
named Saavik.  Shortly after that, he too resigned Starfleet and went to Gol,<br />
on Vulcan, to study Kholinahr.</p>
<p>    Following approximately one year inactive and an eighteen-month refit (as<br />
stated in STAR TREK &#8211; THE MOTION PICTURE),  Kirk took the Enterprise to meet<br />
Vejur in mid 2273.</p>
<p>    There is a significant gap of thirteen years between ST-TMP and STAR TREK<br />
II: THE WRATH OF KHAN.  What precisely happened is unknown, but it seems very<br />
likely that Starfleet allowed Kirk to keep the Enterprise for some period of<br />
time.  The authors would like to assume a second, unchronicled five year<br />
mission.  Following this, the Enterprise was assigned as a Starfleet Academy<br />
training vessel with Spock as her commander.  Kirk was posted to Commandant of<br />
Starfleet Academy.</p>
<p>    The next chronicled adventure of the Enterprise takes place 78 years prior<br />
to THE NEXT GENERATION, or 2286.  Kirk was celebrating his fifty-fourth<br />
birthday.  Since the following three films took place less than six months<br />
apart (based on stardates and statements made in them), one can assume all the<br />
movies to date took place in 2286.  The authors is not familiar enough with<br />
the weather patterns of the San Francisco, California area to be able to place<br />
the approximate season given outdoor shots of Starfleet and 23rd century<br />
Yosimite.  To natives of the midwestern United States and the Canadian plains,<br />
it looks like summer.</p>
<p>    Approximately three years after STAR TREK V, the Federation and the<br />
Klingon Empire went to war.  It was stated in &#8220;The Emissary&#8221; that the<br />
Federation and Klingon Empire were at war &#8220;75 years ago,&#8221; and Riker makes<br />
reference to the war in &#8220;The Defector.&#8221;  Thus, the Federation/Klingon war<br />
began in approximately 2289.</p>
<p>    The question that immediately comes to mind is:  what happened to the<br />
Organians?  Their fate is unknown, but their disappearance is obvious:  if<br />
they had been present, a Federation/Klingon war would have been impossible.<br />
In fact, it seems likely that given the rising tensions between the two<br />
empires shown in the movies and apparent purging of the more human-looking<br />
Klingon races, the presence of the Organians was probably the only thing that<br />
prevented war.</p>
<p>    In 2290, the Klingons sent the IKV Tong to the Federation frontier on a<br />
secret military mission (&#8220;The Emissary&#8221;).  All hands were in suspended<br />
animation, to be awakened on arrival.  Tong was eventually intercepted by the<br />
USS Enterprise in 2365.</p>
<p>    It seems likely that the war lasted a couple of decades, ending sometime<br />
prior to the severance of diplomatic relations with the Romulans in 2312.  The<br />
authors infer approximately 2307.</p>
<p>    Diplomatic relations with the Romulan Empire were severed following the<br />
Tomar Incident, a battle which cost &#8220;thousands of lives&#8221; (mentioned in &#8220;The<br />
Neutral Zone&#8221;).  The last had not been heard from them, however.  The USS<br />
Enterprise (NCC-1701-C) battled four Romulan warships while defending the<br />
Klingon colony Nirendra III in 2344 (&#8220;Yesterday&#8217;s Enterprise).  While the<br />
Enterprise herself was apparently destroyed, the courage of her crew impressed<br />
the colony&#8217;s survivors.  As a direct result of this battle, Federation/Klingon<br />
negotiations (already in progress according to &#8220;Yesterday&#8217;s Enterprise&#8221;)<br />
entered a new level.  Plans for a close alliance were solidified.</p>
<p>    The Alliance became a reality circa 2347 following the dissolution of the<br />
Klingon/Romulan alliance (which had surprisingly lasted since 2267 ["The<br />
Enterprise Incident"]).  This was due to the continued brazen Romulan attacks<br />
on Klingon outposts, not the least of which had been Nirendra III.  The end<br />
was reached when Khitomer &#8211; a military base &#8211; was destroyed in 2346 with the<br />
aid of a Klingon traitor.  Only a handful survived, one of which was future<br />
Lieutenant Worf of the Enterprise (&#8220;Sins of the Father&#8221;).</p>
<p>    The next date for which there exists hard data is from &#8220;The Battle.&#8221;  In<br />
2355, the USS STARGAZER, commanded by a young Captain Jean-Luc Picard, was<br />
attacked by unidentified pirates.  The vessel was abandoned, eventually to be<br />
recovered in 2364.</p>
<p>    There are some less pertinent data about the STAR TREK universe that can<br />
be gathered from direct statements in the series.  For example, in 1,741,647<br />
BC, &#8220;The Makers&#8221; &#8211; a race of beings from the Andromeda galaxy &#8211; left a colony<br />
in our galaxy populated entirely by androids (&#8220;I, Mudd&#8221;).  Harcourt Fenton<br />
Mudd discovered the colony in 2265 AD while fleeing prosecution.</p>
<p>    Not long afterward (in approximately 1,000,000 BC), the Slaver Empire fell<br />
following massive warfare (&#8220;The Slaver Weapon&#8221;).  Intelligent life was<br />
destroyed and had to evolve all over again.</p>
<p>    Approximately 50,000 BC, Bele and Lokai of Cheron began an incredibly<br />
long chase through the galaxy (&#8220;Let That Be Your Last Battlefield&#8221;).  Bele<br />
eventually caught up with Lokai aboard the Enterprise in 2267 AD.</p>
<p>    Approximately 7500 BC, Fabrina went nova (&#8220;For the World is Hollow and I<br />
Have Touched the Sky&#8221;).  Their colony ship, Yonada, was located by the<br />
Enterprise in 2267 AD.</p>
<p>    In 3834 BC a Mesopotamian footsoldier named Akharin was born.  Due to an<br />
unusual genetic quirk, Akharin&#8217;s body could regenerate itself very quickly<br />
from almost any affliction.  Additionally, Akharin didn&#8217;t age beyond<br />
approximately 45 years old.  Between 3834 BC and 2267 AD (&#8220;Requiem for<br />
Methuselah&#8221;), Akharin was a number of famous personages, including Johannes<br />
Brahmes and Leonardo DaVinci.</p>
<p>    Many other pre-spaceflight references abound in Star Trek.  We have<br />
endeavored to list as many as possible in the accompanying timeline above.</p>
<p>    The development of Warp Drive was in approximately 2017, since Marla<br />
McGivers stated in &#8220;Space Seed&#8221; that sleeper ships were necessary because of<br />
long interplanetary travel times prior to that year.</p>
<p>    Atomic weapons were used in some type of war circa the mid-21st century.<br />
We cannot be certain when, but references to the Post Atomic Horror in<br />
&#8220;Encounter at Farpoint&#8221; make it clear it was prior to 2079.</p>
<p>    The United States of America had 52 states between the years 2053 and 2079<br />
(&#8220;The Royale&#8221;).  What those additional states were is unknown.</p>
<p>    The exploratory ship Charybdis was launched on July 23, 2067 under the<br />
command of Colonel Stephen Ritchie.  Her fate was also revealed in &#8220;The<br />
Royale.&#8221;</p>
<p>    Colonel Sean Geoffrey Christopher led a Terran expedition to Saturn at<br />
some point.  We cannot be certain when, though his date of birth is at some<br />
point following the Enterprise&#8217;s encounter with his father in 1969 (&#8220;Tomorrow<br />
is Yesterday&#8221;).</p>
<p>    Nimbus III was established in approximately 2268.  Caithlin Dar stated it<br />
was &#8220;twenty years&#8221; prior to TREK V.  It must have been after 2266, since<br />
previous to that no Federation member had ever seen a Romulan (&#8220;Balance of<br />
Terror&#8221;).  It also seems likely to have been following the establishment of<br />
the Klingon/Romulan alliance (2267 &#8211; &#8220;The Enterprise Incident&#8221;), since this<br />
was the period during which all three governments shared the most cordial<br />
relations in their repective histories.</p>
<p>    The above timeline of the STAR TREK universe is given from what we know<br />
of it from the filmed media.  There are several entries we have endeavored to<br />
identify throughout this article that are based on our personal preference.<br />
Where the &#8220;B&#8221; and &#8220;C&#8221; Enterprises are mentioned is pure speculation based on<br />
the original ship&#8217;s (Enterprise-Prime?) probably longer than usual duty life.<br />
We have omitted references to the Post Atomic Horror, since we have no solid<br />
dates.  All we know is that atomic weapons were used sometime between the mid<br />
2050s and 2079.  We would theorize, however, that Colonel Green (&#8220;The Savage<br />
Curtain&#8221;) was involved in some way.</p>
<p>    As is often the case in science fiction, actual history is about to prove<br />
future history inaccurate.  Consider: if Khan Noonian Singh aged normally and<br />
appeared to be about forty years old when he was awakened from cryogenic<br />
suspension in 2271, he would have been born in about 1956.  As is easily<br />
observable, there are no 35-year-old genetic supermen running around in<br />
present day 1991.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Star Trek: &quot;in a couple of hundred years of so&quot;</title>
		<link>http://dragondon.net/2010/06/27/star-trek-in-a-couple-of-hundred-years-of-so/</link>
		<comments>http://dragondon.net/2010/06/27/star-trek-in-a-couple-of-hundred-years-of-so/#comments</comments>
		<pubDate>Sun, 27 Jun 2010 15:00:49 +0000</pubDate>
		<dc:creator>DragonDon</dc:creator>
				<category><![CDATA[BBS]]></category>
		<category><![CDATA[star trek]]></category>

		<guid isPermaLink="false">http://dragondon.net/?p=509</guid>
		<description><![CDATA[When, in a couple of hundred years of so, historians look back on our time, a small footnote somehwere in an electronic textbook might say of Star Trek. &#8220;It was a uniquely American cultural phenomenon which occured in the latter halof of the twentieth century, a rich collection of science-fictino stories whose basic and enduring [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>When, in a couple of hundred years of so, historians look back on our<br />
time, a small footnote somehwere in an electronic textbook might say of Star<br />
Trek. &#8220;It was a uniquely American cultural phenomenon which occured in the<br />
latter halof of the twentieth century, a rich collection of science-fictino<br />
stories whose basic and enduring appeal was that they held a positive view of<br />
humankind&#8217;s future.  Despite the fact that its messages were couched in<br />
popular form of entertainment, it managed to make a significant impact on<br />
scientific thought.  Star Trek&#8217;s cinematic voyages into the awesomeness of<br />
space usually asked questions of relevant social significance and, sometimes,<br />
offered wise and timely anwers to those questions, always postulating a<br />
rational order to nature and the univers and lauding humankinds&#8217; highest</p>
<p>-Unknown</p></blockquote>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Star Trek: T H E    F I N A L ,  F I N A L   P A R O D Y</title>
		<link>http://dragondon.net/2010/06/26/star-trek-t-h-e-f-i-n-a-l-f-i-n-a-l-p-a-r-o-d-y/</link>
		<comments>http://dragondon.net/2010/06/26/star-trek-t-h-e-f-i-n-a-l-f-i-n-a-l-p-a-r-o-d-y/#comments</comments>
		<pubDate>Sat, 26 Jun 2010 15:00:38 +0000</pubDate>
		<dc:creator>DragonDon</dc:creator>
				<category><![CDATA[BBS]]></category>
		<category><![CDATA[Completely Random]]></category>
		<category><![CDATA[star trek]]></category>

		<guid isPermaLink="false">http://dragondon.net/?p=502</guid>
		<description><![CDATA[Hi Ham Trekkies! Its been a while since I sent out some funny Trek Parodies so here I am sending out one that I think is one of the funniest that I have read in a long time. I had to edit it so it could be Ham Radioable via packet. I didn&#8217;t edit out [...]]]></description>
			<content:encoded><![CDATA[<p>Hi Ham Trekkies! Its been a while since I sent out some funny<br />
        Trek Parodies so here I am sending out one that I think is<br />
        one of the funniest that I have read in a long time. I had<br />
        to edit it so it could be Ham Radioable via packet. I didn&#8217;t<br />
        edit out all of the funny stuff only the stuff that were<br />
        business related parodies so I won&#8217;t get the non-human hams<br />
        annoyed with the humor hihi&#8230;. :-)</p>
<p>        There are a total of 7 parts to this story so you will<br />
        know what your missing. Hopefully they are small enough<br />
        to make it via the packet network.</p>
<p>        73 and enjoy!!!!</p>
<p>:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::<br />
:    I wrote this parody in the summer of last year, and decided a cross- :<br />
: over was the order of the day.  Not the usual TOS/TNG cross-over, but a :<br />
: SF cross-over from Quantum Leap to Aliens and Star Wars.                :<br />
:                                                                         :<br />
:    This parody takes Kirk and Co. sling-shooting from one adventure to  :<br />
: the next, journeying through various SF/fantasy universes before        :<br />
: reaching the final confrontation with that excuse for a Star Trek spin- :<br />
: off, the TNG crew.  All that remains for me to say is that I hope you   :<br />
: enjoy this parody, and read on!                                         :<br />
:                                                                         :<br />
:                                                                         :<br />
: Edwin Yau.                                                              :<br />
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::</p>
<p>     -=> PROMO < =-</p>
<p>Next on the SF Channel... They've been with us for over 25 years, now<br />
journey with them for one more time (again!) - not!  Yes, "Star Trek VII:<br />
The Final, Final Parody" beams to your local Amiga next, right after these<br />
commercial breaks!</p>
<p>Stewart.: Have you ever bought a used car and found it not to be "up-to-<br />
          scratch"?  Then it was your fault.  Used-cars are irrelevant.  Buy<br />
          XXXXX.  Resistance is futile.  Other makes of cars are irrelevant.<br />
          You will be absorbed into buying XXXXX.  Resistance is futile.<br />
          Call 555-5555-BORG for your local XXXXX dealer.  All other numbers<br />
          are irrelevant.</p>
<p>Sirtis..: Have any of you young ladies ever wanted to look as good as me?<br />
          Then dial 555-1234-TROI and speak to Dr. Marina Sirtis on a<br />
          variety of subjects like face-lifts, lipo-suction, br**st implants<br />
          and so on.  Remember, that's 555-1234-TROI.</p>
<p>Spiner..: Out now at your local camcorder store, the amazing new XXXXX UC1<br />
          camcorder.  It has x16 zoom lens, auto-stabiliser and auto-focus.<br />
          All this with exciting hi-definition picture and stereo digital<br />
          sound via Hi-8 cassettes, it's a bargain at only #999.  Just call<br />
          555-6969-DATA for your local XXXXX dealer. The XXXXX UC1 - you see<br />
          one, you want one.</p>
<p>[Fade to...]</p>
<p>     -=> PROLOGUE < =-</p>
<p>Chekov..: Course heading, Keptin?</p>
<p>Kirk....: 2nd star to the right, and straight on 'till morning...</p>
<p>[Cue the slushy score from Cliff Eidelman. The Enterprise heads off into the sunset.]</p>
<p>"Captain's Final Log: This ship and her history will shortly become the care of a new generation. To them and our posterity will we commit our future.</p>
<p>They will continue the voyages we have begun and journey to all the undiscovered countries, boldly going where no-man... no-one has gone before..."</p>
<p>[As the Enterprise vanishes off into the sunset...]</p>
<p>Chekov..: Keptin! The view screen!</p>
<p>Kirk....: Wha...</p>
<p>[Everyone looks to see the face of... Sybok!]</p>
<p>Spock...: [raises eyebrow] Q'ue et tu?</p>
<p>Sybok...: Spock - I'mmmmmm here!</p>
<p>McCoy...: As Spock would say, "fascinating."</p>
<p>Spock...: And highly illogical, Dr. McCoy.</p>
<p>Kirk....: Forgive me for saying this, Sybok, but... aren't you dead?</p>
<p>Sybok...: Captain. There's no time to explain. Let's just say this is my<br />
          katra, my living spirit - now we have to go.</p>
<p>McCoy...: Go? Go where exactly?</p>
<p>Sybok...: You must come to the centre of the galaxy immediately. It is of<br />
          vital importance and concerns the future of the Enterprise!</p>
<p>Kirk....: The Enterprise?!? What could possibly happen to the Enterprise?</p>
<p>Sybok...: You don't realise, do you? Look at this - it's the Enterprise-D.</p>
<p>[A picture of the Enterprise-D appears on the view screen. Everyone looks<br />
away in horror!  :-)  Uhura gasps. Chekov, Bones &#038; Kirk are stunned. Even<br />
Spock turns a shade paler! Scotty suffers the worst, utters "My poor wee<br />
bairns", and collapses onto the floor unconscious.]</p>
<p>Kirk....: Ohmygod! Then we're on our way. Chekov, turn to heading of 0 0 0<br />
          mark 0, maximum possible speed - I want you to push this ship<br />
          beyond her limit.</p>
<p>Chekov..: Course plotted, Keptin.</p>
<p>McCoy...: Jim, if you ask me, and you haven't, this is a bad idea. We're<br />
          bound to bump into the Klingons, and some of them don't exactly<br />
          like you.</p>
<p>Kirk....: The feeling's mutual. Mr. Chekov, engage.</p>
<p>[The screen darkens and a starfield fades in, the opening score plays, and<br />
it is followed by the words...]</p>
<p>STAR TREK: T H E   F I N A L ,  F I N A L   P A R O D Y</p>
<p>OR, "FROM ONE SF SERIES TO THE NEXT."<br />
OR, "SO THIS IS THE PLOT?!?"</p>
<p>     -=> ACT 1 < =-</p>
<p>[Bones walks over to Scotty and runs a hand-scanner over him.]</p>
<p>Kirk....: Bones, how is he?<br />
McCoy...: Well, he has a slight concussion...<br />
Scotty..: [mumbling to himself.] That canna' be the Enterprise. Nooo way. It<br />
          looks like someone ran it over with a steam-roller!<br />
Kirk....: Scotty, get a grip - we can do something about it.</p>
<p>[Scotty is led away to sickbay, still mumbling to himself.]</p>
<p>Kirk....: Spock.<br />
Spock...: Captain?<br />
Kirk....: What's our E.T.A. to the centre of the galaxy?<br />
Spock...: Well, considering we are on a set in Hollywood, it would take us<br />
          forever and a day, but in movie terms, it's as soon as I finish<br />
          this sentence.<br />
Chekov..: Keptin, look!</p>
<p>[They all stare at the view screen.]</p>
<p>Kirk....: The Great Barrier!<br />
Chekov..: Ve are now entering ze Great Bawwier.</p>
<p>[Moments later...]</p>
<p>Chekov..: Ve are now passing through ze Great Bawwier. Incrwedible, it does<br />
          not register on any of my instruments.</p>
<p>[Moments later...]</p>
<p>Chekov..: Ve are now through ze Great Bawwier.<br />
Khan....: Look, there she is..... [pointing at a blue-misty planet.]<br />
Kirk....: KHHHHHAAAAANNNN! Where did you come from?<br />
Khan....: The parody writer just put me in for that one line, Kiiirrrkkk,<br />
          I have to go now.</p>
<p>[Khan suddenly vanishes as he appears.]</p>
<p>Kirk....: Bones, get Scotty. We're beaming down. Spock, you have the conn.</p>
<p>[Quick scene change to the planet! As the trio materialise, Sybok appears in<br />
front of them.]</p>
<p>Kirk....: Sybok, why have you bought us here, and what's all this about the<br />
          Enterprise-D?<br />
Sybok...: It's true, Kirk. A plan so hideous I had to let you know. 70 years<br />
          from now, the U.S.S. Enterprise-D will be built and look like<br />
          this. [a holographic picture of Ent-D appears. Scotty takes a look<br />
          and faints again. Bones rushes to his side and gets out the<br />
          smelling salts.]<br />
Kirk....: What can we do?<br />
Sybok...: You must slingshot into the future and help a lady called Leah<br />
          Brahms change her mind about the design of the ship.<br />
Kirk....: Ok then we have to get going. Transporter room, three to beam up.<br />
Sybok...: Good luck, Kirk. [Sybok smiles before vanishing in a flash of<br />
          light.]</p>
<p>[Later on, back on the bridge and through the Great Barrier...]</p>
<p>Kirk....: Mr. Spock, have you computed trajectory for time travel?<br />
Spock...: Yes, Captain. We will slingshot around the nearby star in a moment.<br />
Kirk....: I see. Which system is that?<br />
Spock...: Computer, please identify the nearby system to be used for time<br />
          travel.<br />
Computer: WORKING... System is identified as... M-25.<br />
Chekov..: M-25? Ohhh NOOO!<br />
Kirk....: My god, Spock. Be careful on the trajectory calculations. Re-check<br />
          them. One mistake and we could be trapped in there forever!!!<br />
Spock...: Captain... trust me.</p>
<p>[Moment later...]</p>
<p>Spock...: I am ready, Captain.<br />
Kirk....: Prepare for time travel! Ensign Rand, on Spock's command, I want<br />
          full braking thrusters.<br />
Rand....: Aye, Captain.<br />
Kirk....: Rand... Rand... you look familiar... are you any relation to Chief<br />
          Communications Officer Rand on board the Excelsior under the<br />
          command of Captain Hikaru Sulu who will soon have his own comic<br />
          stories and novelisations?<br />
Rand....: Actually, sir... she's my mother.<br />
Kirk....: I see. Well, maximum warp... engage!<br />
Rand....: I'm sorry, Captain, I'm already married.<br />
Kirk....: ?????... I meant engage engines!<br />
Rand....: Sorry, Captain. Warp speed engaged.<br />
Chekov..: Varp 3... Varp 5... Varp 7... Varp 8... Varp 9... 9.3 ... 9.5 ...<br />
          9.6 ... 9.7 ... 9.8 ... 9.9</p>
<p>[As they slingshot around the sun, Kirk suddenly feels a bit funnier than<br />
usual when he slingshots around a sun, and a blue-white light flashes around<br />
him for a moment - a light no-one else can see. As Kirk falls onto the floor,<br />
he hears Spock saying "Something's wrong... fire braking thrusters now!",<br />
before falling unconscious.]</p>
<p>[Much later on, Kirk slowly regains consciousness and hears voices...]</p>
<p>Spock...: Doctor McCoy...<br />
McCoy...: Dammit, Spock, I know.</p>
<p>[McCoy runs a scanner over Kirk.]</p>
<p>McCoy...: Hmmm... nothing damaged as far as I can see, brain waves are a bit<br />
          unusual, but I never really trust these damn machines anyway. You<br />
          ok, Jim?</p>
<p>[Sam turns to look at the person talking, and sees a man aged around his late<br />
50s, early 60s, dressed in a red uniform with a gold insignia on it. Behind<br />
him stands a tall man in the same style of uniform - Sam notices his pointed<br />
ears.]</p>
<p>Sam/Kirk: Ohhhhh, boy.</p>
<p>     -=> ACT 2 < =-</p>
<p>Sam/Kirk: Ohhhhh, boy!<br />
McCoy...: What'da say, Jim?<br />
Sam/Kirk: Erm... nothing.<br />
McCoy...: Come on, Jim. You can tell me - I'm your doctor.<br />
Sam/Kirk: It was nothing - really.<br />
McCoy...: Well, ok then. You're free to go, but don't go straining yourself.<br />
          You'll have a bit of a headache for a few hours, but it'll pass.<br />
          Spock, you keep an eye on him.<br />
Spock...: Indeed, Doctor McCoy.<br />
Sam/Kirk: What happened?<br />
Spock...: The slingshot seemed successful, Captain. I have Commander Chekov<br />
          checking our co-ordinates at this moment. Unfortunately, you<br />
          managed to fall out of your seat and knock yourself out. We should<br />
          return to the bridge.<br />
Sam/Kirk: Yes, the bridge.</p>
<p>[McCoy and Spock look at each other, McCoy wearing a puzzled look on his<br />
face.]</p>
<p>McCoy...: Are you sure you're ok, Jim?</p>
<p>[Sam, still slightly disorientated, sits there for a moment before he<br />
realises McCoy is talking to him.]</p>
<p>Sam/Kirk: Yeah, fine doctor, just fine, really... I'm coming, Spock.</p>
<p>[Sam gets up, heads for what looks like a set of double-doors which slides<br />
open as he nears it. As he walks through, he knows that he doesn't know<br />
which direction to go. Taking a guess, he turns left, as does Spock. Lucky<br />
guess, Sam thinks.]</p>
<p>[As they walk along the corridor, they pass a few women, who all wink and<br />
smile at Kirk. Sam begins to get worried. They near another set of doors<br />
which opens to what looks like an elevator (indeed, it has Turbolift 1<br />
marked on it). Two women step out, both who wink and smile at Kirk also. Sam<br />
is really worried now. Entering the turbolift, the doors shut and a voice<br />
says "What level, please?"]</p>
<p>Sam/Kirk: Erm, let's see now... level...<br />
Spock...: Are you sure you're feeling ok, Captain?<br />
Sam/Kirk: [smiling] Yeah, fine, just fine!<br />
Spock...: Indeed, Captain. [Speaks to elevator] Bridge.</p>
<p>[The turbolift stops moments later and opens. Sam steps out onto the Bridge,<br />
a circular room with many people at what looks like various hi-tech computer<br />
stations. On the far side of the room is a massive screen - a screen that<br />
shows the Earth right in-front of them.]</p>
<p>Sam/Kirk: Oh, boy.</p>
<p>[A man sitting in the centre seat sees Sam/Kirk and gets up immediately. He<br />
starts speaking in a Russian accent.]</p>
<p>Chekov..: Keptin, I vas just about to call you. Ve have a big problem.<br />
Sam/Kirk: I see - what is it?<br />
Chekov..: It's when something is seriously wrong, but that's not important<br />
          right now. Keptin, ve have slingshot into Earth's past by meestake!<br />
Uhura...: Captain, I've been monitoring Earth's frequencies. Their tracking<br />
          stations have picked us up.<br />
Spock...: Captain, may I suggest that we move into orbit around the far side<br />
          of the moon as they will not be able to detect us from there?<br />
Sam/Kirk: Erm, good idea, Spock.</p>
<p>[A few moments pass of silence.]</p>
<p>Spock...: Captain, shouldn't you give the order?<br />
Sam/Kirk: What? Oh, sorry Spock, erm... headache's still playing up. You<br />
          look after things here and I'll... go and have a rest in my<br />
          quarters.<br />
Spock...: Yes, Captain.</p>
<p>[Sam heads for and enters the turbolift. The doors shut.]</p>
<p>Turbolift: What level, please?<br />
Sam/Kirk: Erm... quarters?<br />
Turbolift: Please state officers or crew quarters?<br />
Sam/Kirk: Er, officers' quarters. [Neat, Sam thinks to himself.]</p>
<p>[On the bridge, Spock is in deep thought. This does not seem to be the<br />
Captain Kirk he knows...]</p>
<p>[On the officers' deck, Sam sees, thankfully, that each door is labelled<br />
with the various names of officers. Glancing at each one as he walks along<br />
the corridor, he finally comes to one marked "Captain James T. Kirk.". He<br />
enters "his" quarters. Inside...]</p>
<p>Sam/Kirk: Al! Where are you?... AL!!!</p>
<p>[A woman appears suddenly from behind him.]</p>
<p>Phillips: Hello Captain James T. Kirk...</p>
<p>[Sam turns suddenly, and is grabbed by the woman and is given a long kiss.<br />
He manages to pull himself away.]</p>
<p>Sam/Kirk: Oh, boy.<br />
Phillips: Why Jim, don't you remember me?<br />
Sam/Kirk: Well, er... as a matter of fact...<br />
Phillips: Come on Jim, the party on Tarius 3, I didn't know you were that<br />
          good.<br />
Sam/Kirk: Well look er...<br />
Phillips: Jennifer Phillips<br />
Sam/Kirk: Jennifer, I really need...<br />
Phillips: What you need is for me to refresh you're memory...</p>
<p>[Jennifer grabs Sam and kisses him again. As they kiss, Al appears.]</p>
<p>Al......: Finally found you, Sam. Just checking out some of the ladies here,<br />
          why some of them have the best looking... Sam, I didn't know you<br />
          had it in you. And I thought I was the only one with the good<br />
          looks.<br />
Sam/Kirk: [pushing himself away from Jennifer] Look Jennifer, I'm very busy<br />
          at the moment. I have a lot of work to do, so I'll see you later,<br />
          ok?<br />
Phillips: Ok... Captain.</p>
<p>[Jennifer steps out of the Kirk's quarters, blowing Sam a kiss as she leaves.<br />
As the door shuts, Sam breathes a sigh of relief.]</p>
<p>Sam/Kirk: That was close.<br />
Al......: You're telling me. I happened to be passing a few women in the<br />
          crew quarters and...<br />
Sam/Kirk: What were you doing there... oh never mind - I can guess.<br />
Al......: Sam, I'm surprised at you! It was just some... investigative work.<br />
Sam/Kirk: Sure Al, I believe you.<br />
Al......: Anyway, as I was saying, you have quite a reputation among the<br />
          female members of the crew. Apparently you're quite a ladies man,<br />
          especially in your younger days - still looks like you've got it<br />
          though.<br />
Sam/Kirk: Al, will you just tell me what's going on! Look at this place! All<br />
          this hi-tech equipment. See this computer terminal? A lot of<br />
          things seem to be mostly voice-activated here. I don't even<br />
          recognise most of the stuff. No government could have produced<br />
          anything like this, and what's more, I'M IN SPACE!<br />
Al......: I know. According to Ziggy, this IS a spaceship.<br />
Sam/Kirk: You know that's ridiculous! No-one can build a spaceship this big,<br />
          and the computer equipment's too advanced.<br />
Al......: No-one has... yet.<br />
Sam/Kirk: What are you saying? That I've leapt into the future? - you know<br />
          that's totally impossible. I can only leap into the past or back<br />
          to the present.<br />
Al......: Well this is the present.<br />
Sam/Kirk: WHAT!<br />
Al......: NASA monitored a UFO leaving Earth's orbit at incredible speeds.<br />
          They can't locate it at the moment and will just probably log it<br />
          as another unexplained mystery.<br />
Sam/Kirk: So why am I here?<br />
Al......: I can't tell you that - this is the present remember?<br />
Sam/Kirk: Which means we're going to have to work it out for ourselves -<br />
          great!<br />
Al......: [pointing at terminal] How about trying to find out who's who<br />
          first?<br />
Sam/Kirk: Good idea. [sits down in-front of terminal] Let's see how advanced<br />
          this thing is... erm... hello computer?</p>
<p>[Nothing happens.]</p>
<p>Sam/Kirk: Computer?<br />
Computer: Working...<br />
Al......: Great Sam! Try some easy command.<br />
Sam/Kirk: Computer, tell me the date.<br />
Computer: Stardate 9530.8<br />
Al......: [sarcastically] Great Sam - that means a lot to me.<br />
Sam/Kirk: Al! Computer... give me the date in 20th century Earth calendar<br />
          style.<br />
Computer: 8th July, 2295.<br />
Al......: 2295! That's the 23rd century!<br />
Sam/Kirk: Computer, can you give me the name and details of... this ship.<br />
Computer: U.S.S. Enterprise. Constitution class starship, registry<br />
          NCC-1701-A. Property of Starfleet Command, United Federation Of<br />
          Planets, commissioned... [the computer waffles on...]<br />
Al......: Ask for the command officers's personnel file, Sam.<br />
Sam/Kirk: That's enough, computer... give me the personnel file of the<br />
          command officers on this ship, and I want the ship's log too.<br />
Computer: Working...</p>
<p>[The computer starts giving out information of the command crew which Sam,<br />
Al and Ziggy digest. Much later on...]</p>
<p>Sam/Kirk: Ok, Al, we know who's who, and we've read the ship's log - now<br />
          what?<br />
Al......: Just play along and you'll have to figure it out on the way.<br />
Sam/Kirk: Great Al, just great.</p>
<p>[The communications terminal comes on.]</p>
<p>Uhura...: Captain Kirk, you're needed on the bridge.<br />
Sam/Kirk: On my way, Uhura.</p>
<p>[In the turbolift, Al appears.]</p>
<p>Al......: Sam, have you seen the women on the bridge? What I wouldn't do<br />
          to...<br />
Sam/Kirk: Al, can you not think about the opposite sex for once?<br />
Al......: Sorry Sam, just a genetic defect - runs in the family.<br />
Sam/Kirk: I can imagine.<br />
Al......: But you have to admit, it's a good defect.<br />
Sam/Kirk: Look Al, I doubt if I'm here to warp around the galaxy in Kirk's<br />
          body.<br />
Al......: Don't worry, Sam, something's bound to happen soon, and then you<br />
          can carry on leaping around.</p>
<p>[The turbolift comes to a halt and the doors slide open. Al and Sam step<br />
out.]</p>
<p>Spock...: Ah, Captain, the new calculations for the slingshot have been<br />
          computed - I can assure you that they are accurate.<br />
Sam/Kirk: Helm, prepare for maximum warp...</p>
<p>[Ziggy starts bleeping madly. Al shouts to Sam.]</p>
<p>Al......: Sam, Chekov's console!</p>
<p>[Sam suddenly notices sparks flying out from Chekov's console.]</p>
<p>Sam/Kirk: Chekov! [Sam dives from Chekov and grabs him, pulling him away,<br />
          just as there is an small explosion.]<br />
Chekov..: Keptin, you saved my life.<br />
Sam/Kirk: I did?<br />
Al......: Sam, that's probably it, you had to save Chekov.<br />
Sam/Kirk: Spock, check that console.<br />
Spock...: Yes, Captain. I surmise that there is a 99.352345% chance that it<br />
          was a short circuit that caused the explosion. I will run a<br />
          diagnostic on the console to confirm this.</p>
<p>[An hour later.]</p>
<p>Spock...: All systems running 100%, Captain.<br />
Sam/Kirk: Then let's get going. Ensign Rand, engage.</p>
<p>[As the Enterprise reaches warp speed, Sam feels a slight tingling, and a<br />
familiar blue-white light envelopes him.]</p>
<p>     -=> ACT 3 < =-</p>
<p>Kirk....: What happened?<br />
Spock...: I'm sorry, Captain?<br />
Kirk....: We did slingshot successfully, didn't we?<br />
Spock...: Captain, we ended up in Earth's past, but we have tried the<br />
          slingshot again - I am confident that everything is correct now.<br />
Kirk....: Well that must have just been a weird dream about this laboratory<br />
          I had.<br />
Spock...: Possibly, Captain, though I doubt it. However, we have more<br />
          pressing matters at this moment.<br />
Kirk....: Correct, Spock. Check our co-ordinates.</p>
<p>[Moments later.]</p>
<p>Spock...: Captain, computers do not recognise this system at all. It...</p>
<p>[Suddenly the red alert goes off.]</p>
<p>Chekov..: Keptin, 2 unidentified wessels have appeared from varp... I think.<br />
Kirk....: You think?<br />
Chekov..: Vell, it does not look like varp power that they are using.<br />
Spock...: Captain, the unidentified vessels are over 4 times our length and<br />
          width. Each ship's mass is approximately 64 times greater than our<br />
          own - they are using a form of energy, type unknown, power unknown.<br />
Kirk....: Really, Spock, that sort of information went out when we did the<br />
          original series. We only allowed it in Star Trek - The Motion<br />
          Picture for old times sake. [aside] by the way Trekkers, the first<br />
          5 movies are now available as a set in widescreen format for<br />
          #XXXXX at your local video sell-through store! But enough of that,<br />
          Uhura, signal the ships.<br />
Uhura...: Aye, Captain. Unidentified vessel, this is the U.S.S. Enterprise,<br />
          please identify yourselves.<br />
Chekov..: Keptin, they are heading towards us... I've checked our ship's<br />
          library - unfortunately, "Jane's Book of Unidentified Spaceships" -<br />
          [aside] only #XXXXX at any XXXX XXXXXX or your local bookstore -<br />
          has no listing for a spaceship the shape of a wedge of cheese.<br />
Kirk....: This is damn peculiar - Chekov, red alert, raise shields. I don't<br />
          want to be caught out like last time in Star Trek II.<br />
Chekov..: [at helm] Yes, ve all know what happened then.<br />
Kirk....: Ok, ok, so I made a mistake. Let's just forget about it!<br />
Uhura...: Captain, the ship is responding to our hail.<br />
Kirk....: On screen, please.</p>
<p>[A man in a black uniform with a helmet on starts to speak in a booming<br />
voice.]</p>
<p>Vader...: This is Lord Vader of the Imperial Star Destroyers Vantoon and<br />
          Gandor - identify yourselves.<br />
Kirk....: This is Captain James T. Kirk of the U.S.S. Enterprise. We are<br />
          from the United Federation Of Planets. We come in peace, we er...<br />
          seem to be lost.<br />
Vader...: I do not recognise any United Federation Of Planets. We are<br />
          commandeering your ship - you will not resist us, or you will die.<br />
Kirk....: Let's not get too hasty now - can't we negotiate?<br />
Vader...: Surrender your ship and prepare to be boarded, rebels.<br />
Kirk....: Rebels? I'm afraid I can't let you do that.<br />
Vader...: Then prepare to feel the power of the force.<br />
Kirk....: The what?</p>
<p>[Suddenly Kirk feels like someone is strangling him. He begins to choke and<br />
falls back onto his seat.]</p>
<p>Kirk....: *cough* *choke* *gasp* Chekov...fire *choke* phasers</p>
<p>[Phaser fire flys from the Enterprise and slams into the side of the Gandor.<br />
On board the Imperial ship...]</p>
<p>Falton..: Lord Vader, the Gandor's deflector shields have sustained 32%<br />
          damage!<br />
Vader...: What! Return fire Commander Falton.</p>
<p>[The Vantoon fires and particle beams hit the Enterprise's saucer section.<br />
On board the Enterprise, Kirk is able to breathe properly.]</p>
<p>Kirk....: What did he do?<br />
Spock...: I suspect that he has some form of telekinetic ability.<br />
Kirk....: [smiling weakly] Just like the good old days, hey Spock?<br />
Spock...: Indeed, Captain.<br />
Kirk....: What's our shield status?<br />
Spock...: Only 8% damage to shields, Captain. They use a form of particle<br />
          beams which are inferior to our phasers. I have analyzed their<br />
          ships and have managed to ascertain that they use two forms of<br />
          energy. One is a powerful ion drive, and the other is a form of<br />
          hyper-space.<br />
Kirk....: Hyper-space? Is that possible?<br />
Spock...: Theoretically, yes, by mixing enough matter with kinetic energy,<br />
          but it proved too complicated for our scientists, and was<br />
          abandoned in favour of warp technology in the 21st century.</p>
<p>[The Enterprise is hit by the Gandor this time.]</p>
<p>Kirk....: This is getting damn annoying.<br />
Chekov..: Shields down 15%, Keptin.<br />
Kirk....: Chekov, I want maximum fire - I want their shields down, and I<br />
          want it down yesterday.<br />
Chekov..: Aye, Keptin. Phasers locked!<br />
Kirk....: Fire!</p>
<p>[The Gandor rocks under the Enterprise's phaser fire.]</p>
<p>Chekov..: Their Gandor's shields are down, Keptin!... The Vantoon is firing<br />
          again.</p>
<p>[The Enterprise is hit.]</p>
<p>Chekov..: Shields down 22%, Keptin.<br />
Kirk....: Battle speed - fire!</p>
<p>[The Enterprise flies round the Gandor and fires - the Gandor's shields<br />
collapse and the bridge blows up. A series of small explosions lead to a<br />
large one - the ship explodes. Back on the Vantoon.]</p>
<p>Vader...: You have failed me Commander Falton.<br />
Falton..: I'm... sorry, Lord Vader. *choke*<br />
Vader...: It is for the last time, Commander.<br />
Falton..: *gasp* *choke*<br />
Vader...: Commander Oftel, you are in-charge now.<br />
Oftel...: Y-Yes, Lord Vader.</p>
<p>[As Falton falls dead at Oftel's side, the Vantoon rocks under multiple<br />
phaser fire from the Enterprise.]</p>
<p>Officer.: Commander Oftel - shields are at 46%! One more shot and... sir,<br />
          the Death Star is approaching.<br />
Oftel...: Excellent. We will show these rebel scum the power of the mighty<br />
          Empire.</p>
<p>[Phaser fire rocks the Vantoon again.]</p>
<p>Spock...: The Gandor has been destroyed - the Vantoon is heavily damaged.<br />
          Its' shields are at 17%.<br />
Kirk....: Uhura, signal the ship - tell them that I'm asking for their<br />
          surrender.<br />
Uhura...: Aye, Captain. [starts signalling the ship.] This is the U.S.S.<br />
          Enterprise - we order you to surrender your vessel... respond<br />
          please.<br />
Spock...: Captain, a new signal has entered long range sensors.<br />
Kirk....: What is it?<br />
Spock...: Sensors say a spherical ship over 6 miles in diameter. Heavily<br />
          armoured and with a very large ion cannon, with more than enough<br />
          power to obliterate a planet. It will be in firing range in 30<br />
          minutes.<br />
Kirk....: That's not good news, Spock. Scotty...</p>
<p>[Down in engineering Scotty, who is adjusting and phaser couplings, grumbles<br />
and touches a key on the nearby comm panel.]</p>
<p>Scotty..: Aye, Cap'n?<br />
Kirk....: Scotty, I need you to re-design the phasers to give us enough<br />
          power to destroy a heavily armoured ship about 6 miles in<br />
          diameter.<br />
Scotty..: But Cap'n, ye' know that's nay enough time - it'll take 2 weeks to<br />
          figure out the circuits and matrix for it. An' we'll have to use<br />
          the main deflector dish.<br />
Kirk....: I need it in 25 minutes or we're all dead.<br />
Scotty..: In that case I can have it ready in 29 minutes.<br />
Kirk....: You've got 27 minutes.<br />
Scotty..: Throw in two weeks extra shore leave and you have a deal.<br />
Kirk....: It's a deal then. Kirk out.</p>
<p>[The Enterprise shudders under fire from the Vantoon.]</p>
<p>Spock...: Shields at 70%.<br />
Kirk....: Spock, start calculations for another slingshot, just in case.<br />
Spock...: Captain. The ship has disappeared from long range sensors.<br />
Kirk....: Hyper-space?<br />
Spock...: A distinct possibility.<br />
Kirk....: E.T.A.?<br />
Spock...: Approximately 2 minutes 23.45745 seconds.<br />
Kirk....: Great, just great. Scotty?</p>
<p>[Down in engineering.]</p>
<p>Scotty..: Aye, Cap'n.<br />
Kirk....: A slight change to plan. I need the phasers in 2 minutes.<br />
Scotty..: Aye, Cap'n, but it'll cost you an extra two weeks shore leave and<br />
          double pay for a month.<br />
Kirk....: You got it.<br />
Scotty..: Everything will be ready in just over a minute. Scott out. [aside]<br />
          little does he know fellow parody readers, I've been watching 20th<br />
          century episodes of Blue Peter, and here's the circuits I prepared<br />
          earlier made out of four cardboard toilet rolls, two baking trays,<br />
          two washing-up bottles and sticky-back tape. Just plug them into<br />
          the existing circuitry and... voila. Scott to bridge...<br />
Kirk....: Kirk here.<br />
Scotty..: All done, Cap'n.<br />
Kirk....: A miracle, Scotty.<br />
Scotty..: Aye, that it is, Cap'n, that it is...</p>
<p>[Back on the Vantoon.]</p>
<p>Oftel...: Lord Vader, the Death Star has come out of hyper-space.<br />
Vader...: Excellent. Tell Governor Zolt to fire when ready.</p>
<p>[A quick scene change back to the bridge of the Enterprise.]</p>
<p>Spock...: Captain, the ship has appeared out of hyper-space. There is an<br />
          enormous energy build-up. It is getting ready to fire.<br />
Kirk....: Chekov, channel all power to the main deflector dish and lock onto<br />
          that ship. As soon as you've fired, I want warp 9.8 to a distance<br />
          of 1 million miles away from this point away from the explosion.<br />
Chekov..: All ready, Keptin.<br />
Kirk....: FIRE!</p>
<p>[An orange-blue-white beam races across space and slams straight into the<br />
middle of the Death Star, and a moment later, comes straight out the other<br />
side. The Enterprise goes into warp and vanishes into the distance just as<br />
the Death Star explodes, taking the Vantoon with it.]</p>
<p>Kirk...: Well, that's that little episode dealt with. Spock, are we ready<br />
         for that slingshot again?<br />
Spock..: All systems fully functional, Captain.<br />
Kirk...: Chekov, warp 10!</p>
<p>[The Enterprise warps off around the nearest star, hopefully to their<br />
correct destination, but I doubt it...]</p>
<p>     -=> ACT 4 < =-</p>
<p>Kirk....: Spock?<br />
Spock...: Just one damn minute, Captain. Checking co-ordinates now...<br />
Kirk....: Well...?<br />
Spock...: If I were human, I'd say... do you want the good news or the bad<br />
          news?<br />
Kirk....: Give me the good news.<br />
Spock...: The good news is, we are in the correct star system.<br />
Kirk....: Then what's the bad news?<br />
Spock...: Wrong time period again.<br />
McCoy...: Spock, are you sure you're fully recovered from the mind-meld with<br />
          me back in Star Trek III? It's not like you to make mistakes.<br />
Spock...: I am perfectly aware of the difficulties of slingshot calculations<br />
          Doctor, however, there have been nothing wrong with my<br />
          calculations at all.</p>
<p>[The turbolift doors opens and Scotty steps out.]</p>
<p>Scotty..: Cap'n, my poor wee bairns are being stretched too far. The<br />
          dilithium crystals canna' take much more.<br />
Kirk....: Well, unless the computers are malfunctioning somehow, I can't see<br />
          why we keep ending up in the wrong place. Scotty, check Spock's<br />
          console - maybe there's a fault in it.<br />
Scotty..: Ok, Cap'n, but I can tell you now, ever since they installed the<br />
          new Intel trans-dimensional molecular crystal chips in that thing<br />
          back in Starbase 29, things have been slightly "off". If you ask<br />
          me, and you haven't, these new chips haven't even been field-<br />
          tested - they're a bit of a orange.<br />
Spock...: I believe the correct term is "lemon", Mr. Scott.<br />
Scotty..: Apples, bananas, what's the difference? Who cares? I'll just<br />
          replace them with the older molecular chips - I have a few spare<br />
          back in engineering.<br />
Spock...: Captain, something's just appeared in long range sensors - a small<br />
          oval-shaped object about .651231 meters tall, and .45234 meters<br />
          wide. Sensors register an unidentified life-form.<br />
Kirk....: Is it dangerous?<br />
Spock...: No weapons detected of any sort.<br />
Kirk....: Uhura, call transporter room 1 and have them beam the object into<br />
          science lab 1 for analysis, then call Doctor McCoy and a security<br />
          team to meet me there.<br />
Uhura...: Aye, Captain.<br />
Kirk....: Spock, come with me. Mr. Chekov, you have the conn.</p>
<p>[Later, down in Science Lab 1.]</p>
<p>McCoy...: Well Jim, put basically, as far as I can tell there is a small<br />
          10-legged creature with a long 50cm tail inside. It has potent<br />
          sulphuric acid for blood and it's still alive.<br />
Kirk....: Is it intelligent?<br />
McCoy...: I don't know.<br />
Kirk....: Should we open it?<br />
McCoy...: I don't think we have to.<br />
Kirk....: Why?<br />
McCoy...: It's opening itself - look!</p>
<p>[The top of the egg opens.  Kirk moves forward...]</p>
<p>Spock...: I suggest caution, Captain.<br />
Kirk....: Good idea, Spock. Security, set phasers on kill, shoot only if<br />
          necessary. [To alien] We come in peace!</p>
<p>[The alien suddenly bursts from its egg and jumps onto one of the security<br />
officers.]</p>
<p>Kirk....: Don't shoot, it's on Lt. Expend'able. [Ed: I'll give you readers<br />
          one guess what's going to happen to a security officer with a name<br />
          like this - and it's not good news  :-) ]</p>
<p>[Lt. Expend'able falls onto the floor unconscious.]</p>
<p>Kirk....: Bones, can you help him?<br />
McCoy...: I'm a doctor, not a... oh, sorry!</p>
<p>[McCoy rushes forward with his hand-scanner.]</p>
<p>McCoy...: It's dead, Jim! Oh, sorry - wrong page. I get so used to saying<br />
          that! Now where was I? Ah, yes. He's alive, Jim... barely. We'd<br />
          better get him to sick-bay quick.</p>
<p>[A quick scene change. 8 hours later in sick-bay...]</p>
<p>Kirk....: Bones, how's the patient?<br />
McCoy...: Not too good. As far as I can tell, the creature has implanted an<br />
          embryo into the Lt. Expend'able's body. I daren't operate as I<br />
          don't know what will happen - in all likelihood, he'll die.</p>
<p>[Dr. Chapel bursts in.]</p>
<p>Chapel..: Doctor McCoy!<br />
McCoy...: What is it, Doctor Chapel.<br />
Chapel..: Nurse Pulaski said the creature's gone!<br />
McCoy...: Pulaski? That name sounds familiar.<br />
Kirk....: Didn't you deliver her sister-in-law's baby boy a couple of years<br />
          back? You met him again a few weeks ago. You know, the kid who<br />
          said that when he's a dad, he's going to call his son after you,<br />
          and his daughter Katherine. Funny name to call his son though. I<br />
          mean, "After You" is hardly a name, is it?<br />
McCoy...: Very funny, Jim. Actually, I remember now. I delivered two baby<br />
          boys that night. One was Nurse Pulaski's sister-in-law's child,<br />
          and the other was Nurse Crusher's child. I met both kids 3 weeks<br />
          ago. What was Crusher kid's name...? John, I think. Yes, he said<br />
          that he was going to marry too and call his daughter Beverly. I<br />
          wonder if it'll all happen? BUT, this is all irrelevant to the<br />
          plot - the writer's only put this into the parody to fill up space<br />
          and link us all together somehow. Dumb idea if you ask me!<br />
Edwin...: Hey, I heard that!<br />
De.Kelly: So what - it's not like I'm getting paid to do this!<br />
Edwin...: I'm the one using up my precious time doing this. You're not even<br />
          real!<br />
De.Kelly: Oh yeah, well I don't have to take this. You can't do anything! I<br />
          have an agent!<br />
Edwin...: Look, I'm in-charge. I can have you killed off in an instant!<br />
De.Kelly: You can't do that, it's against Paramount's rules - no deaths of<br />
          any major character.<br />
Edwin...: But you forget, this isn't going to Paramount, AND it's a parody -<br />
          anything can happen in a parody. I can kill off and bring back to<br />
          life anybody! I decide what happens! It's like being God!<br />
De.Kelly: Listen you, I've just about had it with parodies. You know where<br />
          you can put your parodies...<br />
Edwin...: Right, that's it...</p>
<p>[Suddenly there is an explosion and the ship rocks. McCoy falls and smashes<br />
his head on a table. He falls onto the floor, his neck broken.]</p>
<p>Shatner.: Oh my lord, what have you done?<br />
Edwin...: I've killed him.<br />
Shatner.: But how can we go on without him?<br />
Edwin...: Don't worry, it's just to prove a point - I'll just turn back time<br />
          to the point when Christine Chapel comes in, and we can start<br />
          again, ok?<br />
Shatner.: Ok.<br />
Edwin...: Right, now to bring Bones to life... get it? Bones to life? Ok<br />
          then - bad joke, forget it. You ok now De?<br />
De.Kelly: Yeah, sorry.<br />
Edwin...: Yeah, I'm sorry too - all's forgiven. Back to the plot...</p>
<p>[Dr. Chapel bursts in.]</p>
<p>Chapel..: Doctor McCoy!<br />
McCoy...: What is it, Doctor Chapel.<br />
Chapel..: Nurse Pulaski said the creature's gone!</p>
<p>[They all dash to Lt. Expend'able's bed.]</p>
<p>Kirk....: Where's the creature?<br />
Pulaski.: *SCREAMS* AAARRRGGGHHH! [Points at floor before grabbing Kirk and<br />
          holding him very close and tight to her body.]<br />
Kirk....: There, there. It's ok. I've got you now. You're safe with me. Why<br />
          don't you meet me in my quarters at 2000 hours and we'll talk all<br />
          about it?<br />
Pulaski.: Oh Jim, I feel safer already. I'll just go and get changed into<br />
          something more sexier... I mean more comfortable. See you later.</p>
<p>[Pulaski smiles before dashing off.]</p>
<p>Kirk....: Nice lady...<br />
McCoy...: What is it with you! Didn't you learn anything with that Martia<br />
          creature?<br />
Kirk....: Sorry Bones, I can't help it. How's the creature?<br />
McCoy...: It's dead, Jim! Lt. Expend'able is ok, but I'm worried about the<br />
          embryo in him. Lieutenant, are you ok?<br />
Lt.Expend'able: I'm feeling ok. Can I have a bite to eat?<br />
McCoy...: Well I'm not too sure until we have more test results on what's<br />
          inside you.<br />
Lt.Expend'able: But I'm starving.<br />
McCoy...: Ok - try this Saurian Brandy. It's my own special concoction...</p>
<p>[The lieutenant takes a glass, swallows and coughs.]</p>
<p>McCoy...: ...I added some Kentucky Bourbon.</p>
<p>[The lieutenant coughs more - violently this time. He clutches his stomach.]</p>
<p>McCoy...: Hey, it wasn't that bad, was it?<br />
Kirk....: Something's wrong, Bones!<br />
McCoy...: Yeah, maybe I should have used Scotch like Scotty advised.<br />
Kirk....: I mean with the lieutenant!<br />
McCoy...: Oh right!</p>
<p>[Suddenly a bump appears from the lieutenant's chest - there is a crunch and<br />
blood comes pouring out. A crack and the ex-lieutenant's chest bursts open!<br />
A small two-legged creature pops out and runs off.]</p>
<p>Kirk....: Fire phasers!</p>
<p>[Everyone who is carrying a phaser draws and fires in the creature's<br />
direction. Patients dive for cover as phaser fire goes everywhere. Moments<br />
later...]</p>
<p>Kirk....: Hold fire! Where's the creature?<br />
McCoy...: I think you missed. You just about managed to disintegrate half my<br />
          sick-bay though.<br />
Kirk....: Sorry, Bones.<br />
Chekov..: Bridge to sickbay. Keptin, vhat happened?<br />
Kirk....: Chekov, I want you to turn this ship inside out - there is a small<br />
          6 inch, 2-legged creature running around and it must be killed...<br />
          I mean captured if possible. Kirk out. Bones, you'd better stay<br />
          and sort out this mess. I'm going bug-hunting. [Kirk sets his<br />
          phaser for maximum disintegrate.]</p>
<p>[Hours later, another scene change to 2 security officers searching a<br />
Jeffries tube...]</p>
<p>Security Officer 1: Hey, it's a bit slimy up here.<br />
Security Officer 2: Better note it down. You know how Scotty hates unclean<br />
                    Jeffries tubes.<br />
Security Officer 1: Yeuck, there's a piece of skin here too - looks like<br />
                    it's from the creature the Captain was telling us about.<br />
Security Officer 2: Ok, put it in this plastic bag and I'll take it to...<br />
Security Officer 1: AAARRRGGGHHH!!! HELPPPPP!!!<br />
Security Officer 2: What the... Security to Jeffries tube 4, this is an<br />
                    emergency! The creature, it's... AAARRRGGGHHH!!!</p>
<p>[Minutes pass... finally Kirk runs around the corner to find Bones and Spock<br />
already there, looking at a big mess...]</p>
<p>Kirk....: What happened here?<br />
McCoy...: Well, considering that all I can find amongst this blood plastered<br />
          all over the corridor are these few limbs, I'd have to say that<br />
          it's bad news only.<br />
Kirk....: You mean that they're badly injured?<br />
McCoy...: It's worse than that - they're dead, Jim!<br />
Chekov..: This is werrry bad news.<br />
Spock...: The only possible option now Captain is to kill the creature.<br />
Kirk....: Maybe this creature is like the Horta - just protecting something.<br />
          A child perhaps?<br />
McCoy...: Not possible, Jim. Tests showed that it's a male, only basic<br />
          animal intelligence - it probably works on instinct.<br />
Kirk....: So talking's out.<br />
McCoy...: Jim, if you... if any starship captain tried to negotiate with<br />
          that creature, he'd be dead! Who do you think you are? Jean-Luc<br />
          Picard?</p>
<p>[The comm. unit comes on.]</p>
<p>Scotty..: Cap'n, there's this slimy sludge all over my warp engines. What in<br />
          darnations been going on down here whilst I've been on lunch?<br />
Kirk....: Sludge? SCOTTY, GET OUT OF THERE!<br />
Scotty..: I'm not going anyway until this mess has been cleaned up.<br />
Kirk....: Scotty, the alien's down there!<br />
Scotty..: Well I'm not going to let any alien slime all over my poor wee<br />
          bairns. Scott out.<br />
Kirk....: Damn. Security to the engine room, immediately.</p>
<p>[Down in engineering.]</p>
<p>Kirk....: Scotty, are you down here?<br />
Scotty..: Aye, Cap'n. I canna find the damn beastie anyway. Look at the mess<br />
          he made. It'll take a week before she'll be looking like the lady<br />
          she is. When I get my hands on that beastie...<br />
Kirk....: Calm down, Scotty. Security is searching this ship from bow to<br />
          stern. The alien's not going to hide from us.<br />
Scotty..: I know that.<br />
Kirk....: How come?<br />
Scotty..: Cos' it's right behind you.<br />
Kirk....: What the...</p>
<p>[Kirk turns around to see the alien getting closer. He dives for cover and<br />
pulls out his phaser.]</p>
<p>Kirk....: Everyone duck!</p>
<p>[Everyone dives for cover as Kirk lets loose a volley of phaser fire. The<br />
alien is blasted and disintegrates.]</p>
<p>Scotty..: Good shooting, Cap'n.<br />
Kirk....: It was nothing.<br />
Scotty..: No, I mean it, ye' still the best.<br />
Kirk....: It was nothing, really.<br />
Scotty..: Ok then.<br />
Kirk....: Well, when I say it was nothing I mean...<br />
Scotty..: Look, you said it was nothing, so forget it.<br />
Kirk....: But...<br />
Spock...: Captain, we're needed on the bridge - the new calculations for<br />
          time travel have been worked out.</p>
<p>[On the bridge.]</p>
<p>Kirk....: All hands prepare for time travel. Mr. Chekov, warp speed!</p>
<p>     -=> ACT 5 : THE FINAL ACT < =-</p>
<p>Kirk....: Spock.<br />
Spock...: Just one damn minute, Captain... we seem to be in the correct star<br />
          system. Yes, the computers have just confirmed my calculations. We<br />
          are entering the Terran system now... but...<br />
Kirk....: But what?<br />
Spock...: We are some 5 years too late. I have been downloading the relevant<br />
          Starfleet records, and According to them, the Enterprise-D has<br />
          been in service for the past 5 years!</p>
<p>[Spock's sensors start to bleep.]</p>
<p>Spock...: And one of their starships have already found us!<br />
Kirk....: Who is it?<br />
Spock...: The ship identifies itself as the Enterprise!<br />
Kirk....: On screen.</p>
<p>[The view-screen changes image to show a bald man on screen. However, all<br />
Kirk sees is a lovely attractive young lady sitting on the far right of the<br />
screen with the loveliest... *CENSORED*]</p>
<p>Kirk....: [To Deanna] Hello there, are you by any chance the Captain of this<br />
          fine vessel?</p>
<p>[Behind him, McCoy hands out the sick-bags to the bridge crew. Scotty enters<br />
the bridge.]</p>
<p>Deanna..: [Blushing] Oh, aren't you Captain Kirk?<br />
Kirk....: That's Captain James T. Kirk of the Starship Enterprise.<br />
Deanna..: Oh forgive me.<br />
Kirk....: That's ok, how about you beaming over and we can have ...... I<br />
          mean talk about your ship? Say my quarters at 2000 hours.<br />
Deanna..: Well, it's not really my ship you see.<br />
Kirk....: Oh, I was sure a lady with your intelligence and talent would be<br />
          in command of a starship.<br />
Deanna..: [Blushing even more] That's so kind of you, but he's the Captain.<br />
          [pointing to Picard]<br />
Kirk....: Oh - [to Picard] who are you?<br />
Picard..: I'm Captain Jean-Luc Picard of the Federation Starship Enterprise.<br />
          [pointing to various crew-members] This is my first officer,<br />
          Commander Riker.<br />
Riker...: Your sexual prowess proceeds you, Captain Kirk.<br />
Kirk....: Well, maybe you could do with a few tips.<br />
Picard..: Ensign Ro Laren at helm.<br />
Kirk....: Why hello Ensign Laren.<br />
Ro......: That's Ensign Ro! Laren is my first name!<br />
Kirk....: I'm sorry. How abouts you beaming over later on and I can apologise<br />
          in person, say my quarters at 2100 hours?<br />
Ro......: Well sure...<br />
Picard..: [looking at Ro disapprovingly] Lt. Commander Data at Ops...<br />
Kirk....: A robot!<br />
Data....: Actually Captain, I'm an android.<br />
Kirk....: Android? I don't like androids. They give me the creeps.<br />
Picard..: Ensign Wesley Crusher at science station 1...<br />
Everyone: WESLEY!<br />
Wesley..: Hello Captain Picard!<br />
Riker...: I'll handle this Captain. What the hell are you doing here Ensign<br />
          Crusher?<br />
Wesley..: I was assigned to this ship - I passed all my exams and as I got<br />
          100% in all my exams, they assigned me back here a year early.<br />
Riker...: Damn! Captain, you said that if we promoted him to Ensign, we'd<br />
          never have to see him ever again!<br />
Picard..: I under-estimated his mother, Number One. I didn't think she could<br />
          get him back aboard so quickly. Besides, she threatened to stop<br />
          having ..... I mean breakfast with me every morning.<br />
Riker...: I see.<br />
Picard..: Behind me is our Chief of Security and comms. officer, Lt. Worf.<br />
Chekov..: A Klingon!<br />
Kirk....: Ready phasers! It's a trap.<br />
Picard..: No, they're our friends now. You fixed that didn't you?<br />
Kirk....: So I did [aside] the biggest mistake of my life!<br />
Worf....: Grrrr.<br />
Picard..: Down boy. SIT!<br />
Picard..: You've met our ship's counsellor, Deanna Troi, but what are you<br />
          doing here, Captain Kirk?<br />
Kirk....: Well, I'm here to stop your Enterprise from being built, but it<br />
          looks like I'm too late for that, unfortunately.<br />
Picard..: My Enterprise?<br />
Scotty..: Enterprise - HA! That's a starship? You goons couldn'a recognise a<br />
          decent starship if it was pink and had white spots all over it. An'<br />
          I thought the Excelsior was bad!<br />
Riker...: [stuffing his face with a cream puff] Why you...<br />
Picard..: Not now, Number One!<br />
Riker...: But...<br />
Kirk....: Shut up, Riker.<br />
Riker...: But...<br />
Kirk....: I can prove that my ship is better than yours.<br />
Picard..: How?<br />
Kirk....: Let's race for it. Winner keeps the other ship to do with as he<br />
          pleases.<br />
Picard..: No.<br />
Kirk....: What's the matter? Scared you'll lose?<br />
Picard..: No, it's not that. My ship's better than yours - we won't lose!<br />
Kirk....: So you're chicken?</p>
<p>[Scotty starts making various clucking noises.]</p>
<p>Picard..: That's it, you have a deal. No-one calls a Frenchman chicken and<br />
          gets away with it!<br />
Riker...: [stuffing his face with a triple-choc. cake] But sir...<br />
Picard..: Shut up, Riker. Just name the time and place.<br />
Kirk....: Sigma-Delta-1 to Sigma-Delta-15 and back - we meet at Sigma-Delta 1<br />
          at 0000 hours tomorrow.<br />
Picard..: It's a deal! Picard out!</p>
<p>[Back on the Enterprise-A]</p>
<p>Chekov..: Keptin, can ve vin against it?<br />
Kirk....: Of course. Scotty, I want you to fine-tune the engines to 110%<br />
          efficiency. I want all the power you can muster.<br />
Scotty..: I'll give ye' 120% - we'll beat that excuse for a starship, even if<br />
          I have to get out an' push.<br />
Kirk....: I hope it won't have to come to that. Chekov, plot a course to<br />
          Sigma-Delta-1, warp 7.</p>
<p>[12 hours later...]</p>
<p>Kirk....: 0000 hours - where's that duck?<br />
Spock...: Sensors show a ship coming along side us - it's the Enterprise-D.</p>
<p>[On The Ent-D.]</p>
<p>Picard..: Worf, open a channel to the Enterprise-A. Captain Kirk, are you...<br />
Worf....: Channel open, sir.<br />
Picard..: [aside] he did it to me again! [To Kirk] Captain Kirk, are you sure<br />
          you want to do this - you can still back out, after all, you might<br />
          as well face the fact that you're going to lose. Chief Engineer<br />
          LaForge is the best in Starfleet.<br />
Kirk....: Don't worry about us - we'll be ok. You can still pull out, of<br />
          course. Your ship might not be able to cope. Kirk out.<br />
Picard..: Why you...<br />
Riker...: 10 seconds before we start.<br />
Picard..: Engine room. Ready for maximum warp.<br />
Data....: 7... 6... 5... 4... 3... 2... 1... now!<br />
Picard..: ENGAGE!</p>
<p>[In an instant, both Enterprises warp off into the distance. The Enterprise-D<br />
pulls away from Enterprise-A. On both ships...]</p>
<p>Picard..: Ha! That'll show him!<br />
Riker...: Well done, sir.<br />
Picard..: Shut up, Riker.</p>
<p>Kirk....: Damn - Scotty, what's happening down there? We're losing!<br />
Scotty..: Sair, my poor wee bairns canna take much more - we're pushing warp<br />
          9.5 already!<br />
Kirk....: I want warp 9.9 now.<br />
Scotty..: Aye, sair.<br />
Chekov..: Varp 9.7... 9.8... 9.9!</p>
<p>Data....: Sir, the Enterprise-A is now at warp 9.9 and will overtake us in<br />
          3 seconds.<br />
Picard..: What! Engine room, I want warp 9.95 now!<br />
LaForge.: I wouldn't recommend it, Captain.<br />
Picard..: No arguments, Commander.<br />
LaForge.: Yes, sir.<br />
Wesley..: Captain Picard.<br />
Picard..: Shut up, Wesley!<br />
Data....: Now at warp 9.9... 9.94... 9.95.</p>
<p>Spock...: Captain, the Enterprise-D is at warp 9.95.<br />
Kirk....: This isn't good - Scotty, I want warp 9.99!<br />
Scotty..: Sair! Surely ye canna be serious!<br />
Kirk....: I am serious, and don't call me Shirley.<br />
Scotty..: Aye, sair.<br />
Chekov..: Warp 9.93... 9.95... 9.97.. 9.98... 9.99!</p>
<p>Data....: Sir, the Enterprise-A is at warp 9.99!<br />
Picard..: That's not possible for a starship! We need warp 10!<br />
Data....: Sir, that is impossible.<br />
Picard..: I don't care, I'm not going to let any ship outrun my ship.<br />
Wesley..: Captain Picard.<br />
Picard..: Shut up, Wesley!<br />
Wesley..: But, sir!<br />
Everyone: SHUT UP, WESLEY!<br />
Wesley..: Look, I'm an ensign now, you have to listen to me!<br />
Troi....: He has a point, Captain.<br />
Picard..: Damn. Ok then, but make it quick Ensign.<br />
Welsey..: I can increase this ship's engine power by 100%<br />
Data....: Hoe are you going to achieve that?<br />
Wesley..: Well, by re-routing half the engine's circuitry and...<br />
Picard..: Ensign Crusher, report to the engine room at once!<br />
Wesley..: Yes, sir.</p>
<p>[As Wesley leaves the bridge, everyone breathes a sigh of relief. But down in<br />
engineering...]</p>
<p>Wesley..: Hello Geordi.<br />
LaForge.: What are you doing down here?<br />
Wesley..: I'm here to help you.<br />
LaForge.: Who said so? This is my engine room - go and re-build someone<br />
          else's!<br />
Wesley..: Captain Picard sent me down here.<br />
LaForge.: Well, ok then, but be careful!<br />
Welsey..: [smiling] Great - now to extract the trans-dimensional isolinear<br />
          micro-circuits...<br />
LaForge.: [cringing] My poor baby...</p>
<p>[Meanwhile both Enterprises have reached Sigma-Delta-15 and are swinging<br />
around it.]</p>
<p>Kirk....: Status.<br />
Spock...: We are neck and neck.<br />
Kirk....: Scotty, we need more speed.<br />
Scotty..: Sair, I canna give you any more - it's nay possible.<br />
Kirk....: Yes it is Scotty. I want you to use all available energy for the<br />
          engines, including life support - keep it at a minimum for us.<br />
Scotty..: Aye, sair.</p>
<p>Data....: Sir, the Enterprise-A is at warp 9.99NNN j<br />
Picard..: Engine room, how's Ensign Crusher doing?<br />
LaForge.: Captain, he's just about done. If what he says is true, we should<br />
          reach warp 18!<br />
Wesley..: Ready now sir!<br />
Picard..: Mr. Data, engage!</p>
<p>[The Enterprise-D shoots off into the distance leaving poor old Enterprise-A<br />
trailing in it's wake.]</p>
<p>Kirk....: Spock, what happened?<br />
Spock...: Unknown sir. Apparently the Enterprise-D has a few tricks up it's<br />
          sleeve.<br />
Kirk....: That does it! Scotty?<br />
Scotty..: Aye, sair?<br />
Kirk....: If we tie the Quantum accelerator to the dilithium chamber and<br />
          connect the silly-plotus-computus with the new Motorola 68,050,000<br />
          chip will we get to warp 50?<br />
Scotty..: No, but if we press this green button I recently installed into<br />
          Chekov's console...<br />
Chekov..: That button wasn't there a moment ago.<br />
Scotty..: Of course not, the writer decided to add it in only just now.<br />
Chekov..: Vhat does it do?<br />
Scotty..: Well let me check the script... ah! It'll let us go as fast as we<br />
          want to.<br />
Chekov..: Incrwedible!<br />
Scotty..: Well we'd better get on with it!<br />
Kirk....: Chekov... press that button!</p>
<p>[The Enterprise-A suddenly zooms off and leaves a massive trial of rainbow-<br />
colours behind it. On Enterprise-D....]</p>
<p>Data....: Sir, something is coming up right behind us.<br />
Picard..: Wha...</p>
<p>[Suddenly something screams straight pass the Enterprise-D, honking it's<br />
horn. The Enterprise-D shudders in it's wake.]</p>
<p>Troi....: I feel great satisfaction...<br />
Picard..: I'm sorry???<br />
Troi....: I mean great joy, happiness, comfort.. err... where's my thesaurus?<br />
Picard..: Data, identify that ship...<br />
Data....: It was the Enterprise-A. I'm afraid it has just beaten us. Sensors<br />
          say it has just entered Sigma-Delta-1's orbit!<br />
Picard..: Damn! Damn! Damn!</p>
<p>[Much later on, Picard hands over the keys to the Enterprise to Kirk.]</p>
<p>Kirk....: Thanks.<br />
Picard..: So what are you going to do with my ship?<br />
Kirk....: Isn't it obvious? I've place anti-matter pods all around your ship.<br />
          She'll blow in 15 seconds and we'll be rid of that ugly ship once<br />
          and for all.<br />
Riker...: They won't do it, Captain. They wouldn't dare.<br />
Kirk....: Scotty, beam everyone down now.</p>
<p>[Everyone is beamed onto the nearby planet. As Picard and co. stare, the<br />
Enterprise-D blows up.]</p>
<p>Riker...: They did it - the ship's gone!<br />
Picard..: [smiling] Look on the bright side, Number One.<br />
Riker...: What's that, sir?<br />
Picard..: Ensign Crusher was still on that ship when it blew. I set up a<br />
          force field in his room.<br />
Riker...: [breaks out in a wide grin] Excellent manoeuvre, sir, excellent<br />
          manoeuvre....<br />
Beverly.: Why you! Wesley *sob* my poor baby *sob*<br />
Welsey..: Captain Picard! Mom!<br />
Everyone: WESLEY!<br />
Welsey..: Somehow I got trapped in a force field, but I'd set up a personal<br />
          site-to-site transporter beforehand, just in case.<br />
Picard..: Damn, damn, DAMN!<br />
Riker...: Better luck next time, sir. Still, it was worth a try.<br />
Kirk....: Beam me up, Scotty!</p>
<p>     -=> EPILOGUE <=-</p>
<p>[The bridge doors open.]</p>
<p>SHEEEEESH.</p>
<p>Kirk&#8230;.: Once again we&#8217;ve saved civilisation as we know it. Spock, prepare<br />
          for time travel &#8211; we&#8217;re going home. Mr. Chekov, warp 10!</p>
<p>[The Enterprise warps around the nearest star. Moments later...]</p>
<p>Kirk&#8230;.: Spock?<br />
Spock&#8230;: We&#8217;ve reached our own time successfully, Captain.<br />
Uhura&#8230;: Sir, message coming in from Starfleet Command  &#8211; they want to know<br />
          where we&#8217;ve been for the past few days. They&#8217;re ordering us to take<br />
          the Enterprise back right now for decommissioning.<br />
Chekov..: So, this is goodbye?<br />
Uhura&#8230;: We&#8217;ve been dead before.</p>
<p>Spock&#8230;: If I were human, I believe my response would be&#8230; you can take<br />
          your order and shove it up your *$%*(^%&#8230; if I were human.</p>
<p>[Everyone gasps!]</p>
<p>McCoy&#8230;: Spock! I can&#8217;t believe what you just said!<br />
Spock&#8230;: Believe your ears Doctor. I was just employing one of many<br />
          colourful metaphors I learned whilst in the 20th century.<br />
Scotty..: Captain, we could&#8230;<br />
Kirk&#8230;.: Slingshot round the nearest star and never come back?<br />
Scotty..: Just a thought, Captain.</p>
<p>[Kirk thinks for a moment, and then a smile appears on his face.]</p>
<p>Kirk&#8230;.: Spock?<br />
Spock&#8230;: The computer has been programmed to pick a random century.<br />
Kirk&#8230;.: Chekov, 2nd star to the right and prepare for time travel.<br />
Chekov..: Ready, Keptin.<br />
Kirk&#8230;.: Warp 10&#8230; engage.</p>
<p>[The Enterprise warps off round a star and vanishes moments later. Where to,<br />
only the Enterprise and her crew will soon know, and wherever they've gone, I<br />
know we will all wish them safe and prosperous voyages.]</p>
<p>&#8220;Captain&#8217;s final, final log: This ship and her history will NOT shortly<br />
become the care of a new generation as we have it &#8211; she&#8217;s all ours! HA! HA!<br />
HA! Gibber, gibber, slob&#8230;</p>
<p>Er, Captain?<br />
Yes, Spock?<br />
Are you&#8230; feeling ok?<br />
Hmmm&#8230; yes, Spock. Just slipped up for a second back there.<br />
Indeed, Captain&#8230;<br />
Now where was I?  Ah yes&#8230;</p>
<p>WE will continue the journeys WE began over 25 years ago, exploring space,<br />
the final frontier, continuing the voyages of the Starship Enterprise,<br />
exploring strange new worlds, seeking out new life forms and new<br />
civilisations, journeying to all the undiscovered countries, boldly going<br />
where no-one has gone&#8230; before&#8230;..</p>
<p>                       AND THE ADVENTURE CONTINUES&#8230;..</p>
<p>                              THE END?<br />
</p>
]]></content:encoded>
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		<title>The TOP TEN lines from, &quot;The Enterprise Stops at Taco Bell&quot;</title>
		<link>http://dragondon.net/2010/06/25/the-top-ten-lines-from-the-enterprise-stops-at-taco-bell/</link>
		<comments>http://dragondon.net/2010/06/25/the-top-ten-lines-from-the-enterprise-stops-at-taco-bell/#comments</comments>
		<pubDate>Fri, 25 Jun 2010 15:00:18 +0000</pubDate>
		<dc:creator>DragonDon</dc:creator>
				<category><![CDATA[BBS]]></category>
		<category><![CDATA[star trek]]></category>

		<guid isPermaLink="false">http://dragondon.net/?p=499</guid>
		<description><![CDATA[The TOP TEN lines from, &#8220;The Enterprise Stops at Taco Bell&#8221;: 10. (Troi) I sense&#8230; indigestion. 9. (Picard) Don&#8217;t order the fajitas, Number One, they&#8217;ll go through you at warp nine. 8. (Wesley, guest starring) Look, mister, the sign says you get a free &#8220;Little Orphan Annie&#8221; cup with any taco salad purchase, and I&#8217;m [...]]]></description>
			<content:encoded><![CDATA[<p>The TOP TEN lines from, &#8220;The Enterprise Stops at Taco Bell&#8221;:</p>
<p>10. (Troi) I sense&#8230; indigestion.</p>
<p>9.  (Picard) Don&#8217;t order the fajitas, Number One, they&#8217;ll go through you at warp nine.</p>
<p>8.  (Wesley, guest starring) Look, mister, the sign says you get a free &#8220;Little Orphan Annie&#8221; cup with any taco salad purchase, and I&#8217;m not leaving here till I get one!</p>
<p>7.  (Worf) Klingons do NOT eat burritos!</p>
<p>6.  (Geordi) I bet if I allowed anti-matter to collide with these chimichangas we could boost warp power by 27 percent.</p>
<p>5.  (Dr. Crusher, pointing tricorder at a taco) Inconclusive meat readings, Captain.</p>
<p>4.  (Picard) You&#8217;re on, Number One.  Whoever can squirt the most jalapeno sauce up his nose gets treated to dessert.</p>
<p>3.  (Riker) What do you mean you don&#8217;t serve tokelau here?  What kind of Mexican restaurant is this?</p>
<p>2.  (Data, re-joining Geordi after bugging Picard with a boring monologue on the history of the enchilada) I do not believe it is physically possible for me to place an enchilada in the area suggested by the Captain.</p>
<p>1.  (Picard) When we get back on the ship and you have the conn, Number One, you&#8217;d better not queef on my chair!</p>
]]></content:encoded>
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		<title>How Stardates work</title>
		<link>http://dragondon.net/2010/06/24/how-stardates-work/</link>
		<comments>http://dragondon.net/2010/06/24/how-stardates-work/#comments</comments>
		<pubDate>Thu, 24 Jun 2010 15:00:13 +0000</pubDate>
		<dc:creator>DragonDon</dc:creator>
				<category><![CDATA[BBS]]></category>
		<category><![CDATA[Completely Random]]></category>
		<category><![CDATA[star trek]]></category>

		<guid isPermaLink="false">http://dragondon.net/?p=493</guid>
		<description><![CDATA[From: Mr. Spock #1 Date: 02-19-92 18:41 >I want to know how stardate works > in the original series, animated series, movies, classic books, and classic comic books, they mean nothing&#8230;they are just made up numbers&#8230;in The NExt Generation, it works like this. STARDATE 45173.6 means it is the twenty 4th century, the 5th season, [...]]]></description>
			<content:encoded><![CDATA[<p>From: Mr. Spock #1<br />
Date: 02-19-92 18:41<br />
>I want to know how stardate works<br />
><br />
in the original series, animated series, movies, classic books, and classic<br />
comic books, they mean nothing&#8230;they are just made up numbers&#8230;in The NExt<br />
Generation, it works like this.</p>
<p>STARDATE 45173.6  means it is the twenty 4th century, the 5th season, the 1st<br />
month of production in that season, the 7th day of that month, the 3rd hour,<br />
and 6th minute, when that segment was filmed&#8230;sometimes for continuity, the<br />
last 2 digits are just made up.</p>
]]></content:encoded>
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		<item>
		<title>The TOP TEN reasons Picard won&#039;t fire the phasers</title>
		<link>http://dragondon.net/2010/06/23/the-top-ten-reasons-picard-wont-fire-the-phasers/</link>
		<comments>http://dragondon.net/2010/06/23/the-top-ten-reasons-picard-wont-fire-the-phasers/#comments</comments>
		<pubDate>Wed, 23 Jun 2010 15:00:33 +0000</pubDate>
		<dc:creator>DragonDon</dc:creator>
				<category><![CDATA[BBS]]></category>
		<category><![CDATA[Completely Random]]></category>
		<category><![CDATA[star trek]]></category>
		<category><![CDATA[stories]]></category>

		<guid isPermaLink="false">http://dragondon.net/?p=491</guid>
		<description><![CDATA[The TOP TEN reasons Picard won&#8217;t fire the phasers: 10. He doesn&#8217;t know how. 9. He doesn&#8217;t want to succumb to crew pressure. 8. He doesn&#8217;t wnat to lose the women attracted by his sensitive side. 7. He doesn&#8217;t want to use the same effects as the old show. 6. Emily Post recommends not firing [...]]]></description>
			<content:encoded><![CDATA[<p>The TOP TEN reasons Picard won&#8217;t fire the phasers:</p>
<p>10.  He doesn&#8217;t know how.<br />
9.   He doesn&#8217;t want to succumb to crew pressure.<br />
8.   He doesn&#8217;t wnat to lose the women attracted by his sensitive side.<br />
7.   He doesn&#8217;t want to use the same effects as the old show.<br />
6.   Emily Post recommends not firing on a first encounter.<br />
5.   It saves energy.<br />
4.   He is on the holodeck pretending he has a life.<br />
3.   He is promoting a kinder, gentler Starfleet.<br />
2.   The other ship is probably carrying a relative of Tasha Yar.<br />
1.   What would his mother say?</p>
<p>From the USS Excelsior BBS.</p>
]]></content:encoded>
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		<item>
		<title>Start Trek Fan Fiction &quot;Star Trek: The Next (de)Generation&quot;</title>
		<link>http://dragondon.net/2010/06/22/start-trek-fan-fiction-star-trek-the-next-degeneration/</link>
		<comments>http://dragondon.net/2010/06/22/start-trek-fan-fiction-star-trek-the-next-degeneration/#comments</comments>
		<pubDate>Tue, 22 Jun 2010 15:55:02 +0000</pubDate>
		<dc:creator>DragonDon</dc:creator>
				<category><![CDATA[BBS]]></category>
		<category><![CDATA[star trek]]></category>
		<category><![CDATA[stories]]></category>

		<guid isPermaLink="false">http://dragondon.net/?p=459</guid>
		<description><![CDATA[As with all things Geek, Star Trek had a special place in the hearts of Geeks and was pretty much the only thing going that had any significant substance to it, despite all the YATIs (Yet Another Trek Inconsistency).  Thus may alternate stories popped up, some funny, some _very_ adult, others just plain stupid.  Enjoy them as [...]]]></description>
			<content:encoded><![CDATA[<p>As with all things Geek, Star Trek had a special place in the hearts of Geeks and was pretty much the only thing going that had any significant substance to it, despite all the YATIs (Yet Another Trek Inconsistency).  Thus may alternate stories popped up, some funny, some _very_ adult, others just plain stupid.  Enjoy them as they were written :)</p>
<p>Star Trek: The Next (de)Generation</p>
<p>&#8220;Where No Sane Man Would Go&#8221;</p>
<p>Captain&#8217;s Log, Stardate 32768.0:</p>
<p>After a particularly poorly written but nonetheless successful first season, the Enterprise has been assigned to do an exploratory survey of an unexplored quadrant nearest the center of the galaxy, in the hopes that something interesting will happen.  On another note, I must admit that I am somewhat distressed at the seemingly random nature of these stardates I am required to quote.  They remain a great mystery to me, despite the extensive research that was done on them nearly 400 years ago.</p>
<p>Picard:   Stop smirking, number one.</p>
<p>Riker:    I wasn&#8217;t aware that I was, sir.</p>
<p>Picard:   You do, Riker.  All the time.  And stop leaning against things with your head hunched down between your shoulders.</p>
<p>Riker:    [Standing up straight for a change]  Aye, sir.</p>
<p>[Tweedlesquirge]</p>
<p>Data:     Captain, ship&#8217;s sensors have detected a derelict spacecraft at extreme range.</p>
<p>Picard:   Analysis?</p>
<p>Data:     It&#8217;s too far away for any meaningful scan, sir.</p>
<p>Picard:   Then how do you know it&#8217;s a derelict?</p>
<p>Data:     I do not know, sir.  I would speculate that it is a writer&#8217;s error.</p>
<p>Picard:   Obviously.  Well, let&#8217;s rubber band our way over there and have a look at it.  Geordi, set course.</p>
<p>Geordi:   Aye, sir.  Three two two point eight nine mark four three&#8230; seven&#8230;  and some other meaningful numbers.</p>
<p>Picard:   Engage.</p>
<p>[Purrdlefreezowp]</p>
<p>EXTERNAL SHOT:</p>
<p>[fwEESH!!!  POOOWWWWWW!!!!!]</p>
<p>BRIDGE:</p>
<p>Data:     Approaching derelict craft.</p>
<p>Picard:   Scan it, Mr. Data.</p>
<p>[Blinkitydinkitydinkityzeerp]</p>
<p>Data:     It appears to be an old Earth craft from the late 20th century.</p>
<p>Picard:   [Muttering] Not again&#8230;.</p>
<p>Data:     It seems to be saucer-shaped, with little lights that spin around and around on the bottom, serving no other readily apparent function.</p>
<p>Riker:    I&#8217;ve got a bad feeling about this.</p>
<p>Troi:     Hey!  That&#8217;s MY line!</p>
<p>Riker:    Well, you dropped your cue&#8230;.</p>
<p>Picard:   I will *not* have petty bickering on my bridge.</p>
<p>Data:     Awwww&#8230;</p>
<p>Picard:   Riker, put together an away team.</p>
<p>Riker:    Aye, sir.  Geordi, Worf; come with me.  [Shouting at ceiling] Lieutenant Tsu to the bridge.</p>
<p>Ceiling:  OH, GOODIE!</p>
<p>Picard:   And don&#8217;t bother to wear environmental suits, since they obviously have an oxygen-pressurized atmosphere over there.</p>
<p>Riker:    Of course, sir.</p>
<p>&#8212;&#8212;&#8211;</p>
<p>[Fade.  Opening credits.  Commercial for Ginsu Knives and a digital watch (if you order now), followed by a man accusing you of having gingivitis.]</p>
<p>&#8212;&#8212;&#8211;</p>
<p>Captain&#8217;s Log, Stardate 32768.5:</p>
<p>We have encountered a dippy-looking flying saucer.  Riker, LaForge, and Worf are beaming over to investigate.  While these plots always resolve themselves in 50 minutes, I nonetheless feel that this is going to be very unpleasant.</p>
<p>INTERIOR, DERELICT SPACECRAFT.  A DOME-ISH STRUCTURE IS IN THE MIDDLE THAT LOOKS VAGUELY LIKE A COMPASS.  STEEL SQUARES ADORN ONE WALL, DESCENDING TO A LOWER LEVEL, RIGHT NEXT TO AN ELEVATOR. THE CAMERA PANS TO A CONTROL PANEL FILLED WITH SWITCHES AND FLASHING LIGHTS WHICH IS SET BEFORE A LARGE ORDINARY PLATE GLASS WINDOW WHICH LOOKS OUT INTO OPEN SPACE.</p>
<p>[FFFeeeeeerrrrrrrrzzzzzzzzsssshhhhhhhh!  The away team appears.]</p>
<p>Riker:    [Tapping communicator] Down and safe.</p>
<p>Worf:     Uh, wrong series, sir.</p>
<p>Riker:    Ooops&#8230;</p>
<p>Picard:   Good, number one.  Keep the channel open and continue</p>
<p>to report.</p>
<p>Riker:    Aye, sir.</p>
<p>Picard:   And don&#8217;t smirk.</p>
<p>Riker:    Yes, sir.</p>
<p>Geordi:   Sir, this doesn&#8217;t make any sense.  This is an ordinary plate glass window, and yet it looks out onto open space.  It should shatter under the pressure.</p>
<p>Riker:    That&#8217;s nothing compared to what I think we&#8217;re going to find.</p>
<p>Worf:     OOoooo.  Foreshadowing.</p>
<p>Geordi:   [Looking through a disc of plexiglas]  Now, *this* is interesting&#8230;</p>
<p>Picard:   Describe what you see, Geordi.</p>
<p>Geordi:   I see&#8230;  Jimmy, and Tommy, and Billy, and Susan, and Mary&#8230;</p>
<p>Riker:    Come on, Worf.  Let&#8217;s go downstairs.</p>
<p>[Riker and Worf go downstairs.]</p>
<p>Riker:    Well, here we are downstairs.</p>
<p>Worf:     It appears to be the crew&#8217;s quarters.</p>
<p>[Riker draws a curtain and finds two bunk beds, with a human female in each.]</p>
<p>Riker:    Hey!  Lookit what I found!</p>
<p>Picard:   What have you found, Number One?</p>
<p>Riker:    No, I found two females.  They appear to be in some sort of coma.</p>
<p>[Worf draws another curtain, and finds two human males.]</p>
<p>Worf:     Two more humans over here, sir.  They also appear to be comatose.</p>
<p>[Riker moves to examine the newfound humans, while Worf draws another curtain and finds a young boy and an oldish man.]</p>
<p>Worf:     Still more over here, also dead to the universe.</p>
<p>Picard:   Let&#8217;s hope they stay that way.</p>
<p>[Suddenly, the old man wakes with a start.]</p>
<p>O.M:      AAGGGHHH!!!!  Oh, good heavens!  Who are you??  What do you want??</p>
<p>Riker:    No such luck, sir.</p>
<p>Picard:   Oh, pooh&#8230;</p>
<p>O.M:      [Pointing at Worf, cowering] What are *you*??</p>
<p>Worf:     I am a Klingon.</p>
<p>O.M:      [Cowering] Oh, how very apt.</p>
<p>[As a result of the old man's screaming, the others come out of their coma.]</p>
<p>Man 1:    Who are you?  What are doing on my ship?</p>
<p>Woman 1:  Who are they?</p>
<p>Man 1:    I don&#8217;t know.</p>
<p>Worf:     I think we better get Geordi down here, sir.</p>
<p>Riker:    Agreed.  [Taps comm.]  Geordi&#8230;.</p>
<p>Geordi:   &#8230;Patrick, and Walter, and Edna, and Sally, and&#8230;</p>
<p>Riker:    Put a sock in it, LaForge, and get down here!</p>
<p>Geordi:   &#8230; er, yes, sir!</p>
<p>Man 1:    Who are you?</p>
<p>Riker:    I am Commander William T. Riker, and this is Lieutenant Worf.</p>
<p>Man 1:    Where do you come from?  How did you get aboard?</p>
<p>Riker:    We&#8217;re from the Starship Enterprise.</p>
<p>Man 1:    Never heard of it.</p>
<p>[Riker and Worf flash each other quizzical looks. Geordi enters from the rear of the room.]</p>
<p>Riker:    We&#8217;re from Starfleet Command.</p>
<p>[No response.]</p>
<p>Riker:    The United Federation of Planets.</p>
<p>[Still no response.]</p>
<p>Riker:    Earth, you dullards!</p>
<p>Man 1:    Oh!  Sorry.  We&#8217;ve been out of touch for a while.</p>
<p>Riker:    And you are&#8230;</p>
<p>Man 1:    My name is Robinson.  This is my wife, whose name I can&#8217;t seem to remember; my co-pilot, whose name I also can&#8217;t seem to remember; my daughter, Penny; and my son, Will.</p>
<p>O.M:      [Sheepishly]  Hello&#8230;</p>
<p>Robinson: And *that* is Dr. Zachary Smith.</p>
<p>Smith:    How do you do, sir.  I apologize for my appalling behavior earlier.  I should have recognized immediately that you were from Earth.  I fear my powers of perception are failing me.</p>
<p>[A vaguely mechanical voice descends on the elevator.]</p>
<p>Voice:    Disturbance!  Disturbance!  I will render assistance.</p>
<p>Robnsn:   And that is our robot.</p>
<p>Picard:   Riker!  What&#8217;s going on???</p>
<p>Riker:    We&#8217;ve encountered six humans and a robot.  They seem ordinary enough, though they haven&#8217;t heard of the Federation.</p>
<p>Data:     I recommend we beam them over, sir.</p>
<p>Picard:   You would.</p>
<p>Geordi:   I concur with Data, sir.  That plate glass window is going to go at&#8230;  *Any Moment!*</p>
<p>Picard:   Oh, very well.  But keep them out of my way.</p>
<p>Tsu:      [Bouncing onto the bridge, if you know what I mean, and I think you do] I&#8217;m here, sir.</p>
<p>Picard:   Good.  Take Geordi&#8217;s station.</p>
<p>Riker:    Transporter room!</p>
<p>Xport:    Sir.</p>
<p>Picard:   Nine people and a robot to beam over.</p>
<p>Xport:    Ready to beam you over, sir.</p>
<p>Riker:    Engage.</p>
<p>Xport:    You mean &#8220;energize&#8221;.</p>
<p>Riker:    Oh, yeah.  Right.</p>
<p>Xport:    &#8230; Well?</p>
<p>Riker:    ENERGIZE!!!!!!</p>
<p>[FFFeeeeeerrrrrrrrzzzzzzzzsssshhhhhhhh!]</p>
<p>CUT TO MEDICAL BAY.  THE DOCTOR IS EXAMINING DR. SMITH.  THE REST OF THE DIPS ARE WATCHING.  PICARD ENTERS WITH DATA AND TROI.  THE DOCTOR TURNS TO ADDRESS PICARD.</p>
<p>McCoy:    Dammit, Picard.  What do you think you&#8217;re doing throwing these peoples&#8217; molecules all over creation?</p>
<p>Picard:   Admiral McCoy!  What are you doing here?</p>
<p>McCoy:    Starfleet cited a seldom-used activation clause.  Why the hell did you fire Crusher, anyway?</p>
<p>Picard:   She wasn&#8217;t cute enough.</p>
<p>McCoy:    You *must* be kidding!</p>
<p>Troi:     Captain&#8230;</p>
<p>Picard:   Yes, counselor.</p>
<p>Troi:     I&#8217;m sensing great stupidity.</p>
<p>Picard:   Who from?</p>
<p>Troi:     Everyone.</p>
<p>McCoy:    That&#8217;s unsurprising.  I ran an IQ test on all these guys, and it&#8217;s barely measurable, even all the way down to the smallest intelligence unit available; they only measure about two to three Reagans apiece.</p>
<p>Troi:     No, sir.  It&#8217;s more than just the people we picked up from the ship.  It&#8217;s much greater than that&#8230;</p>
<p>Ceiling:  Captain, this is Ensign Tsu.  The helm has just gone down.  I can&#8217;t navigate the ship.</p>
<p>Picard:   Go to manual control.</p>
<p>Ceiling:  Sir, that trick never works.</p>
<p>Picard:   Try it, anyway.</p>
<p>Ceiling:  Captain, this is Chief Engineer Roland W. Whatshisname. The fire sprinklers just went off down here, but we don&#8217;t know why.  Everything&#8217;s getting wet.  Funny, though; I thought it was a Halon setup down here&#8230;</p>
<p>Picard:   Turn them *off*, engineer.</p>
<p>Ceiling:  We can&#8217;t, sir.  The faucet handle broke off in my hand.</p>
<p>Picard:   [Rhetorically] What is going on????</p>
<p>Ceiling:  Sir, this is Wesley Crusher.</p>
<p>Picard: \</p>
<p>Data:    \</p>
<p>Riker:    \</p>
<p>McCoy:     >   Shut up, Wesley!</p>
<p>Geordi:   /</p>
<p>Worf:    /</p>
<p>Troi:   /</p>
<p>Ceiling:  But sir!  Holodeck two just turned itself inside out. And it&#8217;s not a pretty sight, I can tell you.</p>
<p>[Picard dons a look of amazement and panic.]</p>
<p>Ceiling:  &#8230;Though it is kinda neat.</p>
<p>&#8212;&#8212;&#8211;</p>
<p>[Fade to black.  A female starts lecturing you on athlete's foot, followed by an obnoxious brat eating a chocolate bar.  Dick Cavett tries to sell you on a TV dinner, and a bunch of dips drive around in a Japanese excuse for a Jeep.]</p>
<p>&#8212;&#8212;&#8211;</p>
<p>Captain&#8217;s Log, Supplemental:</p>
<p>I&#8217;ve given up on stardates.  It&#8217;s probably meaningless, anyway. My ship is in total chaos.  Utterly impossible things are happening all over the ship, seemingly defying all the known laws of physics, or even common sense, the holodeck notwithstanding. It&#8217;s like a nightmare.</p>
<p>Picard:   Riker, you&#8217;re smirking again.</p>
<p>Riker:    Sorry, sir, but this is all so amusing.</p>
<p>Picard:   I find nothing amusing about it.  You can&#8217;t run a starship with chaos running rampant.  I didn&#8217;t get where I am today by letting chaos run rampant.</p>
<p>Leonard Rossiter:   Of course not, C.J.</p>
<p>Riker:    Where did he come from?</p>
<p>Data:     I believe it is a reference to a old British entertainment series.</p>
<p>Picard:   Good God!  Everyone&#8217;s being infected.  Even me!</p>
<p>Ceiling:  Sir, this is Chief Engineer Smedley X. Dinklephwat. The toilets have just backed up into the warp drive. It&#8217;ll take time to clear.</p>
<p>Picard:   WHAT!!?????</p>
<p>Ceiling:  In the meantime, we have&#8230; *No Power!*</p>
<p>Picard:   [Rhetorically] This is unbelievable.</p>
<p>Ceiling:  And the fire sprinklers are still running.  We&#8217;re working on it.</p>
<p>[Pshhhhhh.  The turbolift doors open to reveal a rotund penguin and a rather dilapidated tabby cat.]</p>
<p>Penguin:  [Approaching Picard] How do you do.  I&#8217;m Mr. P. Opus.</p>
<p>George Bush is a wimp.  I&#8217;d like you to meet my running mate, Bill the Cat.</p>
<p>Bill:     Ack!  Phft!!</p>
<p>[Pshhhhhh.  Wesley enters from the other turbolift.]</p>
<p>Wesley:   Sorry, sir.  They got loose from the holodeck.  It&#8217;s going absolutely berserk.  Tasha even walked out and handed me an old pulp-paper publication entitled &#8217;Playboy&#8217;.</p>
<p>Data:     Is she still there?</p>
<p>Wesley:   Dunno.  Why don&#8217;t you go look?</p>
<p>[Data gets up to leave.]</p>
<p>Picard:   AS YOU WERE, MR. DATA!</p>
<p>Data:     But sir&#8230;</p>
<p>[Pshhhhhhh.  The Robot enters.]</p>
<p>Robot:    [Flailing arms] DANGER!  DANGER!  WARNING!  DANGER! WARNING WILL ROBINSON!        DANGER!</p>
<p>Picard:   Why are you yelling that?</p>
<p>Robot:    I don&#8217;t know.  It seems appropriate somehow.</p>
<p>[PFFT!  The main viewer changes to reveal a remotely human and quite boorish man.]</p>
<p>Viewer:   TV&#8230;  or MTV?  [PFFT!  Same thing, only female this time.]  TV&#8230;  or MTV?</p>
<p>Picard:   [In a perfect Graham Chapman twang]  WHAT IS GOING ON!!?????</p>
<p>Data:     We appear to be intercepting some old Earth transmissions, sir.</p>
<p>[Pshhhhh.  Will Robinson enters.]</p>
<p>Robot:    DANGER WILL ROBINSON.</p>
<p>Will:     What is it, Robot?</p>
<p>Robot:    Unknown intelligence nearby.  Danger!</p>
<p>[Pshhhhhh.  Dr. Smith enters.  Picard is fuming.]</p>
<p>Smith:    There you are, you bubble-headed booby!  I have chores for you.</p>
<p>Robot:    DANGER!  DANGER!</p>
<p>[Dr. Smith unplugs the Robot's power pack.]</p>
<p>Smith:    That&#8217;ll teach you to talk back, you tin-plated bathtub!</p>
<p>Picard:   [Smoke pouring out of his ears] EVERYONE GET OFF MY BRIDGE!!!!</p>
<p>Riker:    Aye, sir.</p>
<p>Picard:   NOT **YOU!!**</p>
<p>Ceiling:  Captain, this is Chief Engineer Ernie R. Ferretface. We&#8217;re up to our waists here with water from the fire sprinklers.  Some of the waterproof components are starting to rust.</p>
<p>Smith:    [At ceiling] You incompetent ninny!  Where did you study engineering?</p>
<p>Ceiling:  I sent in a bunch of Cheerios boxtops and&#8230;</p>
<p>Picard:   OUT!!!  OUT!!!  OUTOUTOUTOUTOUTOUTOUT!!!!!!!!!!!!!!!!!!</p>
<p>Riker:    Yes sir.</p>
<p>Picard:   NOT ****YOU!!!!****</p>
<p>[The bridge is cleared of all non-starfleet personnel. Picard sits down, ready to spit venom.]</p>
<p>Troi:     I sense great frustration, sir.</p>
<p>Picard:   No sh*t, Sherlock.</p>
<p>Troi:     You mustn&#8217;t blame yourself, sir.  You are not at fault. Some greater force is at work.</p>
<p>Picard:   Shut up, Wesley.</p>
<p>Troi:     Huh?</p>
<p>Picard:   [At ceiling] Bridge to Medical Bay.  Doctor&#8230;</p>
<p>Ceiling:  This is the Medical Bay.  All our lines are busy. Please hold; your call will be answered in the order it was received.  [Muzak]</p>
<p>[Riker smirks.]</p>
<p>Picard:   Computer!!!</p>
<p>Computer: Hi there!  Whatever your problem, I&#8217;m here to help you solve it.  All I want to do is to make your day more and more bearable.</p>
<p>[Picard is stunned rigid.  He ambles in a daze over to his ready room.]</p>
<p>Door:     [Pshhhhhh] Thank you for making a simple door very happy.</p>
<p>CUT TO PICARD&#8217;S READY ROOM/OFFICE (you know, the room with the tropical fish in it).  PICARD IS SEATED AT HIS DESK, UTTERLY DUMBFOUNDED.  RIKER ENTERS.</p>
<p>Door:     [Pshhhhh] Glad to be of service.</p>
<p>Riker:    Shut up.  [To Picard] Sir, are you all right?</p>
<p>Picard:   I&#8217;ve lost control.</p>
<p>Riker:    Sir, I don&#8217;t know what&#8217;s going on.</p>
<p>Picard:   So what else is new?</p>
<p>Riker:    There&#8217;s no need to be abusive, sir.</p>
<p>Picard:   It makes me feel better, Number One.</p>
<p>Riker:    Sir, there has to be some external force at work.  All this chaos couldn&#8217;t happen naturally.  I mean, everyone&#8217;s acting so stupid&#8230;</p>
<p>[You can almost see the light go on above Picard's head.]</p>
<p>Picard:   STUPID!  That&#8217;s IT!!  Counselor Troi mentioned something about stupidity just before all hell broke loose.  Where is she?</p>
<p>Riker:    Last I saw, sir, she left for Yar&#8217;s quarters to pick out a new costume for herself.</p>
<p>Picard:   Let&#8217;s go.  [They get up.]</p>
<p>Door:     [Pshhhhh] Thank you so very much.</p>
<p>Picard:   Stick it up your nose.  [To Data] Data, come with me.</p>
<p>Tsu, you have the con.</p>
<p>Tsu:      Oh, thank you thank you thank you!</p>
<p>[They enter the turbolift.]</p>
<p>Picard:   Lieutenant Yar&#8217;s quarters.</p>
<p>Turbolift:     I&#8217;m fine; how are you?</p>
<p>Picard:   I said, Lieutenant Yar&#8217;s quarters.</p>
<p>Turbolift:     I&#8217;m fine; how are you?</p>
<p>Picard:   Now what!?</p>
<p>Data:     Sir, I believe I can resolve the situation.</p>
<p>Riker:    Go for it.</p>
<p>Data:     Elevator, this is Lieutenant Commander Data.  If you don&#8217;t take us to Yar&#8217;s quarters pretty damn pronto, I shall go straight to your major databank with a very large axe and give you a reprogramming you will never forget.  Understand?</p>
<p>[Silence.]</p>
<p>Data:     Okay.  Get the axe.</p>
<p>[The elevator starts on its journey to Yar's quarters.</p>
<p>Picard and Riker eye Data quizzically.]</p>
<p>Data:     A literary reference, sir.  Given the current situation, it seemed appropriate.</p>
<p>[The door opens, and they exit.]</p>
<p>CUT TO YAR&#8217;S STATEROOM.  PICARD, RIKER, AND DATA ENTER.</p>
<p>Picard:   Counselor Troi!  Where are you?</p>
<p>[Troi emerges from the bedroom wearing the same getup that Yar wore for Data.]</p>
<p>Troi:     Hello, Umzadi.</p>
<p>Riker:    Troi!  Uh&#8230;</p>
<p>Troi:     I sense great desire&#8230;</p>
<p>Picard:   Good God!  Troi&#8217;s been affected, too.</p>
<p>Data:     Rather well, it would seem.</p>
<p>Riker:    Sir, if you don&#8217;t mind&#8230;</p>
<p>Picard:   Oh, go ahead.  You&#8217;re no use to me, anyway.  Go do something productive for a change.</p>
<p>Riker:    Aye, sir.  [Riker smirks, and then retires to the bedroom with Troi.  Picard and Data enter the hallway.]</p>
<p>Picard:   Now what do we do?</p>
<p>Data:     If I may recommend, sir.  Since all the trouble began with the arrival of the Robinson family, it would seem prudent to question them.</p>
<p>Picard:   Excellent suggestion, Mr. Data.  Let&#8217;s get some answers.</p>
<p>&#8212;&#8212;&#8211;</p>
<p>[Fade to black.  Large boxes of anti-acne medicine fall on people, followed by a surrealistic Pepsi commercial.  K-Tel offers you every Top 10 hit ever made.  Trained professionals demonstrate a Popiell Pocket Fisherman, since no normal human could use them; and a banana slug tries to sell you a used car.]</p>
<p>&#8212;&#8212;&#8211;</p>
<p>PICARD AND DATA ENTER THE LOUNGE WHERE THE ROBINSON FAMILY WAS INSTRUCTED TO REMAIN.  EVERYONE, INCLUDING THE ROBOT, IS THERE.</p>
<p>Picard:   Right.  I want some answers, and I want them now.</p>
<p>Will:     Two plus two is four.</p>
<p>Mother:   Be quiet, dear.</p>
<p>Will:     Where&#8217;s Lassie, mom?</p>
<p>Mother:   I left that series, dear.</p>
<p>Picard:   Shut up, all of you, and answer my questions.</p>
<p>Mr. Robinson:  [To Data]  Are you an android?</p>
<p>Data:     [Getting upset] No!  I&#8217;m an eggplant!!  WHY DOES</p>
<p>EVERYBODY ASK ME THAT???  [Starts jumping up and down]</p>
<p>Picard:   Data!  Why are you getting upset?</p>
<p>Data:     [Reverting instantly to his normal self]  Getting upset is a human trait, and I do try to be more human&#8230;</p>
<p>Picard:   Well, stop it.  [To family] Now, I want some answers.</p>
<p>Things on my ship are going bonkers, and I want to know why.</p>
<p>Mr. Robinson:  No idea.</p>
<p>Mother:   Got me.</p>
<p>Penny:    Duh&#8230;</p>
<p>Co-Pilot:      Let me get back to you on that.</p>
<p>Robot:    Danger!  Unknown intelligence nearby!</p>
<p>Smith:    Oh, shut up, you bubble-headed booby!</p>
<p>Will:     Captain?  I&#8217;d like to help if I can.</p>
<p>Picard:   Oh, great.  Another boy genius.  I should have signed onto a trawler or something.</p>
<p>Data:     I would not discount the boy&#8217;s offer so quickly, Captain.</p>
<p>Picard:   [Sighs] Oh, all right.  Tell me how you got all the way out here.</p>
<p>Will:     Well, a long time ago, we left Earth for Alpha Centauri.  But our robot malfunctioned, and we were thrown off course.  Since then, we&#8217;ve been Lost In Space&#8230;</p>
<p>[Stupid music starts up.]</p>
<p>Picard:   Stop that!  Stop that!  Stop it!</p>
<p>[Music runs down.]</p>
<p>Picard:   Please go on.</p>
<p>Will:     Anyway, everywhere we went, we&#8217;d encounter strange aliens in bad makeup who were always bent on destroying us.  The robot always tried to help, but Dr. Smith usually got us into trouble.</p>
<p>Smith:    [Indignant] Such gratitude!  And after all the help I&#8217;ve rendered&#8230;</p>
<p>Picard:   Shut up!!  [To Will] So how long have you been out here?</p>
<p>Will:     I don&#8217;t really know.</p>
<p>Picard:   Couldn&#8217;t you ever find your way back to Earth?</p>
<p>Will:     Oh, we almost did a few times, but something would always happen, and we&#8217;d get lost again.</p>
<p>Picard:   What would happen?</p>
<p>Will:     Oh&#8230;  It was usually something stupid, like Dr. Smith taking a space walk for no reason, or&#8230;</p>
<p>Picard:   STUPID!  Are you sure?</p>
<p>Will:     Oh, yeah.  It was always something really dumb.</p>
<p>Picard:   Thank you.  You *have* been helpful.  [To Data] Let&#8217;s go.</p>
<p>[Picard and Data leave the lounge and enter the hall.]</p>
<p>Picard:   What do you think, Data?</p>
<p>Data:     Penny is cute&#8230;</p>
<p>Picard:   No no no no!!  What do you think of their story?</p>
<p>Data:     I do not believe they are directly responsible for the situation that is upon us now.  However, I believe that whatever has affected them adversely was brought aboard when they were beamed over, and is now affecting us.</p>
<p>Picard:   Speculation?</p>
<p>Data:     I would surmise that a creature similar to the hate creature from The Old Series is at work here, except that it generates and feeds on stupidity.</p>
<p>Picard:   What?  You mean we&#8217;re reusing a plot device?</p>
<p>Data:     It has been done before, sir.  If you&#8217;ll recall in The Naked Now&#8230;</p>
<p>Picard:   Yes, yes, I know&#8230;</p>
<p>Data:     This situation seems far more amusing, however&#8230;</p>
<p>Picard:   Never mind your editorial remarks, Data.  How do you propose to eliminate this creature?</p>
<p>Data:     To eliminate it, we must first locate it.</p>
<p>Picard:   And how do we do that?</p>
<p>Data:     Are you completely helpless or something?</p>
<p>Picard:   *Humor* me!</p>
<p>Data:     It would be logical to assume that the creature is at the epicenter of the stupid activity.</p>
<p>Picard:   The holodeck?</p>
<p>Data:     A good place to start, sir.</p>
<p>Comm button:   Captain Picard?  This is Chief Engineer Snidely P.</p>
<p>Whiplash.  We&#8217;re up to our chests in it now&#8230;</p>
<p>Picard:   Why don&#8217;t you just beam the water out?</p>
<p>Comm:     Oh, no, sir.  That&#8217;s far too obvious.</p>
<p>Picard:   What are you doing about it?</p>
<p>Comm:     I&#8217;ve got my best men working on it&#8230;</p>
<p>[In the background:]</p>
<p>Man 1:    You numbskull!!  [SLAP!]</p>
<p>Man 2:    Nyuk nyuk nyuk nyuk!</p>
<p>Man 1:    And you!  [BONK!]</p>
<p>Man 2:    Ow!</p>
<p>Man 3:    Hey, leave him alone!</p>
<p>Man 1:    Oh, a wise guy&#8230;  [TOINK!]</p>
<p>Picard:   Dear God.  Should we set self-destruct?</p>
<p>Data:     Inadvisable, sir.  It would probably malfunction.  I suggest we move to the holodeck as quickly as possible.</p>
<p>Delay could be fatal.</p>
<p>Picard:   Agreed.  [Taps comm.]  Computer&#8230;.</p>
<p>Computer: Hi there!</p>
<p>Picard:   [Winces]  Hi.  Sound Red Alert.</p>
<p>Computer: Sure thing!</p>
<p>[Klaxons and lights start going off.]</p>
<p>Computer: How&#8217;s that?</p>
<p>Picard:   Wonderful.  Thank you.  [Glances heavenward.  Taps comm. again] Worf!</p>
<p>Worf:     Sir!</p>
<p>Picard:   Meet us at holodeck two.  And don&#8217;t take the turbolifts.  Bring Geordi with you.</p>
<p>Worf:     At once, sir.</p>
<p>Picard:   Why do you seem unaffected, Worf?</p>
<p>Worf:     Stupidity is too much like&#8230; *bathing!*</p>
<p>Picard:   [Shakes head]  Picard out.  Let&#8217;s go, Data.</p>
<p>&#8212;&#8212;&#8211;</p>
<p>[Fade to black.  John McEnroe gets livid about Bic razors, a bunch of diseased obnoxious people swill beer, and more banana slugs try to sell you Dodge Trucks, Toyota Trucks, and Pontiac Gran Prix's.  Highlights of this week's National Enquirer flash before you, "For prying idle minds."]</p>
<p>&#8212;&#8212;&#8211;</p>
<p>PICARD AND DATA WALK THE HALLS OF THE ENTERPRISE.  THEY AVOID THE TURBOLIFTS LIKE THE PLAGUE, TAKING THE GANGWAYS INSTEAD.</p>
<p>Data:     Caution is recommended, sir.  Anything could happen.</p>
<p>[A giant 16-ton weight falls from nowhere and crashes to the deck.]</p>
<p>Picard:   Understood, Data.</p>
<p>[Pshhhhh.  A nearby set of doors opens to reveal a moose standing erect on its hind legs, and a squirrel wearing a leather flight helmet.]</p>
<p>Moose:    Rocky, I don&#8217;t think we&#8217;re in Frostbite Falls anymore.</p>
<p>Squirrel: Don&#8217;t be silly, Bullwinkle.  This is the Starship Enterprise.</p>
<p>Moose:    Are you sure?  I used to watch that show all the time, and this doesn&#8217;t look anything like it.</p>
<p>Squirrel:      Silly, this is the new Enterprise.</p>
<p>Moose:    [Pointing to Picard] Who&#8217;s that guy?</p>
<p>Picard:   I&#8217;m Captain Jean-Luc Picard of the USS Enterprise.</p>
<p>Moose:    You&#8217;ve *got* to be kidding.</p>
<p>Squirrel:      He&#8217;s the new Captain, Bullwinkle&#8230;</p>
<p>Moose:    You&#8217;d think they would have found a cure for baldness after 300 years.</p>
<p>Picard:   Phasers on kill, Mr. Data.</p>
<p>Moose:    Oooo!  I always wanted to see what those looked like from this angle&#8230;</p>
<p>Squirrel:      Oh, Bullwinkle&#8230;</p>
<p>Picard:   Fire!</p>
<p>[PHWATT!!  The moose and squirrel disintegrate.]</p>
<p>Picard:   I wish I&#8217;d thought of that before.  Let&#8217;s hurry before something else stupid happens.</p>
<p>[Before they can get twenty feet, another door opens to reveal a well-dressed man holding a briefcase.]</p>
<p>Man:      Excuse me, Captain, but I&#8217;m afraid you&#8217;ll have to cease and desist this story immediately.</p>
<p>Picard:   Ignore him, Data.  [They try and move on, but the man obstructs their path]</p>
<p>Man:      I&#8217;m sorry, sir, but I have an injunction.  [Produces thick legal document] I&#8217;m afraid this show infringes on the look-and-feel of my client&#8217;s copyrighted works. You&#8217;ll have to cease immediately, pending a lengthy and obscenely expensive civil suit.</p>
<p>Picard:   Infringement?!  What are you talking about?</p>
<p>Man:      Your companion, Mr. Data.  He clearly infringes on my client&#8217;s copyrighted character, C3PO.</p>
<p>Data:     [Aside to Picard] It&#8217;s a lawyer, sir.  Very dangerous.</p>
<p>Picard:   Understood.  [To lawyer] Ahem.  Writ ex-post-facto habeas corpus, ipso-facto, injunction hearing, irreparable harm disclaimer, and overturned on appeal.</p>
<p>Man:      [Confused] Mr. Picard, you&#8217;re talking nonsense.</p>
<p>Picard:   So are you.  FIRE!</p>
<p>[PHWATT!!  Data and Picard fire at... POINT BLANK RANGE!  The lawyer slowly collapses, and his chest bursts open.  Zillions of little white cockroaches fly out.  A mother creature identical to the one in _Conspiracy_ rears up from the chest cavity and shrieks.  Picard and Data phaser it to smithereens.]</p>
<p>Picard:   I hope that&#8217;s the last of them.</p>
<p>Data:     Quickly, sir.  Time is of the essence.</p>
<p>PICARD AND DATA CLIMB A GANGWAY TO THE HOLODECK LEVEL.  THEY EMERGE INTO THE HALLWAY.</p>
<p>Picard:   What could happen now?</p>
<p>Data:     Absolutely anything, sir.</p>
<p>[There is a loud BEEP BEEP from behind.  Picard jumps straight up into the ceiling, banging his head.  He turns to find a very large road runner standing there. It sticks its tongue out at him.  Picard fires his phaser, but the bird takes off down the hall, outrunning it.  The phaser beam instead blasts a very large black duck at the end of the hall, who is now burnt and smoking.]</p>
<p>Duck:     [Wholly indignant and sarcastic] Shoot me again!  I</p>
<p>love the smell of ionized air!  And burnt feathers!</p>
<p>I&#8217;m an Elk!  Go ahead and shoot me!  I&#8217;m a Fiddler</p>
<p>Crab!!  Why don&#8217;t you shoot me?!??  IT&#8217;S FIDDLER CRAB</p>
<p>SEASON!!!!!</p>
<p>[Picard obliges.  PHWATT!!  The duck ceases to exist.]</p>
<p>Data:     Classical physics may no longer apply here, Captain.</p>
<p>Picard:   Let&#8217;s hurry up.</p>
<p>[Picard and Data run down the hall.  As they approach an intersection, they hear a horrible grinding noise<br />
that grows louder.  As they arrive, a large blue box appears out of nowhere, with a flashing white light on<br />
top of it.  The door to the box opens, and a female emerges.]</p>
<p>Female:   [Screams bloody murder.  A nearby transparent aluminum panel shatters.]</p>
<p>[A appallingly badly dressed man emerges from the box.]</p>
<p>Man:      What is it, Mel?</p>
<p>Female:   Oh, nothing Doctor.  I just felt like screaming.</p>
<p>[Picard raises his phaser.]</p>
<p>Data:     No, sir.  They may be useful.</p>
<p>Picard:   They&#8217;re loony tunes, Data.</p>
<p>[Stupid music starts.]</p>
<p>Picard:   Stop that!!  Stop it!!</p>
<p>[Music runs down.]</p>
<p>Man:      Hello.  I&#8217;m the Doctor, and this is my friend Mel.</p>
<p>Picard:   I&#8217;m Captain Jean-Luc Picard of the USS Enterprise.  This is Lieutenant Commander Data.</p>
<p>Doctor:   An android?</p>
<p>Picard:   No, he&#8217;s an eggplant.</p>
<p>Data:     Thank you, sir.</p>
<p>Doctor:   He sure beats the hell out of Kamelion&#8230;</p>
<p>Picard:   Why do you think they&#8217;re useful, Data?</p>
<p>Data:     The woman&#8217;s scream may be useful as a diversion.</p>
<p>Picard:   Agreed.</p>
<p>Doctor:   [Sarcastically] Thank you!  I can be useful, too, you know.</p>
<p>Picard:   Somehow, I doubt it.  But come along anyway.</p>
<p>[The Doctor locks up the blue box and he and Mel follow along. They walk along the corridor, now very close to the Holodeck.]</p>
<p>Singing voice down the hall:  Love, exciting and new, come aboard, we&#8217;re expecting you&#8230;.</p>
<p>[Picard and Data fire in the direction of the voice out of reflex.]</p>
<p>Voice:    Love, life&#8217;s sweetest re&#8230;  [PHWATT!!] AAGGGHHH!!!</p>
<p>Voice from opposite end of hall:   Gimme a light!</p>
<p>[Data spins around and blasts its owner.]</p>
<p>Voice:    [Just before completely disintegrating] No, Bud Light&#8230;  AAGGGHH!!</p>
<p>[Picard and Co. approach the last intersection before the holodeck.  Worf and Geordi are there.]</p>
<p>Picard:   Excellent Worf.  You made it.</p>
<p>Worf:     Not without difficulty, sir.  We had to phaser our way through several dozen blue dwarves wearing white stockings on their heads.  I found it quite satisfying.</p>
<p>Picard:   Geordi, what&#8217;s your assessment?</p>
<p>Geordi:   I&#8217;m scanning through the entire spectrum.  Nothing makes any sense, though it does look really cool.</p>
<p>Picard:   Can you discern any center of activity?</p>
<p>Geordi:   No sir, not directly.  The activity appears to be coming from within the holodeck itself.</p>
<p>Picard:   Right everyone.  Phasers set to industrial strength kill.</p>
<p>Worf:     I only have a Dustbuster, sir.</p>
<p>Picard:   Set it to &#8220;shag rug&#8221; and let&#8217;s go.</p>
<p>[Picard and Co. approach the open holodeck door.  Light, gas, dust, and all manner of stuff is spewing<br />
forth from the door, not unlike the scenes from _Poltergeist_.  Wesley is at the door, fooling with some circuit panel.]</p>
<p>Picard:   Wesley!  What are you doing?</p>
<p>Wesley:   I&#8217;m trying to get my Mom to come back!</p>
<p>Picard:   You can&#8217;t do that!  Gene fired her!</p>
<p>Wesley:   I don&#8217;t care!  I&#8217;ll bring her back at all costs!!  MWAH HA HA HA HA HA HA HA!!!!!</p>
<p>[Worf slugs Wesley in the gut, who doubles over and falls motionless to the floor.]</p>
<p>Picard:   Good work, Worf.  Geordi, what do you see?</p>
<p>Geordi:   I&#8217;m sorry sir, but my batteries just went dead.  I shoulda used Duracells&#8230;</p>
<p>Picard:   Dura-what?</p>
<p>Geordi:   Lasts millions of times longer than regular carbon batteries&#8230;  [Geordi starts going bonkers.]</p>
<p>Data:     He appears to have been completely engulfed by the force inside, sir.</p>
<p>[Picard adjusts his phaser to stun, and shoots Geordi. Geordi falls unconscious on the floor.]</p>
<p>Picard:   That should keep him out of trouble, as well as keeping him out of our way.  Deep breath, everyone.  We&#8217;re going in.</p>
<p>[They plunge into the maelstrom.]</p>
<p>&#8212;&#8212;&#8211;</p>
<p>[Fade to black.  More banana slugs.  Vidal Sasoon doesn't look good.  Time magazine tries to entice you with a cheap phone.  And of course it's absolutely vital that you call 976-1212; directory assistance for 976 services (all calls $2 plus toll).]</p>
<p>&#8212;&#8212;&#8211;</p>
<p>[Picard and Co. plow through the insanity.  All is chaos for a few moments, then suddenly, everything clears, and they all find themselves in a plush wood-paneled corporate board room.  The walls are adorned with gaudy and self-serving plaques, trophies, and mementos.  Several posters adorn the walls, apparently advertising various forms of entertainment, including _Under The Cherry Moon_, _Hello, Marin, Hello_,<br />
_Heaven's Gate_, and Lorimar Telepictures.  Three men are seated at the head of the table.]</p>
<p>Man 1:    Welcome, Captain Picard.</p>
<p>Data:     [Aside to Picard] This is it, sir.  This is the core of the disturbance.</p>
<p>Man 1:    Quite right, Mister Data, quite right.  Allow me to introduce myself.  I am Aaron Spelling.  This is my good friend, Glen A. Larson&#8230;</p>
<p>Glen:     How do you do.</p>
<p>Aaron:    And this is Steven J. Cannell.</p>
<p>Steve:    Hello.</p>
<p>Aaron:    Please, sit down.</p>
<p>Picard:   No, thank you.  What&#8217;s happened to my ship?</p>
<p>Aaron:    Relax, Captain, relax.  It&#8217;s the natural order of things.  Some refreshments!</p>
<p>[Aaron claps his hands.  A vapid female dressed in a trendy gown loaded with more sequins than you can count appears with a tray and sets it down upon the table.]</p>
<p>Aaron:    Thank you, Vanna.  [She turns around once, then exits.]</p>
<p>Picard:   What do you mean, the natural order of things?</p>
<p>Aaron:    Surely, you&#8217;re aware of the principle of entropy?</p>
<p>Picard:   Of course.</p>
<p>Aaron:    We are merely carrying that principle to its natural conclusion:  The entropy of human intelligence.</p>
<p>Picard:   But man isn&#8217;t naturally stupid&#8230;</p>
<p>Aaron:    Oh, but he is, Captain.  Simply observe for yourself how easily your ship and your crew succumbed to even the simplest of our techniques.</p>
<p>Picard:   Fortunate happenstance.  We weren&#8217;t expecting it&#8230;</p>
<p>Aaron:    I&#8217;m afraid not, Captain.  We&#8217;ve successfully subjected entire nations to these techniques, and they have capitulated quite readily.  They&#8217;ve even welcomed it.</p>
<p>Picard:   Welcomed it?!??!!!  No doubt you didn&#8217;t give them a choice!</p>
<p>Aaron:    Oh, but we did, Captain.  They could have stopped at any time.  All they had to do was turn us off.  There were plenty of alternatives.  Movies, live theatre &#8212; something which I understand you&#8217;re familiar with &#8211;, even PBS.  But they *chose* to stay with us.  We didn&#8217;t make that choice for them.  Humans *want* to be stupid, Picard.  Otherwise, we would not have been successful. Look at your own history.  Drug abuse, religious wars of all kinds, American politics, the legal profession, rec.humor, talk.bizarre, IBM, Apple&#8230;  The list goes on and on.</p>
<p>Picard:   We&#8217;ve grown beyond that.  To quote my first officer, we&#8217;re not savages anymore.</p>
<p>Aaron:    Ah, yes.  Your first officer, who is currently participating in various forms of debauchery without<br />
protection,   which by now your species should realize is the height of stupidity.  No, Captain.  Your species<br />
is no better now than it was a thousand years ago.</p>
<p>Picard:   He&#8217;s under your influence!  He wouldn&#8217;t do such a thing of his own accord.  How can you call yourselves superior when you treat those beneath you so harshly?</p>
<p>Aaron:    It&#8217;s not like we&#8217;re heartless monsters, Captain.  We do have morals, and it pains us to see your species so easily taken in.</p>
<p>Steve:    I even chose to pull one of my own creations off, partly because it was too stupid even for your<br />
species&#8230;</p>
<p>Picard:   [Fishing] But mostly because&#8230;</p>
<p>Steve:    [Eagerly completing sentence] It wasn&#8217;t profitable anymore&#8230;</p>
<p>Aaron:    Shhhhh!!!!</p>
<p>[Picard, Data, and Worf look at one another.  A lightbulb goes on above all three of them.]</p>
<p>Worf:     FERENGI, SIR!!</p>
<p>[At this very moment, Mel lets out a perfect blood-curdling ear-shatterer.  All the tumblers on the tray<br />
burst into pieces.  Aaron, Glen, and Steve cover their ears tightly, trying in vain to shut out the unexpected<br />
sound.  Worf, who is used to such sounds, drops, rolls, and comes up with his phaser firing.  He hits Steve,<br />
who falls to the ground.  His disguise dissolves, revealing him to be the Ferengi that he is.</p>
<p>[Worf makes ready to fire at Aaron, but a toy dump truck nearby turns into a warrior robot, and moves toward Worf at about five frames per second.  Worf spins to parry, but the robot catches him in the head, and Worf is knocked unconscious.</p>
<p>[Data rises and phasers the robot (pitifully simple, since it's moving at five FPS), turns, and shoots Glen,<br />
who crumples to the floor.  His disguise dissolves, too.</p>
<p>[Suddenly, Data's head pops off on a large spring, and his body flops to the ground.]</p>
<p>Data&#8217;s head:   Oh dear!</p>
<p>[Mel stops screaming, and falls to the ground exhausted.  Picard recovers from the ordeal.  He looks<br />
to the end of the table to see Aaron, or rather, the Ferengi officer.  Picard raises his phaser and fires.</p>
<p>[POING!  A large flag pops out of his phaser, reading "BANG!"]</p>
<p>Ferengi:  It is too late, Picard Captain.  Your ship will transmit our stupidity waves across your entire<br />
Federation.  Your species will be turned into babbling nincompoops, and we will profit endlessly from your<br />
species as a result, selling them cheap merchandise at inflated prices.</p>
<p>[He punches a button victoriously on a box behind him.]</p>
<p>Ferengi:  Good-BYE, Picard Captain!!!</p>
<p>[The Ferengi steps to leave through a side door, but falls through a trap door that appears out of nowhere.<br />
There is a long descending whistling sound, followed by a faint "POW".]</p>
<p>[Shortly thereafter, an image appears on the box's screen:]</p>
<p>Box:      WHEEL!  OF!  FORTUNE!</p>
<p>[The Doctor runs in abject terror.]</p>
<p>Box:      Look at this studio!  Filled with glamorous bonus prizes!  Fabulous and exciting merchandise!!</p>
<p>[Picard screams in agony, unable to turn his eyes away from the screen.]</p>
<p>Box:      Our first puzzle is a phrase.  [Doo dee ding dong]</p>
<p>Data&#8217;s head:   Sir!!  Destroy the box!!  Quickly!</p>
<p>Box:      &#8220;One-fifty.&#8221;  &#8220;S!&#8221;  BZZT!  &#8220;Nope, no S.&#8221;</p>
<p>Picard:   With what?</p>
<p>Data&#8217;s head:   Anything!!!!</p>
<p>Box:      &#8220;Two hundred&#8230;&#8221;</p>
<p>Picard:   There&#8217;s nothing here!  What should I use?!?!??!</p>
<p>Data&#8217;s head:   R!  Guess R!</p>
<p>Box:      &#8220;P!&#8221;  BZZZT!  &#8220;Nope, no P.&#8221;</p>
<p>Data&#8217;s head:   You idiot!!</p>
<p>[Data is lost to the stupidity wave.  Picard forces himself toward the device.  The box has a slot with the<br />
legend "Tape".]</p>
<p>Picard:   [Summoning all his will power] COMPUTER!</p>
<p>Computer: Hi there!</p>
<p>Picard:   Eject the tape!!</p>
<p>Computer: [BINGGGGGGGGGG...] Are you sure you want to do that?</p>
<p>Picard:   YES!!!!</p>
<p>Computer: [BINGGGGGGGGGG...] Are you absolutely sure?  It&#8217;s not finished with yet&#8230;</p>
<p>[Picard ignores the question.  He manages to look at the conference table, and notices a stack of papers.<br />
He grabs the stack, and removes the paper clip holding them together.  He bends it straight, and shoves it<br />
into a hole next to the tape slot.  The tape promptly ejects.  However, the screen does not go blank.]</p>
<p>Box:      Yes, there are three F&#8217;s.  [Ding.  Ding.  Ding.]</p>
<p>Picard:   DATA!  WHAT DO I DO!!???</p>
<p>Data&#8217;s head:   Guess R!  Guess R!</p>
<p>[In a final desperate act, Picard throws the tape at the screen with all the strength he can muster.  The<br />
tape case and screen crack.  The screen goes blank.  For a moment, all is quiet.  Then, the tape and screen<br />
start arcing, slowly at first, but gaining in intensity.  Picard steps back.]</p>
<p>Data&#8217;s head:   [Recovering] Sir!  You must get it off the ship at once, and get as far away as possible!</p>
<p>[Picard moves to put Data back together.]</p>
<p>Data&#8217;s head:   No sir!  There&#8217;s no time for that!  You must get it off the ship now!!!</p>
<p>[By now, the box and tape are arcing too wildly for Picard to pick up.  He wracks his brains....]</p>
<p>Picard:   Computer!  Exit!</p>
<p>Computer: Sure thing!</p>
<p>[The exit appears.  Picard rushes outside to find the nearest transporter.  The ship is still in chaos. Thousands of tubes of pump-format Crest For Kids obstruct his path.  He stumbles over a Pet Rock.  He rounds a corner and collides with a man dressed in a white suit.]</p>
<p>Man:      Welcome to Fantasy Starship!  I am Mr. Rork, your host.</p>
<p>[Picard phasers him, revealing a dwarf behind him.]</p>
<p>Dwarf:    Oooo, dat wasn&#8217;t verry nice!</p>
<p>[Picard phasers him, too.  He continues to rush down the corridor.  Suddenly, an ancient petrochemical-powered vehicle painted black with flickering red lights on the front rounds the corner and speeds toward<br />
Picard at 100 MPH.  Picard attempts to phaser it, but the beam simply bounces off with some cheap<br />
pyrotechnics.]</p>
<p>Car:      Michael!  There&#8217;s a man obstructing the corridor!</p>
<p>Driver:   I see him.  Turbos, buddie!</p>
<p>[PWAFFFF!!  The car sails into the air, over Picard, and into the wall behind him.  The car is demolished.]</p>
<p>Car:      That was pretty damn stupid, Michael&#8230;</p>
<p>Driver:   Well, it&#8217;s always worked before&#8230;</p>
<p>[Picard does not hear the rest of the conversation.  He speeds down the hall, turns the final corner, dodges<br />
several religious fanatics with no hair and handing out flowers, and enters the transporter room.</p>
<p>[Picard scrabbles at the controls.  He programs the computer to connect to the holodeck's interprocess<br />
communication port, and extract the box/tape from the holodeck and place it on the transporter platform.  In<br />
moments, the box/tape appears, arcing wildly.  Picard punches in random coordinates frantically, and energizes.  The box/tape disappears.]</p>
<p>Picard:   [Punching comm. panel] Ensign Tsu!!</p>
<p>Tsu:      Yo!</p>
<p>Picard:   Get us out of here!!  Warp nine!!</p>
<p>Tsu:      But I want to see if she wins the bonus round&#8230;</p>
<p>[Picard curses, and rushes into the hallway.  He runs to a bridge-access turbolift, and suddenly remembers<br />
that the only way on to the main bridge is by turbolift.  Cursing again, he spins around and heads for engineering.</p>
<p>[He manages to duck a salesman hawking something called MultiFinder, and phasers a few Writer's Guild workers picketing in the hallway.  He rounds another corner, and collides with a heavy-set man with glasses, and a pocket protector.  He is holding a thick tome of stapled pages.]</p>
<p>Man:      Hi.  We&#8217;re thinking of implementing the keyword &#8216;noalias&#8217;.  What do you think?  Not that what you think makes any difference&#8230;</p>
<p>Picard:   [Picking himself up] Huh?</p>
<p>Man:      We&#8217;re also going to make the string space read-only, and enforce parenthetical groupings in all cases.  We feel this will go a long way to make C a respected standard, like Pascal and Ada.</p>
<p>Picard:   What about binary constants?</p>
<p>Man:      Sorry, no way.  No prior art&#8230;</p>
<p>[PHWATT!!  Picard phasers him and the tome.  He continues running.  In short order, he arrives at the door to engineering, and nearly runs into it, since it fails to open.  Picard waves his arms around, but nothing happens. ]</p>
<p>Picard:   COMPUTER!</p>
<p>Computer: Hi there!</p>
<p>Picard:   Open this door!</p>
<p>Computer: [BINGGGGGGGGGG...] Are you sure you want me to do that?</p>
<p>Picard:   YES!!!!</p>
<p>Computer: Okay, you asked for it!</p>
<p>[Pshhhhhhhh!  Instantly, the corridor is inundated with water.  Three men ride out in a bathtub, slapping each<br />
other.]</p>
<p>Man 1:    You idiots!  [THUMP!  BONK!]</p>
<p>Man 2&amp;3:  Oooff!</p>
<p>[Picard forces his way in to the nearest control console.]</p>
<p>Picard:   Engineer!</p>
<p>Engineer: Chief Engineer Frederick Y. Airhead here, sir.</p>
<p>Picard:   Start the main engines!</p>
<p>Engineer: But we haven&#8217;t unclogged the toilets yet&#8230;</p>
<p>Picard:   I DON&#8217;T GIVE A SH*T!!!!</p>
<p>Engineer: No, but the toilets will if we start the engines.</p>
<p>[Into comm. panel] How are you two making out down there?</p>
<p>Female voice 1:     Laverne!  Get your head out of the matter-antimatter reactor!</p>
<p>Female voice 2:     I can&#8217;t, Shirley!  My hairpins are caught! Hand me the magnetic scissors&#8230;</p>
<p>Female voice 1:     You mean this?</p>
<p>Female voice 2:     No!  Not that!  [BLAM!  static...]</p>
<p>Picard:   [Losing it] START THE ENGINES!!  **NOW!!!**</p>
<p>Engineer: [Capitulating] Aye aye, sir.</p>
<p>[Airhead presses the engine start button.  Immediately, all the toilets on the Enterprise violently spew forth<br />
odiferous guck.  A disgusting but nonetheless impressive sight.]</p>
<p>Picard:   Course is set!  WARP NINE, NOW!!!</p>
<p>Engineer: But sir!&#8230;</p>
<p>Picard:   ***>>NOW, YOU FLATHEAD!!!<<***</p>
<p>[Airhead shuts his eyes tight, and presses a Big Red Button.]</p>
<p>CUT TO EXTERIOR REAR SHOT:</p>
<p>[RumblerumbleburbleburblebucoughubbleBuSLOSHubbbubububBubUUBUBB...  **SPLOWFFFF!!!!**  Water spurts out of every conceivable engine orifice.</p>
<p>[fwEESH!!!   POOOWWWWWW!!!!!]</p>
<p>Picard:   Computer!  Rear viewer!</p>
<p>Computer: Righto!</p>
<p>[The ship diagram on the wall vanishes and is replaced by a view of the rear of the ship.  Stars streak off<br />
into the void at warp nine.  Suddenly, the biggest, loudest, most impressive, and most expensive explosion<br />
ILM ever made goes off.  The entire ship is flooded with an intense white hazy light.  The ship rocks violently.  People are bouncing off the walls.  Sparks fly everywhere.]</p>
<p>CUT TO YAR&#8217;S BEDROOM.</p>
<p>Troi:     Oh, Umzadi!  In-CREDIBLE!</p>
<p>Riker:    [Smirking] Uh, thanks.</p>
<p>CUT TO EXTERNAL SHOT OF EXPLOSION EFFECTS.  ILM STRUTS THEIR STUFF LIKE NEVER BEFORE.  NOT A SINGLE MATTE LINE ANYWHERE!  AS THE EXPLOSION SUBSIDES, THE RESULTING CLOUD FORMS ITSELF INTO THE VAGUE SHAPE OF A CLOWN&#8217;S HEAD.  AND DESPITE THE TOTAL VACUUM OF SPACE, WE CAN BARELY MAKE OUT A VOICE, WHICH SEEMS TO UTTER, &#8220;I have complete faith in Ed Meese.&#8221;  SOON, ALL IS DARK AND SILENT.  CUT BACK TO ENGINEERING.  PICARD IS LEANING AGAINST THE CONTROL PANEL.  HE AWAKENS, AND LOOKS ABOUT.</p>
<p>Picard:   [Shouting at ceiling] Bridge!  Ensign Tsu!</p>
<p>Ceiling:  Aye, sir.</p>
<p>Picard:   Damage report.</p>
<p>Ceiling:  [Pause] No damage, sir.</p>
<p>Picard:   No damage??  That&#8217;s impossible!!</p>
<p>Ceiling:  With all due respect sir, so was everything else that happened in this kooky story.</p>
<p>Picard:   [Reflecting] Hmmm.  Quite right, Ensign.  I&#8217;m on my way up.</p>
<p>CUT TO BRIDGE.  THE ENTIRE BRIDGE CREW IS ASSEMBLED.  DATA IS IN ONE PIECE AGAIN.</p>
<p>Picard:   So the destruction of the Ferengi device caused all the chaos on the ship to spontaneously vanish and return to normal.</p>
<p>Data:     Correct, sir.  Since there was no logical foundation for the chaos to exist upon, the anomalies vanished when the Ferengi device was destroyed.</p>
<p>Picard:   Hmmmm&#8230;  Do you suppose that they may try again?</p>
<p>Data:     Unknown.</p>
<p>Riker:    I certainly hope not.  What do you think, Deanna?</p>
<p>[Troi says nothing; she just keeps purring and petting Riker.]</p>
<p>Worf:     I think the Ferengi will not try again.  They do not have the necessary bravery.</p>
<p>Picard:   Yes, Worf.  You were unaffected.  Aren&#8217;t Klingons susceptible to stupidity?</p>
<p>Worf:     [Shakes head] Klingons are immune to all forms of human weakness.</p>
<p>Geordi:   Except, it would seem, ethnocentricity.</p>
<p>Picard:   We may have a great deal to learn from you, Worf.  It would seem that we, as a race, have a great deal of maturing to do.  Data, lay a course for Starbase One. We&#8217;re in serious need of some R&#038;R.</p>
<p>Data:     Course plotted and laid in, sir.</p>
<p>Picard:   Engage.</p>
<p>[Freedlezrowp!]</p>
<p>Riker:    What about the Robinson family?</p>
<p>Picard:   What about them?</p>
<p>Riker:    Well, are we going to keep them on board, or what?</p>
<p>Data:     I&#8217;d like to keep the Robot, if I may.  It could prove most intriguing.</p>
<p>Picard:   Absolutely not!  I&#8217;m having them transferred to the USS Scuttlebucket, which will land them on Earth in about eight months.  It&#8217;ll give them time to get a clue.</p>
<p>Geordi:   What about The Doctor and Mel?</p>
<p>Data:     Mel disappeared with the Ferengi device.  The Doctor regenerated into a different actor with much better fashion sense, entered his blue box, and disappeared.</p>
<p>Picard:   Good.  I didn&#8217;t have much use for them.</p>
<p>[FOOMP!  A lemon meringue pie lands squarely on Wesley's head.  Picard eyes him with some regard.]</p>
<p>Riker:    It was Data&#8217;s idea sir.  He&#8217;s still exploring the nature of human humor.</p>
<p>Picard:   Excellent, Data!  You&#8217;re beginning to get the idea.</p>
<p>Wesley:   I&#8217;m going to sell you for scrap, Data.</p>
<p>Picard:   Shut up, Wesley.</p>
<p>[Riker smirks.]</p>
<p>Picard:   And don&#8217;t smirk, Number One.</p>
<p>Riker:    Sir.</p>
<p>Picard:   And *stop* hunching your head between your shoulders!</p>
<p>&#8212;&#8212;&#8211;</p>
<p>T H E  E N D</p>
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